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After Reset

2014-09-16

After Reset Interview

Last week I had the chance to interview Mr. Nixon of Black Cloud Studios . I asked the community to send questions, and some of you responded. So lets get started.
» Continue reading the article...

Ghost of a Tale

2014-08-28

Ghost of a Tale Gamescom Presentation

We met Seith at Gamescom to talk about a mouse, rats and other things in Ghost of a Tale.
» Read the article

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Breaking Newsbits

Underrail - Interview Questions Wanted

by Couchpotato

As promised my next interview will be with Styg about his Indie RPG game Underrail. You now have the chance to submit any questions you want answered along with mine.

Underrail is an old school turn-based isometric indie role playing game that focuses on exploration and combat.

The game is set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.

The player takes control of one of the denizens of such a station-state whose life is about to become all that much more interesting and dangerous, as our protagonist is caught midst the conflicting factions of the Underrail as the violently struggle to survive in the harsh underground environment.

The deadline will be next week from now on the 24th.

Information about

Underrail

SP/MP: Single-player
Setting: Sci-fi
Genre: RPG
Platform: PC
Release: In development

Details

September

Hyper Light Drifter - Beta News Update

by Couchpotato, Friday - September 19, 2014 02:20

Heart Machine latest update for Hyper Light Drifter has information on the games Beta.

Preview (beta) News!

Drifters! It's been a whole year (!!) since we launched our campaign (wow, time bleeds quick these days), and it seems apt to celebrate with this playable Preview build! If you supported us at the $25 tier or above, get ready for the avalanche of meaty murder before you.

Preview (once called a Beta) Build

Beta isn't exactly the right term; some game features are locked, some have been hidden, others are being refined, and content is always being generated for the world. So, to help communicate a bit better we're calling it a Preview Build.

The important thing is that you get an early playable slice of the game starting on the 26th of September at 12:01 am (EST)! It will run until Midnight (PST) of the 28th. Beware vicious things living in the depths.

You'll receive a Steam Key in your email (the one used for your KS account) before the 26th.

Platforms

While we have said previously that this build would be for Windows only, we've decided to push extra hard and try our best to get it on Mac as well. However, since it's early days on OSX for us we can't make a firm promise.

Feedback

If you have bugs, crashes, and other issues send us a line at support@heart-machine.com. We will address issues the best we can as they come in. You can also use the KS comments and Steam forums for discussion.

Pre-Orders

If you haven't supported/pre-ordered at the Beta Access level, you can still get in on this limited Preview through the "Early Access Humble Widget" on heart-machine.com.

We're working with Steam to see if we can streamline the process, and give direct access throughout the preview weekend. We'll keep you updated.

The Full Game

Though we're working incredibly hard, we still have much to do. More levels, more enemies, more weapons; so many things! We're excited to put this early build into your hands so that we may learn directly from you, our supporters, what's working and what can be refined. As always, we'll keep you informed on how the game is developing as we continue crafting the full experience.

Information about

Hyper Light Drifter

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Age of Grit - Successfully Funded

by Couchpotato, Friday - September 19, 2014 02:03

The Age of Grit kickstarter was successfully funded with one week left to go, and the games developer iqSoup posted a new update with more information.

WE DID IT!!!  Age of Grit is now funded!  Just moments ago we surpassed the 100% mark of our base funding goal!

Thank you all SO MUCH for your pledges and support!  I can't express our appreciation for every single one of you!  Age of Grit has been my dream--it's incredible that it's now the dream of at least 442 other people as well!  Thank you thank you thank you!!!

But there's still progress left to be made--we have seven days remaining and we want to hit as many of our stretch goals as possible.  Please help--keep spreading the word and sharing the campaign everywhere you can.  A lot can still happen in seven days!  :D 

Our first stretch goal is at $14,000 and is for personal gear in the game.  Currently all the in-game loot applies to your airship (guns, engines, sensors etc.) but at this stretch goal we'll also include gear that your characters could wear and use in the game--hats, brown cowboy coats, sidearms and such.  Items will offer various in-game buffs or abilities.  I know all of you believe in Age of Grit--let's smash past this goal and then race on to the next one!

