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Eschalon: Book III
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Poll Watch

Are you concerned about the use of generative AI by game developers?
Yes, it will decrease the quality of games
15.25%

Yes, it will impact people's jobs / shift the industry
18.64%

Yes, but it is too early to say whether the net result will be negative
33.9%

No, it will increase the quality of games
13.56%

No, it will improve people's jobs
5.08%

No, it won't substantially change anything
3.39%

I don't have any opinion for or against it / don't know enough about generative AI to say
10.17%

Vote

April

Yasha: Legends of the Demon Blade - Trailer

by Hiddenx, Tuesday - April 16, 2024 16:51

Couchpotato spotted a trailer for the roguelike Yasha: Legends of the Demon Blade:

Yasha: Legends of the Demon Blade - Official Trailer

Source: IGN

Yasha: Legends of the Demon Blade

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Slay the Spire 2 - Announced for 2025

by Hiddenx, Sunday - April 14, 2024 06:21

The deckbuilder Slay the Spire 2 has been announced for 2025:

Slay the Spire 2

The Spire Awakens
Civilization has waited 1,000 years for the Spire to reopen its doors...
Return to the Spire and face friends and foes in this sequel to the quintessential roguelike deckbuilder. How high will you ascend... and what truths lie at the top?

Deckbuilding Galore
New slayers join the fray with their own sets of cards, mechanics, and personalities. Try out more archetypes and master them at your own pace. The Spire forever awaits those who dare challenge it...

An Ever-Changing Spire
The Spire isn't what it used to be. New enemies, events, and treasures await as the rooms and items you discover change each time you play... Try risky builds or play it safe as you explore countless different strategies, find yourself in peculiar scenarios, and confront the Bosses of each Act.

New Ways to Play!
That aren't yet announced...

Rebuilt from the Ground Up
Slay the Spire 2 was completely rewritten from the ground up in a new game engine! We're bringing in modern features, incorporating all-new visuals, and expanding moddability.

Coming to Early Access. Again!
Slay the Spire's success comes from our community! It sounds corny, but the extra mile many of you went to report issues, translate content/announcements, create long video essays, make excellent (lol) tier lists, and draw goofy or gorgeous fan art is the reason we're doing it all again. We love our job!

Slay the Spire 2

SP/MP: Single-player
Setting: Fantasy
Genre: Card-Based RPG
Platform: PC
Release: In development

Details

Age of Fear 5 - Released

by Hiddenx, Sunday - April 14, 2024 06:13

The strategy RPG Age of Fear 5: The Day of the Rat has been released:

Age of Fear 5: The Day of the Rat

The adventure begins as the Undead King meets his end by Sir Edward's blade. Indulf Blackheart, mercenary leader in the Undead Legion, must balance his need for bloody revenge with his thirst for wealth and power. Together with the young witch Lexa, the dashing Black Knight Indulf sets out on a quest of infamy to plunder the realm's riches and build a criminal empire to call his own. With allies in short supply, a previously unseen faction lurking in the sewers may prove to be the key to the Black Knight's dark dream... sneak and backstab your way!

AGE OF FEAR is a long-running series of fantasy turn-based strategy games loved by fans for its tabletop wargame battle system and in-depth RPG customization (scroll down for a list of features).

STRATEGY GUIDE (200MB PDF) 
MODDING GUIDE (15MB PDF) 

FEATURE LIST
- NON-LINEAR CRIMINALITY - pick your assignments and loot King William's lands for all they're worth. Forge your way through a twisted plot into the realm's seedy underbelly!

- CRAFTING - collect ingredients from enemies and environment, and craft all the most powerful artifacts!

- INVISIBILITY - are you tired of enemies seeing all your moves? Cast a spell and whoop... you disappeared. However, the AI can do it too.

- HEX-FREE BATTLES - test your tactics with a novel movement system where size matters and units aren't constrained by artificial grids!

- OPEN WORLD - are you bored with the main storyline? No worries, you can always take a side-quest or play procedurally-generated battles. Play this game as you want!

- GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!

- FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!

- MERCENARIES - recruit your troops from multiple races and factions! Will a Dwarven Warrior work with a bloodthirsty Orc?

- ALIGNMENTS such as Evil and Holy. Units from opposite sides won’t like each other and may desert. A bit of diplomacy (or charisma!) is needed to manage such relationships.

