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Chroma Squad - All News

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December

Chroma Squad - Review @ Gaming Excellence

by Hiddenx, Sunday - December 06, 2015 09:31

Gaming Excellence has reviewed the tactical RPG Chroma Squad - an homage to the 90s Power Rangers:

 

Chroma Squad Review

Chroma Squad combines easy to utilize tactical combat with a flare of homage.

It makes sense when you are paying homage to a classic television series like Power Rangers, and really ALL Sentai properties, to perhaps have a classical fare to it. That is why is so refreshing to see Chroma Squad not only have a great aesthetic to it, but it has a fun story with its combat.

For its look, Chroma Squad has a wonderful presentation with its pixilated graphics to go along with its retro aesthetics. Even when skipping cutscenes, it looks like fast forwarding a VHS tape and even the sounds effects sound like they are coming from a blast processor. Bleeps and bloops from consoles of past generations makes it feel like you played these games after watching your Saturday morning allotment of Power Rangers episodes.

[...]

Chroma Squad is very appealing to those that enjoy tactical RPG fans and those who are not great at them like me. It feels very inviting. The story pokes fun at the entire Sentai series without ridiculing it and its combat is something I can get behind. I just wish when dealing with base management that it was a bit more thorough when explaining what constitutes as putting out a poor product for the in-game studio. 

Score: 8.0 - Great

Pros:
Good use of pixel art; A great homage to the 90s Power Rangers; Easy to understand tactical combat.
Cons:
Upgrade trees for giant robot a bit confusing; Management of studio seems to make no sense.

July

Chroma Squad - Review @ ArmedGamer

by Hiddenx, Friday - July 10, 2015 20:53

Zach Martinez (ArmedGamer) has reviewed Chroma Squad. Some snippets:

I was very excited to hear about Chroma Squad. Upon hearing about its Kickstarter success my level of hype was too much contain. I love strategy titles, especially ones with high customization. Not to mention, as a kid, I was massively into Power Rangers. Needless to say, a lot of dreams came true when Chroma Squad was created. I voted for it immediately on Steam Greenlight, and it has finally been released. Long story short, I am so glad this game was made. [...]

The story is a brilliant mix of satire, 4th Wall Destroying, and predictable fun. I found it to be pretty original given the satire/parody of Power Rangers. Experiencing the story is just one reason to play Chroma Squad.

Since you are creating your own show, you choose everything from the actors, to their colors/outfits, weapons, skills, and even the giant robot parts. It doesn’t stop there – set design and upgrades will also be chosen to increase production quality. While the actual design is not chosen by the player, it is applied through upgrades bought by the player with money earned from episodes aired. [...]

Chroma Squad‘s game flow is predictable, but fun. It doesn’t do anything revolutionary with their combat and gameplay mechanics, but it takes the best parts from other games and uses them well. The pixel art is a modest touch combined with natural humor that doesn’t feel forced. There’s a lot of fun to be had with Chroma Squad for strategy game enthusiasts. But I encourage everyone to buy this game pronto.

May

Chroma Squad - Review @ AttackOfTheFanboy

by Hiddenx, Sunday - May 31, 2015 07:45

Emily Speight (AttackOfTheFanboy) has reviewed the Strategy/RPG Mix Chroma Squad:
Some snippets:

Chroma Squad is a tactical RPG that follows five disgruntled stunt actors who quit their jobs to start a studio of their own. It’s a light-hearted, affectionate send-up of Super Sentai, a series that has run for nearly forty years and formerly produced shows that formed the basis of several seasons of Power Rangers. Chroma Squad also draws heavily from elements of tokusatsu — sci-fi and fantasy shows relying on special effects — in enemy design. Each stage of Chroma Squad involves shooting the action scenes from episodes that your stunt actors produce. This framing angle means that nobody stays in-character for more than a haphazard line here or there. Most parts of each stage are determined by anything but creativity — an early objective prompting you to finish a battle quickly is there because one actor has a dentist’s appointment to get to, for example. This in and of itself is a fun piece of commentary on how limitation can drive the creative process.
(...)
A standout moment occurred for me during one of the game’s earliest chapters. Due to a happy quirk of generation, a speech educating my heroes about feminism and media responsibility was given in part to a talking beaver. I laughed through my appreciative surprise. The characters were discussing filming a sequence where they would save a kidnapped girl. One of my heroes had a sister who was dying to appear on the show. Another challenged this — and fair enough, the idea of a damsel in distress is pretty well-worn cliche, even if it wasn’t their intention to tread down that road.
(...)
The crafting system is oddly satisfying. Crafting ingredients are dropped by defeated enemies during chapters. These are combined back in the studio for an item with a set effect and a wildcard one as well. Shop-brought items are stronger out of the box, but you’ll want to save your money at first in order to upgrade your studio. The satisfaction comes from combining some duct tape and bits and pieces in order to produce wonderfully low-fi gear. Chroma Squad really revels in the inherent cheesiness of the genre it lovingly parodies, and this love shines through in small details like these.

Chroma Squad - Official Trailer:

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Score: 3.5/5 "loved"

 

Chroma Squad - Review @RPS

by Gorath, Sunday - May 17, 2015 23:05

Rock, Paper, Shotgun gave their opinion on Chroma Squad. It seems to be a mighty interesting game, but not without problems.

Which all means Chroma Squad is a bit like candyfloss – awfully sweet, and nice to eat, but ultimately insubstantial. That doesn’t make it a bad game, and how Chroma Squad was made explains why. This exists because the developers kickstarted a Power Rangers-inspired strategy game, got funded, and you have to say they delivered exactly what the backers wanted: as a fan of turn-based tactics I have reservations, but as a super sentai fan’s dream game it’s brilliant. Crammed with in-jokes, cool costumes and giant mech customisation options, it’s the best Power Rangers game we never got. And that is surely the point.

Chroma Squad - Official Release

by Aubrielle, Friday - May 01, 2015 04:21

Chroma Squad, a tactical, turn-based isometric RPG, officially released today. It pays homage to Power Rangers and the JRPG's of the mid-90's. It's $15 at GOG.

Chroma Squad is a tactical RPG about five stunt actors who decide to quit their jobs and start their own Power Rangers-inspired TV show! Cast actors, purchase equipment and upgrades for your studio, craft weapons and giant Mechas out of cardboard and duct tape.

  • Customize your TV studio: hire actors, upgrade your gear, do marketing, craft weapons, costumes and giant cardboard robots!
  • Tactical RPG combat with a twist: combine your heroes’ abilities with Teamwork maneuvers!
  • In-Depth RPG systems with skill trees, random equipment, crafting, and branching storyline with 3 different endings!
  • A love letter to Power Rangers, Tokusatsu and the Japanese series of our childhoods!

More information.

Information about

Chroma Squad

Developer: Behold Studios

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Combat: Turn-based
Play-time: 20-40 hours
Voice-acting: None

Regions & platforms
Rest of the World
· Homepage
· Platform: PC
· Released: 2015-04-30
· Publisher: Unknown