The Age of Grit art contest still has a few days left--the deadline ends 11:59 PM (EST) this Friday.  We've had some truly outstanding entries thus far but the more the merrier so keep sending in your entries!

Information about

Age of Grit

SP/MP: Single-player
Setting: Steampunk
Genre: RPG
Platform: Unknown
Release: In development

Details

Dungeon Kingdom - Cheaper Access Offered

by Couchpotato, Friday - September 19, 2014 01:57

The developers of Dungeon Kingdom have posted a new update with information about a cheaper pledge for backers who want the extra game items.

We got a few requests for cheaper access to game related item perks. So I've added a 30 Euros pledge, with which you will receive a printed postcard and badge, and of course a digital game copy.

Information about

Dungeon Kingdom

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Star Traders 2 - Alpha Access Update

by Couchpotato, Friday - September 19, 2014 01:33

The Trese Brothers Games latest update for Star Traders 2 talks about how alpha access will work, and shared the results of the faction competition.

Spotlight on the Alpha Access 

Alpha phases hold a very dear place in our hearts here at Trese Brothers. Our focus during an Alpha is to give you the game when it has reached a point of both stability and fun, but before it is finished. We love hosting these Alphas because we get to work so closely with the team members while they are playing the game, sharing their first experiences, and brainstorming with us on how to take the game to the next level. 

I wrote up a few questions and answers about the Alpha Access phase I wanted to share. We believe that a Trese Brothers Alpha Access phase is a very unique offering in the game development world. We have 90 Captains signed up already. We hope you will consider joining us!

Information about

Star Traders 2

SP/MP: Single-player
Setting: Sci-fi
Genre: RPG
Platform: PC
Release: In development

Details

Legend of Grimrock 2 - Pre-Orders Now Available

by Couchpotato, Thursday - September 18, 2014 02:27

Seems the clock from yesterday is now over, and the good news is you can now pre-order Legend of Grimrock 2. They also announced the new release date.

Pre-ordering:

If you pre-order now, you get the game for a special -15% discount and both a Steam key and a standalone installer when the game is released on October 15th. Buying directly from us is the best way to support the developers!

You can also buy both Legend of Grimrock 1 and 2 for a special bundle price. Gain immediate access to Legend of Grimrock 1 and get the sequel on October 15th.

Key Features:

  • Explore the wilderness and the dungeons of Isle of Nex: walk in ancient forests riddled with mysterious magical statues, fight the denizens of poison fuming swamps, dive in the Forgotten River in search of treasure, uncover secrets hidden deep below…
  • More than 20 hours of pure blooded dungeon crawling gameplay with grid-based movement and thousands of squares filled with hidden switches, pressure plates, secret doors, riddles, deadly traps and more.
  • Cast spells with runes, craft potions and bombs, fight murderous monsters with a large variety of melee-, ranged and thrown weapons, as well as firearms.
  • Create a party of four characters and customize them with 7 character classes, 5 races, and numerous skills and traits. Collect experience to hone their skills and discover improved equipment and magical artefacts.
  • 42 different kind of monsters including 30 new foes unique to Isle of Nex.
  • Play custom adventures created by others or make your own with Dungeon Editor.
  • More depth, variety and open ended exploration than in Legend of Grimrock 1. Enhanced AI, spell casting, puzzle mechanics and skill systems.

Information about

Legend of Grimrock 2

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Graal Seeker - Indiegogo Campaign Launched

by Couchpotato, Thursday - September 18, 2014 02:16

The Indiegogo Campaign for Graal Seeker was launched today, and the games developer Lugludum is asking for €10,000 in the next thirty days.

What is Graal Seeker?

Graal Seeker is a 2D game that blends RPG with roguelike mechanics and real-time tactical battles. It recreates the initiatory journey of a knight seeking the Holy Grail in fifth century Britain.
 

Features

  • Unique stories inspired by the Matter of Britain.
  • Find your Graal based on the choices you make.
  • Narrative game inspired by the Choose Your Own Adventure book.
  • Fast tactical battles. Prove your combat skills in real time.
  • Procedurally generated events and maps. You always will have different opportunities to prove your courage.
  • Permadeath and persistent world.
  • Moddability. Create and share your own Graal stories.