- EXTENDED STORY including many sub-quests, optional events, alternative endings, more detailed lore, etc.

- FREQUENTLY UPDATED - we take our work seriously and patch our games often with new features and content. Also, whenever possible, those updates are back-ported to all our previous games!

- COMMUNITY-DRIVEN - we listen to our players and continuously improve! Go and check our forums, everyone has their say and we implement those suggestions.

- FULL OF JOKES - who said strategy games have to be serious? All the best fantasy jokes have a home here!

- PARTY CUSTOMIZATION - build and upgrade a custom army from more than two hundred unique units, skills and spells (but be aware of racial animosities!).

- DEEP BATTLE MECHANICS - learn the basics in a hurry, then develop new strategies around a huge variety of skills, spells and battle hazards like neutral factions and environmental effects (yes, you can anger bystanders!).

- EASY TO MOD - create your own missions, or even full-fledged campaigns, to be shared with the Steam community!

- FANTASY STORYTELLING - get wrapped up in a spectacular storyline featuring a motley crew of characters, globetrotting adventures and fantasy shenanigans galore. All hand-illustrated!

- PERMANENT DEATH - accept the grim realities of death where all units that fall in battle stay dead... unless an evil Necromancer raises them as Zombies.

- ARTEFACTS AND RELICS - discover numerous unique weapons, armours, potions and treasures, with the rarest granting powerful OP skills and stat bonuses.

- ADVANCED AI - our AI is built upon a self-organizing network of agents and meta-heuristics algorithms (yes, we are PhD-smart!). Discover one of the most sophisticated AI systems you've ever played against!

- LOW HARDWARE REQUIREMENTS - run the game even on that old potato laptop of yours. Your stone-age computer is good enough!

- COLOR-BLIND MODE - a special mode with higher contrast and outlined fonts.

- ...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.

If you're hungry for a no-nonsense, old school turn-based strategy game, you've met your match in the Age of Fear series. Enter the fantasy world of Age of Fear today!

Age of Fear 5

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Vagrus: The Riven Realms - Old Acquaintances DLC

by Hiddenx, Friday - April 12, 2024 17:28

Vagrus: The Riven Realms gets a new DLC called Old Acquaintances:

Vagrus - The Riven Realms: Old Acquaintances

Two savants from largely disparate backgrounds: one born a slave, the other into Imperial nobility. Fate saw their paths inextricably intertwined, and neither escaped unscarred. Both of their journeys are long – roads filled with trials and tribulations – but while the aristocrat has taken a path that may shake their belief in the very Gods they so passionately worship, the former slave’s quest is a discovery of the past; an inward journey, possibly taking players to the ends of their wits.

Vagrus – The Riven Realms: Old Acquaintances, introduces two new Companions with new abilities, individual and specific loyalty quests that explore their own stories, new enemies and rewards, as well as newfound additions to hirelings that can join owners of the DLC.

[...]

Thanks Couchpotato!

Vagrus: The Riven Realms

SP/MP: Single-player
Setting: Post-Apoc
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

The Last Spell - Dwarves of Runenberg on April 24

by Hiddenx, Thursday - April 11, 2024 17:29

The free DLC Dwarves of Runenberg for The Last Spell will be released on April 24:

The Last Spell First DLC Dwarves of Runenberg to release on April 24th

New map, new race, new features + Free update.

Greetings Heroes!

Prepare your Haven, gather the dwarves and wait for the Night, as our first DLC Dwarves of Runenberg will release on April 24th!

Summary:
- New map: Runenberg
- New race: Dwarves
- New weapons
- New items: Stone Medals
- Free update

Thanks Couchpotato!

The Last Spell

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Wartales - The Tavern Opens on April 18

by Hiddenx, Thursday - April 11, 2024 17:22

The DLC The Tavern Opens for Wartales will be released on April 18:

The Tavern Opens: Release Date

Greetings Mercenaries!

We are excited to share with you that our second DLC The Tavern Opens! will be released on April 18th.

You will be able to manage and expand your own tavern in this management and simulation expansion for Wartales. Secure wealth and prestige for your troop during your adventures. Purchase your initial establishment, select the finest decor for your tavern, hire employees, and craft the optimal menu to satisfy your daily customers.

Stay tuned for more information on the upcoming content, in the meantime you can add The Tavern Opens! to your wishlist now.