What is the Graal?

The Graal (or Holy Grail), the subject of myths and legends, can take several forms depending on the tradition: a chalice, a cauldron, or even an emerald. All covet it for its famed magical powers. But what is it really?

In Graal Seeker, you are an adventurer from the fifth century seeking this relic for fame, fortune, or faith. You can also join Arthur's court in his fight against the Saxons and spread justice throughout the land. But is the recent Saxon invasion related to the presence of the Holy Graal on British soil, or is it merely an excuse for territorial conquest?

From Celtic origins to Christian and esoteric texts, the quest for the Graal has inspired seekers for centuries. Graal Seeker provides a truly initiatory and introspective quest that evolves with your choices and experience. So it is the player who makes the story!

Information about

Graal Seeker

SP/MP: Single-player
Setting: Historical
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Starpoint Gemini 2 - Preview @ Space Junkie

by Couchpotato, Thursday - September 18, 2014 01:54

Space Junkie has a video preview of the soon to be released Starpoint Gemini 2.

Starpoint Gemini 2 had a massive update recently, which added gamepad support and a boatload of other stuff, so I decided to dive back into the game to see how it's coming along, and I'm having more fun than ever. This game is so great.

Information about

Starpoint Gemini 2

SP/MP: Single + MP
Setting: Sci-fi
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Graywalkers - More News on Relaunch

by Couchpotato, Thursday - September 18, 2014 01:44

Dreamlords Digital posted more news about the relaunch of Graywalkers: Purgatory on September 24. They will have a new update with more infomation soon.

Ok, so far our relaunch seems to be a go for September 24. We're looking at 9PM EST. Will be posting an update this weekend for final announcements

We will be needing everybody's help. We will be doing a Thunderclap campaign for this launch. Hopefully you can just create an account there and support it. It will cost you guys no money, only a little effort and support. Will be posting more about that very soon. Thank you!

Information about

Graywalkers

SP/MP: Single + MP
Setting: Post-apoc
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Dex - Early Access Preview @ Cliqist

by Couchpotato, Thursday - September 18, 2014 01:11

My final verdict is… There is no final verdict. I enjoyed my time playing Dex, but it was absolutely riddled with small flaws and broken mechanics that would’ve ruined the experience for me, personally, if I’d paid the $15.99 price it’s currently asking. It’s hard to recommend in its current state, but if you check it out and like what you see, you can buy it early to help the devs out and play it when it’s finished. Just be careful out there, make informed purchasing decisions, and don’t give money to people who haven’t earned it. Stay classy, thanks for letting me talk your ear off.

Information about

Dex

SP/MP: Single-player
Setting: Sci-fi
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Hunter's Tale - A New Pixel-Art RPG

by Couchpotato, Wednesday - September 17, 2014 04:59

I found another RPG game this week called Hunter's Tale from a one man development team named Francesco Segala. Here is the usual video, and game description.

Hunter's Tale is (will be) an old fashioned action RPG in pixelart settled in a world filled with strange looking creatures. Our challenge was to have a sidescrolling game that would have focused on tactical fights and exploration: using depth allowed us (and the player) to move freely around the environment, and areas are designed to contain also hidden areas and paths.

We started the preproduction last March, and the actual game development from May. We want to see if the demo and trailer will be appreciated in order to decide how to move forward (go crowdfunding maybe, we don't know yet).

As we wanted to develop a full demo, we decided to focus only on one environment, the trailer and the demo (and all the material released so far) will contain scenes and monsters from the swamp only.

If we'll move on with the full game there will be more zones of course.

I also uploaded a few screenshots for the game on our website.

Information about

Hunter's Tale

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Legend of Grimrock 2 - New Clock on Website

by Couchpotato, Wednesday - September 17, 2014 04:37

The Legend of Grimrock website has a countdown timer that looks like it should be over by tomorrow. I have no clue what it could be so take a guess everyone.

Maybe it has to do with the Beta I covered that was announced a few weeks back?