Don’t forget to let us know what you think of the upcoming content by joining our awesome (and passionate) Wartales community on our Discord server, Reddit page as well as Twitter.

- Shiro Games

Thanks Couchpotato!

Wartales

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Lost In The Open - Demo released

by Hiddenx, Wednesday - April 10, 2024 16:30

A demo for the tactical RPG Lost In The Open has been released:

Lost In The Open

Fantasy meets reality in Shibuya, Tokyo, where magic is something to be feared. In this action RPG, a young wizard seeks freedom through strength, and an officer seeks to control magic and restore order. When their paths cross, a darkness that will transform the world descends.

Thanks Couchpotato!

Lost In The Open

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Monomyth - March Update

by Hiddenx, Tuesday - April 09, 2024 21:58

A new update for Monomyth:

Monomyth - March Update

State of the Game: Video Devlog 12.0 | Open Backer Beta

Hi, dungeon-crawling fans!

It's time for another update! Monomyth is finally entering its Open Backer Beta phase. You can hear all about it in the new devlog. As always you can find the transcript below!

Kickstarter backers of the 15-dollar tier and above will soon receive an e-mail with their Open Backer Beta key. Please remember that these keys are not final. They will be locked shortly before the game enters Early Access.

I am looking forward to your feedback!

Best Wishes,

Michael

Monomyth

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Sector Unknown - Crafting & Resources

by Hiddenx, Tuesday - April 02, 2024 16:59

Couchpotato spotted a devlog for Sector Unknown:

Devlog: Crafting & Resources In Sector Unknown

After claiming the abandoned mining facility on Maku as your base, you will unlock crafting in the game.
Greetings!

This is the first of several devlogs talking about the various systems in Sector Unknown.

After claiming the abandoned mining facility on Maku as your base, you will unlock crafting in the game. Crafting is broken down into the various schematic classes:

  • Weapons
  • Armor
  • Energy Shields
  • Injectors
  • Narcotics
  • Ships

From there, schematic are organized further into sub-tiers. For example, weapons are further classed into pistol, carbine, rifle, and vibrosword tiers.

[...]

Summary

Crafting is an optional part of the game, but one that can provide amazing equipment and items if the player chooses to engage in the mechanic. All of these features will also be available in the free Prologue version of the game.

Don't forget to wishlist and follow for release dates and information!

Sector Unknown

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Wartales - Roadmap

by Hiddenx, Monday - April 01, 2024 14:21

Couchpotato spotted a new roadmap for Wartales:

Wartales Roadmap Update! 

Attention mercenaries!

We are excited to share our plans for Q2 2024 in the form of an updated roadmap.

The Tavern Opens! our second DLC, will be released next month. The current roadmap provides a general overview of the theme; we will reveal more information about the depth of its content in the coming weeks.
In June, Community Update 3 will address some community feedback and requests as well as balancing and bug fixes. The Pugilist class will be available in a new starting backstory, new battle maps & traps are on the way to freshen up your combat experience and a new toggle will be added giving you the option to hide your companions’ backpacks if you wish to do so!

We’re aware that you’ve waited a while for some information about what’s to come this year, thank you for your patience and let us know what you think!

- Shiro Games

Wartales

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

March

Witchmarsh - Tea Party of the Damned

by Hiddenx, Sunday - March 31, 2024 21:19

A Witchmarsh adventure called Tea Party of the Damned has been announced - the main game is still in development since 2014:

Witchmarsh: Tea Party of the Damned Official Trailer 1

Thanks Couchpotato!

Witchmarsh

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development

Details

Death Trash - Roadmap

by Hiddenx, Friday - March 29, 2024 18:14

Death Trash will be released late 2025:

Roadmap

Welcome.

This is the roadmap for the final phase of the Death Trash Early Access.

We have avoided communicating concrete dates in the past. Working as a small team on a complicated game has been notoriously difficult, especially in regards to timely estimations. The Early Access took longer than we initially anticipated. For that we are sorry.

But during the Early Access we have improved the game and, equally important, our tools, workflows and knowledge. We are more confident now about handling the rest of the game and what time we’ll need for that.

Note: These dates might still change. If one of the milestones takes longer than anticipated, all the later dates will be influenced by that, too, of course. And at the end of the day we won't call it final (1.0) if we are not happy with the state of the game and will instead put more work in. But the important thing here is, I hope, to see and to know that the end is actually in sight.

Milestones

Steam Input implementation
Current target: soon on the beta branch

The Perished City
Current target: mid-2024 on the beta branch
New locations and quests.

Improving item economy
Current target: fall 2024
This is about the range of items available in the game, inventory size, item balancing etc.

Northern Wasteland
Current target: end of 2024
New locations and quests.

Improving existing locations and gameplay
Current target: spring to mid 2025
This is in general about adding more depth to the game, both to the narrative parts as well as to the gameplay.

The Machine and the Watcher
Current target: mid- to late 2025
Final locations and quests.

Full release
Current target: mid- to late 2025

Post release
We will continue to support the game, of course. And as this game is very dear to us, this will probably happen for a long time. We haven’t decided yet if the next project after this will be more directly connected to Death Trash or be a different take.

Console versions
Current target: end of 2025
We have no final decision on whether we follow through with publishing these ourselves or partnering up for that. Xbox, Playstation and Nintendo Switch versions are playable already but need more work.

Localization
Current target: unknown
We still don't know how much budget we'll have for additional languages. Production-wise it might make sense to have the localization added later than the 1.0 release so they can be done from a finished game instead of a still changing one. (If we had more experience we might try to have it all ready at once for the 1.0 release, but since our experience and resources are limited, we might rather approach this step by step.)

Level Editor
Current target: unknown
Mainly intended for users to create their own standalone adventures with the Death Trash gameplay and art assets. We might extend the functionality later on.

Extended mind item gameplay
Current target: might not happen
We have more gameplay ideas for Death Trash. But, realistically, we can’t tackle all of them and have to shelve some of them for later. Enhancing the gameplay around the mind items might be one of these cases. We will revisit these ideas in the future.

Thank you

Thank you so much for your feedback and support so far. Death Trash has already become a much better game during Early Access and we couldn’t have done that without you.

- Stephan

Thanks Couchpotato!

Death Trash

SP/MP: Single + MP
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: In development

Details

Legends of the Round Table - Announced

by Hiddenx, Sunday - March 24, 2024 06:33

Daveyd spotted the historical RPG Legends of the Round Table:

Legends of the Round Table - Official Gameplay | The Most Immersive Arthurian RPG

Lead the Knights of the Round Table through King Arthur's legend in a unique RPG, full of honor, magic and romance. Plunge into a colorful world inspired by medieval art, tales and music. Undertake perilous quests and fiercely defend your kingdom to make the flower of chivalry blossom again.

Legends of the Round Table

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Sector Unknown - Announced

by Hiddenx, Saturday - March 23, 2024 19:18

The tactical RPG Sector Unknown has been announced:

Sector Unknown

Sector Unknown is a story-rich, isometric RPG set in a shadowy expanse of space. Begin on a desolate planet, establish a stronghold, explore space, ally with or dominate local factions, and ignite a rebellion against a despotic organization bent on exploiting the sector's resources and inhabitants.

Thanks Couchpotato!

Sector Unknown

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Underrail - Infusion Dev Log #8

by Hiddenx, Thursday - March 21, 2024 20:44

Couchpotato spotted Underrail: Infusion Dev Log #8:

Dev Log 8: Weapons and Trash

Hi guys,

We've been busy working on Infusion and we have some stuff to show you.

Firstly, we implemented basic crafting for two melee weapons types - sledgehammers and combat knives.

Currently, for both of these weapons, we only have basic metal variations - steel, tichrome and tungsten. We have the model done for a special "flame sledgehammer", but the mechanics are not there yet.

Sledgehammers are crafted from two components - the head and the handle. The type, material and quality of the head is what has the most influence on the resulting sledgehammer. Handle can affect ergonomics which is a special stat that affects various other stats, but we're going to leave that one for a later dev log.

My idea with sledgehammers is that, outside of energy weapons and explosives, they are probably going to be the most powerful damage-wise, but the trade-off is going to be clunkiness, which makes the weapon impractical in many cases compared to more traditional melee weapons, such as knives, swords and mace-like weapons. Sledgehammers are going to be easier to dodge because of slow swing speed and due to their heaviness they will require you to spend a lot of stamina, especially if you're going to use the powerful overhead slam attack. However, if you are Chad who invests in strength, you'll probably be able to pull some crazy damage numbers, especially with the larger heads.