Information about

Legend of Grimrock 2

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Dungeon Kingdom - Next Indiegogo Update

by Couchpotato, Wednesday - September 17, 2014 04:26

So it's been another week and Dungeon Kingdom has earned €1,458 of the €9,000 goal with 18 days left. The developer also posted a few short updates.

Today i'll show you a screenshot showing a special version of Dungeon Kingdom: the Virtual Reality headset "Oculus Rift" verions:

The 3D feeling when moving in Dungeon Kingdom world with an oculus rift Virtual Reality Headset is fantastic ! Note that the version for oculus has some gameplay changes: while you still play a team, you won't have to care about your heroes to fight, they'll handle it themselves, make it easier to play.

Information about

Dungeon Kingdom

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Invisible, Inc - Preview @ Hardcore Gamer

by Couchpotato, Wednesday - September 17, 2014 04:09

Matt Whittaker of Hardcore Gamer posted a new preview of Invisible, Inc based on the games early beta on Steam Early Access. Here is his conclusion.

Invisible, Inc. is a fresh take on two age-old genres, perfectly blending stealth and top-down strategy. It’s a thinking man’s game that requires patience, intellect, and a general sense of purpose. While it’s great to play mindless beat-‘em-ups, hilarious RPGs (read: South Park: The Stick of Truth), and pointless platformers, it’s great to use one’s brain every now and again. If you’re seeking a deeply strategic game with fresh ideas, then look no further, as Invisible, Inc. is the title for you.

Information about

Invisible, Inc

SP/MP: Single + MP
Setting: Modern
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Dead State - Beta Patch #1 Released

by Couchpotato, Tuesday - September 16, 2014 09:07

Double Bear released the first patch for the new Dead State Beta, and posted a new update with more information on the kickstarter page.

Beta Patch #1 Released

Hi everyone! I hope you’ve been enjoying playing the Beta. We’re super grateful for all the feedback and bug reports that have been pouring in - you guys are totally awesome! You also did a fantastic job working together to identify potential causes of a couple major bugs, which helped us track them down and resolve them a lot quicker.

This first update addresses the biggest issues you guys reported, fixes various miscellaneous issues, tweaks balance, and extends a couple of features.

Information about

Dead State

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development

Details

RPGWatch - After Reset Interview

by Couchpotato, Tuesday - September 16, 2014 05:23

Last week I had the chance to interview Mr. Nixon of Black Cloud Studios. I asked the community to send questions, and some of you responded. So lets get started.

CouchPotato: Thanks for agreeing to do the interview Mr. Nixon, and congratulations on getting funded. To start can you give us some information about yourself, and your company Black Cloud Studios?

Mr. Nixon: Thank you, Kevin, and thank RPGWatch for being interested and for giving us an opportunity to talk about our game. 

Mostly I’m a common RPG gamer like many others who are reading our interview right now. 3 years ago, as a former Dungeon Master, I began to work on the After Reset setting as a hobby, spending my own savings on elaborating it as a realistic post-apocalyptic word. When the core of the setting was complete with hard sci-fi details, I began to hire free-lance artists and musicians so that they could begin animating my vision. Then there were modelers, programmers, video editors etc. By the time of Fall of 2013, when I decided to put After Reset RPG on Steam Greenlight just for fun, I had a permanent group of free-lancers who I had been working with for a long time. After the surprising success on Steam Greenlight, they formed the core of Black Cloud Studios.

Information about

After Reset

SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development

Details

Hartacon Tactics - Summer 2014 Trailer

by Couchpotato, Tuesday - September 16, 2014 04:52

Hartacon Tactics has a new Summer 2014 Trailer released this week.

Hartacon is an online RPG game developed with XNA that allows players to challenge each other in online battles. Battles take place in 2D isometric maps with 4-angles view and zoom. A player can create one or more parties of characters of different classes, each with peculiar stats, skills and weapons. By winning battles, parties gain Upgrade Points (UPs), used to recruit new characters and buy equipments, while individual characters gain Growth Points (GPs), used to learn new skills and increase stats. The battle system is tactical, turn-based, and features traditional RPG elements such as elements and altered states. Players can play against each other or team up in alliances.