This brings me to the concept of innate weapon-specific attacks - that is, each weapon will have a number of different attack types, these are available by just having the weapon, without requiring a feat. If they have no cooldown or special condition, which will usually be the case, they can be toggled to be used as an auto-attack when you click an enemy. Well, actually, there is no such thing as an auto-attack anymore, every attack is some specific attack type of your current weapon.

[...]

Underrail

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: Released

Details

Trail of Ayash - Devlog 1.2

by Hiddenx, Wednesday - March 20, 2024 20:11

Farflame spotted a big update for the action RPG Trail of Ayash:

Devlog 1.2: Unleashing a New DLC-Sized Expansion - Absolutely Free!

Embark on an Unforgettable Expedition through Untamed Lands, Engage in a new quest line with multiple endings!

Embark on an Expedition to Uncharted Territories! Explore a Vast, Untamed Landscape filled with Fresh Adventures, Meet Intriguing Characters, Discover Rare Items, and Confront Formidable Foes. Your Journey is Yours to Shape - Every Decision Counts, with Side Quests in the Swamp Offering Unique Paths and Outcomes Before Tackling the Main Storyline.

[...]

Trail of Ayash

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Hibernaculum - Character Generator Update

by Hiddenx, Tuesday - March 12, 2024 18:03

Couchpotato spotted a Kickstarter update for Hibernaculum:

Hibernaculum Character Generator Update

Greetings, Hibernians!

While still firmly a work in progress - we are today extremely proud to announce our shiny new Character Generator is now working and implemented. These numbers and mechanics stay ''under the hood'' during gameplay in Hibernaculum for the most part - and while premade characters are essentially also available - there is much customization and alteration/polish that can be performed on a player character build before starting out aboard Ship in Hibernaculum

In fact, this is recommended for a fully complete experience in Hibernaculum, and of course also gives your character more of a fighting chance of reaching down into the farthest depths of the Ship.


The Character Generator breaks down into 3 specific sections with the more outward aspects of your character on the left panel, their belongings and physicality represented by the center panel, and skills and statistics generally listed on the right hand side panel.

Working your way across a thorough character build is also a good way to familiarize yourself (or at the very least touch upon) some of the everyday intricacies of the Ship & it's varying inhabitants via the various starting biographies & other more subtle cues.

Short biographies are provided as a starting point for understanding your character's role aboard Ship, & are also specific to both BODY and CLASS.

The main SCILD stats (Strength, Constitution, Intelligence, Luckiness, Dexterity) are adjusted depending upon which BODY is chosen - a very high SCILD stat results in other aspects of a character build being altered such as higher health/hit point total for characters with a higher constitution.

[...]

Hibernaculum

SP/MP: Single-player
Setting: Sci-Fi
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Stolen Realm - Preview

by Hiddenx, Monday - March 11, 2024 16:57

WolfheartFPS checked out Stolen Realm:

Stolen Realm - You will LOVE this DnD-like Tactical RPG

Stolen Realm

SP/MP: Single + MP
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Evering - Released

by Hiddenx, Sunday - March 10, 2024 20:46

The adventure RPG Evering has been released:

Evering

EVERING is an adventure RPG with a turn-based combat system and pixel art style that tells an epic story through witty and funny dialogues with charismatic characters in a completely unique and very detailed world where time loops around in circles.

This is an era of peace and the world faces no danger but if this legend turns out to be true... our days could be numbered.

EVERING is a love letter to nostalgia, a tribute to the games we grew up with, with a renewed look and feel, with no random encounters and accessibility options. You don’t want to fight? That’s okay, you can escape every combat with no punishment so you can follow the story at your pace.

The world of EVERING is full of treasures, maestros and crystals to learn new skills and alchemy ingredients. There are secrets hidden in the last place you would imagine. Can you find them all?

Features:

  • ~25 hours of gameplay
  • Great balance between drama and comedy
  • A wide variety of towns and dungeons to explore
  • Fight unique enemies and bosses in turn-based combat
  • Meet a bunch of peculiar characters
  • Find lots of lore books that build a detail-rich world
  • Solve puzzles, side quests and more!

Story:
This is the story of Eldar, Prince of Onnya, who is obsessed with finding the origin of a legend. He has invested his life in it, often forgetting his royal duties. He will soon realize that everything around him is connected and this will lead him to discover something he never imagined.