Information about

Hartacon Tactics

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Battle Brothers - Mercenarys & Greenlight

by Couchpotato, Tuesday - September 16, 2014 04:42

Overhype Studios next update for Battle Brothers on Steam has more infomation on mercenary contracts, and talks about the game on Steam Greenlight.

It’s been one week now since we launched on Greenlight, and what a ride it’s been! We’re now at 63% on the way to the top 100. Not too shabby for one week, but still a long way to go before being greenlit.

Thank you all for your support so far! Only with your help can we get the game on Steam, which would allow us to work on it full-time and make progress much faster. If you know others who might be interested in Battle Brothers, please do share the link!

So, that’s that. For now, let us take a look at contracts, which in Battle Brothers work much like quests do in other RPGs, and how they shape the game.

Information about

Battle Brothers

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Graywalkers - Kickstarter Update

by Couchpotato, Monday - September 15, 2014 06:44

Dreamlords Digital has posted news the kickstarter relaunch of Graywalkers: Purgatory will be on September 24. So fingers crossed it doesn't get delayed once again.

Hello everyone. We will be submitting our page to Kickstarter this weekend to get it approved. It normally takes 2-3 days for approval. Assuming there are no issues with the page and it gets approved, our target launch will be on September 24.

Information about

Graywalkers

SP/MP: Single + MP
Setting: Post-apoc
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Dragon - Early Access FAQ Posted

by Couchpotato, Monday - September 15, 2014 06:41

Red Level Games posted a FAQ on Steam about Early Access for Dragon.

Release Questions

1. Early Access Release Date: September 19, 2014.
2. Early Access Price: $17.99
3. Early Access Launch Week Price: $14.99
4. Estimated Retail Release: Summer or Fall 2015.
5. Platforms: PC, Mac, Linux. Mac and Linux versions may be released after PC.
6. Consoles: If we are successful we would love to release on consoles.
7. Distributors: Steam Storefront. We are also considering the Humble Store, Gamer’s Gate, Good Ol’ Game, Greenman Gaming, and IndieGameStand.

Game Questions

What is Dragon: The Game?

Dragon: The Game (“Dragon”) is an open-world action RPG, where you will play as a living, fire-breathing dragon! A dragon will be able to:

  • Explore and hunt over a vast fantasy world.
  • Eat, grow, and gain power; customizing your dragon’s traits and abilities along the way.
  • Establish lairs, claim territory, and amass untold hordes.
  • Battle other dragons and fantastic creatures.
  • Topple buildings, raze villages, and torch forests on destructible worlds.
  • Impact the world’s economy and development through your actions.
  • Interact with villagers, kingdoms, and other mighty creatures. Will you be a benevolent guardian or a ruthless tyrant?
  • Create a legacy. Your dragon’s descendants will inherit powers and traits from their parent.

Will the game support multi-player?

Dragon will support multi-player through Photon.

Will dragons be able to use magic?

Yes, though magic will not be included in the initial Early Access version of the game. We want to determine what magic system will best complement the other features of the game, so we feel it is best to implement in later stages of development.

What does treasure do for my dragon?

Gold and other wealth will increase your dragon’s dominance and influence in the world and will be worked into several game mechanics. Collecting rare items, artwork, and other loot will be a significant part of the game and will reveal the lore of the world in addition to providing benefits to your dragon.

Will Dragon be crowd-funded?

We will pursue crowd funding for Dragon based on the community’s response to the Early Access.

Information about

Dragon

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Battle Brothers - Questions & Answers Update

by Couchpotato, Monday - September 15, 2014 06:37

Overhype Studios has a new update on Steam with more Questions & Answers.

Frequently Asked Questions - and Answers

As time flies by a lot of interesting and important questions regarding Battle Brothers pop up. We want to take the time to answer some important ones. If you have any more questions just ask in the comments or start a discussion!

Q: Is the game a sandbox or does it have a linear progression with a beginning and end?

A. Battle Brothers will have a completely open world which doesn’t restrict the player to go anywhere based on story progress, but only on being able to survive. Concerning progression, the game will have a beginning and an end given by the general setting, loosely framed within a narrative related to one of several “greater evils”. There’ll also be several milestones along the way, though they don’t necessarily have to be completed in linear sequence or at all. We won’t have forced and repetitive story missions that conflict with our open world gameplay or get in the way of replayability. However, the ultimate goal of every campaign will be to destroy the source behind the “greater evil” and stop the invasion. At some point the player will have to face the enemy or see the land get swept away.

Information about

Battle Brothers

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Sienna Storm - Interview & Kickstarter Update

by Couchpotato, Monday - September 15, 2014 06:28

Digital Knights the Street espionage PC game failed to get to funded, and only managed to earn $17,049 of the asking $179,000 goal.

They have one last update to read.

To all units: retreat and regroup. We gonna win next time

To our dear Sienna Storm backers,

It is with saddened hearts that we officially announce the "dissolution" of our current Kickstarter project. We appreciate all the constructive feedback you have given us, and we thank you from the bottom of our hearts that you have stuck with us to this very moment. 

Your support and feedback is valuable to us and it will be the key to the complete development of Sienna Storm. We want to share this game with you all, so we will look into different reasonable opportunities and probably even relaunch on Kickstarter at a later time.  

Please stay tuned, like us on Facebook or follow us on Twitter so that you will be the first to know all of the updates and news on Sienna Storm!

The developers also did a follow-up interview with Redbull.

It’s been a learning lesson for the team, but they’re not too disheartened, and will consider other options before turning to publishers, the old-fashioned way.

"We haven’t approached any publishers yet, because our priority is to keep the rights within Digital Knights and build a strong Sienna Storm brand,” Filipov tells Red Bull. “But we’re open to any business discussions a publisher or a strategic partner would like to have, because there might be proposals that let us stay independent and grow."

“Trust us when we say that we will be back and Sienna Storm will be a success!” In other words, the developers at Digital Knights haven’t played the last card in their hands just yet. Not by a long shot.

Information about

Sienna Storm

SP/MP: Single-player
Setting: Modern
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Dragon - Interview @ IndieGames

by Couchpotato, Sunday - September 14, 2014 05:09

IndieGames interviewed Erik Johnson of Red Level Games a few questions about his Dragon focused ARPG I posted about yesterday in case you missed it.

Let us get one thing out of the way first... Will we really get to play as fully grown dragons in Dragon?

Yes -- no false advertising on that front. And not just any dragon, your dragon. We want the game to contain a really robust character creator, and for players to have a variety of branching options as their dragon gains experience and evolves (through various means such as completing quests, eating, sleeping, and so on). A fledgling version of the character creator will be in by Early Access next week, and it might still be possible for us to release it ahead of the 19th -- which would give those interested a chance to customize a bit ahead of jumping into the first public Alpha build.

And, in a nutshell, how will the game play?

Similar to an action RPG, but you're a dragon as opposed to a humanoid protagonist -- meaning you can fly. We haven't taken that portion of it lightly either. A few of us on the team spent a good amount of our time on the road this summer, attending conferences (including PAX Prime, Dragonflight and Denver Comic Con) to build awareness as well as get feedback from attendees on the game's concept and our flight and combat mechanics. I remember worrying that without the RPG layer in at the time, people would see it as a lackluster tech demo. Instead, we had trouble getting folks to give up their seats for the next in line. They wanted to explore all corners of the world by air, and it became clear that many of those who tried the game found flying around the small biome we created for the demo to be its own special experience. I'm not sure how to describe it, maybe relaxing? Cathartic? Regardless, it allowed them to cut loose as a dragon and we know that's the crux of it all.

Another one of our top priorities is to have the initial co-op/multiplayer layer in for our Early Access Launch next week, as we're aiming to develop content that will specifically cater to various PvE and PvP bits as we move toward official launch. We'll be relying on early adopting players to help us test out these new features as we introduce them, along with other aspects of the game like mod tools.

Information about

Dragon

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Pantheon - New Screenshots Released

by Couchpotato, Sunday - September 14, 2014 04:34

Visionary Realms Brad McQuaid posted a new update for Pantheon: Rise of the Fallen this week that shares a few more screenshots on the game.