He will be joined by Lue, a powerful and overprotective witch. On their path they will meet Jövla, a mysterious wanderer skilled with daggers, Laric, an apprentice alchemist with a lot of potential but very little self-esteem and Qibayn, an artist in constant search of inspiration.

Evering

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

Between the Stars - Review

by Hiddenx, Sunday - March 10, 2024 06:38

Kenetor reviewed Between the Stars:

Between The Stars - Maximum Review - Minimum Spoilers

Between the Stars

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Stolen Realm - Released

by Hiddenx, Saturday - March 09, 2024 08:49

The tactical RPG Stolen Realm has been released:

Stolen Realm

Stolen Realm is a simultaneous turn-based tactical dungeon crawling looter with action RPG elements where you control up to 6 heroes, solo or through online co-op, venturing forth in adventures set in a high-fantasy, low-poly world.

Stolen Realm features an innovative turn-based combat system where simultaneous turns allow every team to take their actions at once, creating quick combat encounters that blend the tactical depth of titles like Divinity: Original Sin with the thrill of a fast-paced action RPG. Every battle scales based on the number of players involved, so you can easily jump in and out of the game even in the same playthrough!

With a highly customisable class system, Stolen Realm allows you to create traditional RPG classes or break the mold to forge a unique champion of your own as you draw from a pool of hundreds of possible skills. Make a spell-slinging assassin, a priest born of frost, or a shadow-infused knight. Further customize your build by earning and reforging loot that truly changes the way you play: wield Abbadon the Soul Crusher, a mythic mace that raises slain enemies as skeletal warriors to fight for you, or unsheath the Bloodletter, a cursed sword that grants additional power at the cost of your lifeblood. D&D-like events where attribute-based rolls will have permanent effects on your character add yet another layer to building a character that is truly your own. Anything is possible in this title that keeps compelling choices at the forefront of your experience.

Keeping the core appeal of RPGs at its forefront, Stolen Realm ensures you spend all your time, fighting, building your characters and making compelling choices that determine your immediate path or effect your character, rather than getting bogged down in side quests and other RPG-bloat. After each battle, pick your path between story events, resource gathering, shops and treasure rooms, until you get to the final boss of each procedurally generated adventure. If you’re up to a challenge, crank the difficulty up with 6 different difficulty levels – or pick Hardcore Mode with permadeath, where every battle can be the last!

Also features Roguelike Mode, a fast paced version of the game where you can mix and match builds that are simply not possible in the traditional campaign!

Carve a place in history with your sword and magic. Rise to honor and glory in the battlefield. Recover the Stolen Realm.

Mortismal Gaming checked it out:

Check Out: Stolen Realm

Stolen Realm

SP/MP: Single + MP
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Between the Stars - Released

by Hiddenx, Thursday - March 07, 2024 21:09

The final version of the Space RPG Between the Stars has been released:

The final version is now available!

Greetings, Captains!

The final version of Between the Stars is here, and with it comes some new additions. We have also fixed some outstanding bugs, so this will be the most polished experience of the game.

The full campaign features over 160 main events, but also over 200 side quests. You have 25 ships to choose from, and you can customize them with the numerous available weapons and abilities.

The final moment has arrived: rise up against the Children of the Sun and save the galaxy!

[...]

 

Between the Stars

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released

Details

Monomyth - February Update

by Hiddenx, Tuesday - March 05, 2024 23:24

Henriquejr spotted the February update for Monomyth:

Monomyth - February Update

State of the Game: Video Devlog 11.0 | Steam Next Fest Results | GOG

Hi, dungeon-crawling fans!

Another month, another update! This one is going to be a little shorter, but there are still some very important developments I would like to report. In this update we will be looking at the Steam Next Fest and how that worked out. We will also be looking at the overhauled UI and I have some very good news about GOG!

The next step in development is the Open Backer Beta. I still need to implement some feedback and work over the early areas of the game, but it's coming closer with big steps. I will announce it on relatively short notice. Something I forgot to mention in the video: We will probably go through the OBB in phases, i.e., like the regular closed beta, but with significantly shorter update cycles.

As always, you can find the video's transcript below!

Best wishes,

Michael

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Hi, dungeon-crawling fans!

A busy month is over and there is a lot to report! Between the Steam Next Fest and various patches, I also have some news about Monomyth on GOG. So let’s take a look at it!