Bah, why wait a couple of days? I looked through the various zones being worked on and grabbed some graphical goodness. As always, please remember this is work-in-progress, and that the different areas shown are at different points in terms of being finished. So, for example, lighting and sky will look better in some shots vs. others. That said, I think it shows our world building team is NOT fooling around and we are building the world of Terminus!!

Information about

Pantheon

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

The Mandate - Operation Reclamation

by Couchpotato, Saturday - September 13, 2014 05:06

Perihelion Interactive has finally posted a new update for The Mandate about your crew in the game, and mentions the topics of future updates.

Operation Reclamation

Time for another update! Today we start by outlining a schedule for the next few updates: 

  • Update #42 boarding combat (this update)
  • Update #43 space combat
  • Update #44 (tentatively) status of development

When discussing the boarding combat it makes sense to first talk about some of our goals for the boarding operations.

The Mandate focuses on the crew inside your space ships and the marines are an important part of your crew. We want boarding combat to come alive with drama and action. These interactions will be more high-paced than space combat, with ample explosions, memorable characters and the occasional acts of heroism or stupidity. After a firefight, the corridors should look banged up with bullet marks and bodies.

Information about

The Mandate

SP/MP: Single + MP
Setting: Sci-fi
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Lords of Xulima - Preview @ Cliqist

by Couchpotato, Saturday - September 13, 2014 03:56

Lords of Xulima.

Lords of Xulima should really appeal to players who love a good, difficult RPG. There are definitely some aspects that could see furthered tweaking, such as adding more to the day/night cycle, but as is there’s already a fully featured game waiting for players. The development team is also constantly turning to players for feedback, which is just what you’d hope to find from an Early Access title. If you jump into Lords of Xulima now you can expect a massive game, regular updates, and a developer who is more than happy to read feedback. If you’re a big Early Access gamer then you know these traits are rarer than they should be!

Information about

Lords of Xulima

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Age of Grit - A Big Push for 100%

by Couchpotato, Saturday - September 13, 2014 03:54

The next update for Age of Grit has news on funding, and a new Art contest. The game made $10,347 of the $12,000 goal with thirteen days left in the campaign.

We're making a big push to reach 100% funded by the end of the week!!!  We are doing great--just a little further and then its on to stretch goals!  Please do what you can to help push us past the 100% mark.

A really BIG thank you goes out to each one of you for your pledge, your support, and for spreading the word.

Sadly, we've seen very little response to our art contest!  The entries we've received have been really great, but there's only been a small handful of submissions thus far.  Sad face.  Consequently we are pushing the contest deadline back until the end of Friday, September 19th in the hopes that we'll see a few more entries over the course of another week.

Please submit any fan art you can scrounge up!  Don't be shy--we are desperate here!  Your entry doesn't have to be the Mona Lisa--just have fun! Remember, the grand prize is a gift card for $100!  You can get a lot with $100!  We will be judging the entries using creativity as the primary criteria.

The following would all be acceptable entries:
-simple doodles of airship designs on the back of a napkin
-real life landscape photographs (a cool desert or cowboy-looking shot)
-a clever wanted poster with some creative text
-a crayon drawing of a steampunk cowboy town
-a Lego steampunk creation
-ANYTHING clever, creative, or just pertty relating to steampunk, cowboys, or the general setting of Age of Grit.  The only rule is you just have to be the actual creator of your piece.

Information about

Age of Grit

SP/MP: Single-player
Setting: Steampunk
Genre: RPG
Platform: Unknown
Release: In development

Details

Dragon - A Dragon ARPG on Steam

by Couchpotato, Saturday - September 13, 2014 03:48

Dragon is an ARPG game I found on Steam Greenlight that may interest a few of you, and is being developed by a studio called Red Level Games.

As usual here is a video, and a short description of the game.

Dragons are the greatest fantasy creature of all time.

It is time for a video game that gives dragons their proper role as the monstrous, complex, and epic protagonists that they are.

In an open world, action RPG you will bring your dragon's story to life. Choose who to help and who to eat. Choose which cities will benefit and thrive under your protection, and which will burn...

You will customize your dragon, choosing its color, designing its face, look, and abilities.

As you eat and grow your dragon will develop; allowing you to improve and customize its wings, tail, claws, and breath weapon to your preferred playing style.

Growing more powerful through the years you will horde gold, claim a lair and expand your territory. Inevitably challenging other dragons, giants, liches, and other beasts for dominance over the world and claim over the lesser kingdoms of mortals.

In Dragon the world is yours...

Information about

Dragon

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Star Traders 2 - Ship Design & Competition

by Couchpotato, Saturday - September 13, 2014 03:34

The Trese Brothers Games latest update for Star Traders 2 goes into detail about how you can design your spaceship, and mentions a new faction competition.

Ship Design

In the years following the end of the great Exodus, the new colonies of the isolated quadrants lacked large shipyards. Most Star Trader Captains made do with heavily modified and upgraded vessels that were a hundred years old or older. Over the years, some of the quadrants found their footing and grew in power and wealth and they began to construct great shipyards to build the ships of the new era.

Your craft’s hull will determine its basic design and allow you to slot components of your choice into its modular structure. Your ship’s blueprint sets the layout of the decks, cargo bays, bulkheads, compartments, and primary engines. Each deck of a ship will have empty compartments that can be filled with upgrades of all kinds -- crew cabins, weapon magazines, gunnery pods, medical bays or hundreds of other options. With enough Credits, you can upgrade or replace every compartment to build your ship to your exact specifications. At capable shipyards, you'll also be able to pay for major upgrades such as improving the engines, outer armored hull and solar sails.

Faction Competition Update

The Faction competition is still roaring along with votes coming in every hour. I've totaled up the votes again before the last 24 hour push to Saturday at midnight (US, EST). Every Faction is still within striking distance of the 30 vote threshold to get the minor bonus in ST RPG and 4X Empires.  Thulun has pulled farther into the lead with 20 votes!  Get out and support your Faction!

If you’re interested in learning more about the 6 Factions of Star Traders RPG, read about them here in the original Star Traders RPG manual. The manual is 4 years old, but it has a great description of each Faction. Even if you’re a newcomer to Star Traders, check them out and then vote for the one you think you’d enjoy the most!

Information about

Star Traders 2

SP/MP: Single-player
Setting: Sci-fi
Genre: RPG
Platform: PC
Release: In development

Details

The Scoundrels Guild - Relationships & Friendships

by Couchpotato, Saturday - September 13, 2014 03:17

Adam Mayhem posted a new kickstarter update for The Scoundrels Guild with information on how Relationships & Friendships work in in his game. 

Relationships 

Dating can be fun, rewarding, and exciting if you and your partner are equally interested with each other. However, if you suddenly start to change your attitude and make choices that conflict with your partners interests, dating can soon become a nightmare. 

In the game you will occasionally have the opportunity to ask someone out for a drink, or a midnight stroll around the courtyard. You will be presented with several options as to how you want your date to go. If you choose the right options then the other person may want to see you again, but if you choose the wrong options then you may get a slap in the face. 

You will quickly learn about the their interests by inquiring more about them. They may like wine over ale, perhaps they prefer to sit in a quiet corner of the room opposed to dancing on the floor. Once you know more about them it's up to you to decide how you wish to talk to them.

If you form a strong bond with your partner, you will unlock more options. These options will depend on the type of person they are. 

  Friendships

 Forming an strong friendship can unlock a number of great opportunities, but these things take time, don't rush it. The bouncer at the pub might not like your face when you first meet him, but over a period of time you guys just might become best buds, trading old war stories and enjoying a mug of ale. 

 You can't befriend everyone in The Scoundrels Guild, because you just can't please everyone. Sometimes folks will get into arguments and it will be up to you decide who you agree with more. In such an instance the party you disagreed with might be more inclined to dislike you after that. Tough choices will arise and you can't always stay neutral.  You might even cause a conflict requiring a good punch in the face, but that's entirely up to you. Sometimes violence is the answer and cannot be avoided.

 Just remember, keep your friends close and your enemies closer. It won't be long before you find yourself building a reputation in the guild and weather you decide to be the good guy or the bad guy you're going to make some enemies either way.

Information about

The Scoundrels Guild

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details