During February I mostly focused on the release of the Steam Next Fest demo and various patches fixing the problems that people found in it. And there was no shortage of problems, the most notorious one being a bug that slowed down mouse movement. Luckily, this and other problems could be fixed relatively quickly. All in all, I received a lot of useful feedback. At this point, there are over a hundred posts in the respective thread of Monomyth’s Steam Community Hub. I am going through these posts one by one and I am trying to implement fixes for all issues. I am still updating the demo with hotfixes, so you can take a look at the latest changes at any time.

One major change I recently uploaded was a visual overhaul for the UI. Some people suggested adding some more contrast because bright writing on bright backgrounds was not ideal. So, I took some time and designed a new UI. I played around in Blender at first but then I decided to create the UI elements through procedural image editing. This way I could produce many different window sizes in a relatively short amount of time. What required some more work were the different UI icons. Various menu entries now have a visual representation, for example, all attributes have a small corresponding icon next to them. All of these were made in Blender. All in all the new UI is much more readable and coherent. The overhaul was purely visual - in the future, I will further improve the UI’s functionality as well.

The UI update was one of the bigger requests from the feedback list. The other big thing was a combat overhaul which is one of the next things on my to-do list. It might not make it for the open backer beta but I definitely want to patch combat before the early access phase.

Talking of which, with Steam Next Fest out of the way the OBB is the next step in development. I will work over the earlier areas in the game once more and then it should be ready.

In terms of numbers, Steam Next Fest was rather successful, despite the amount of reported issues early on. Monomyth received something between six and seven thousand wishlists. The rule of thumb is that a game should receive roughly between 3 and 4.5 times its wishlists of the first Steam Next Fest day. Monomyth received around two thousand wishlists on the first day, so the results are satisfactory.

As a last little surprise this month: I have signed a contract with GOG, who were kind enough to consider selling Monomyth in their store. So if you’re not into Steam you can request a GOG key instead. All pre-release test versions will still be distributed via Steam, however, once we go into the Early Access, I will provide you with a form to choose the platform of your liking. This also means, that all pre-release keys will be locked. So if you are currently in the closed beta or take part in the open backer beta, those keys will be automatically invalidated and you will have to unlock the game a second time with your final key.

So that’s all for now. I’ll keep uploading hotfixes and preparing the game for the OBB. Perhaps I can already implement a few fixes for the combat system. We will see. Either way, I’ll keep you updated, and see you soon!

Monomyth

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

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Stardew Valley - Version 1.6 on March 19

by Hiddenx, Tuesday - March 05, 2024 17:17

Version 1.6 of Stardew Valley will be released on March 19:

1.6 Release Date Announced!

March 19th

Hello everyone,

Today is Stardew Valley's 8th anniversary. That's a long time, I can't believe it's been so long. But the game is doing great, especially here on Steam which was the first platform I launched the game on, and have always considered it "home". It's an honor that Stardew Valley has been so well-received here on Steam, and I thank all of you for playing the game and creating a cool community around it!

What better day than today to announce the new 1.6 update release date:
March 19th, 2024

This update adds some new content to the game. I will release patch notes on the day of launch, but I think it would be more fun for you to just play the update and discover everything yourself. The update will work perfectly fine with your existing save files, but I'd recommend starting a new file to get all the new stuff in context (and because it's always fun to start a new file). You may even want to start with the new farm type.

With a new update on the horizon, a worldwide concert tour underway, an official cookbook coming soon, and now over 30 million copies sold, Stardew Valley is thriving more than ever. All of this is possible because of you, the players, so I just want to say THANK YOU very much.

I hope you enjoy the update when the time comes, and I'll see you in 3 weeks!

-Ape

Stardew Valley

SP/MP: Single + MP
Setting: Modern
Genre: RPG
Platform: PC
Release: Released

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February

Moonring - Gameplay

by Hiddenx, Monday - February 26, 2024 16:55

SB is playing the free roguelike Moonring:

SB Plays Moonring 01 - It's Like Rogue!

Moonring

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: Released

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Dungeons of the Amber Griffin - Playable Demo

by Hiddenx, Thursday - February 22, 2024 18:19

A playable demo is available for Dungeons of the Amber Griffin on Steam - a Kickstarter campaign for further development will start in April:

Dungeons of the Amber Griffin - Percival Schuttenbach Gameplay [Winter Edition]

Dungeons of the Amber Griffin

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

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