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Titan Outpost

2022-09-17

Titan Outpost Review

Forgottenlor reviewed Titan Outpost.


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Knights of the Chalice II

2022-08-14

Knights of the Chalice 2 Review

Forgottenlor reviewed Knights of the Chalice II.


» Read the article

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September

Troubleshooter: Abandoned Children - Crimson Crow DLC

by Hiddenx, Saturday - September 24, 2022 15:35

Henriquejr spotted some updates for tactical RPG Troubleshooter: Abandoned Children. The devs prepare the rollout of the Crimson Crow DLC:

[Notice] Contents Update and System Maintenance

Hello everyone, this is Troubleshooter development team.

This update contains many pre-updates for the "Crimson Crow" DLC update that is currently in production. Pre-updates mainly include the addition of new masteries and modifications to existing masteries.

The development team tried to minimize the impact of these changes on the existing game experience, but we think there will be many shortcomings in these changes nonetheless. Please feel free to comment on these changes to the development team through the community. We will do our best to deliver a better gaming experience, taking into account the balance of the game's future content.

[...]

 

Troubleshooter: Abandoned Children

SP/MP: Single-player
Setting: Modern
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Vagrus: The Riven Realms - DLC Seekers of Knowlege Release: September 22

by Hiddenx, Wednesday - September 21, 2022 12:50

The free DLC Seekers of Knowledge will be released on September 22:

Announcing Free DLC: Seekers of Knowledge coming September 22

Free DLC: Seekers of Knowledge coming September 22

Hey everyone,

Great news, vagri: after testing our new content as much as possible, we can now put down a release date for what will be our second free DLC – Seekers of Knowledge. That’s right; mark your calendars, because Seekers of Knowledge will be dropping on the 22nd of September.

With this DLC we are aiming to enrich the already vast playable realm and to further add to the victory paths already available to players. The DLC itself unlocks a variety of extensive questlines and introduces the Sunken Tower; a massive new dungeon and the focal point of the release’s new, unique stories.

Once known as the Tower of Akarius, the Sunken Tower was home to a host of esteemed Elves, Humans, and Dwarves – all of whom worked tirelessly toward the unified pursuit of knowledge. Millennia have passed since that time, however, and thanks to the Calamity, the Tower now wrestles with a different fate. A fate where its once proud denizens languish in the recesses of its hallowed halls, seeking respite, unable to escape the terrible power that has beset the place.

Along with the Sunken Tower, this DLC introduces a variety of new enemies, NPCs, quests, and the new Knowledge Ambition questline, which tasks the player with amassing and uncovering all kinds of knowledge to achieve victory. The quest itself encompasses one of the largest stories yet to be told in the Riven Realms – a story that will inevitably see vagri
descend into the darkest depths of forbidden knowledge and madness-inducing truths that are best left forgotten.

Conquer the wasteland!
The Lost Pilgrims Team

Vagrus: The Riven Realms

SP/MP: Single-player
Setting: Post-Apoc
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Brigand: Oaxaca - Review @ Wizard Worm

by Hiddenx, Sunday - September 18, 2022 14:34

Wizard Worm looks back at Brigand: Oaxaca:

Brigand: Oaxaca Review - Demons, Ninjas, Pirates? (RPG/FPS)

Brigand: Oaxaca is a highly difficult post-apocalyptic RPG/FPS with demons, ninjas, pirates, and juicers. The story will take you from a banana plantation to dark toxic caverns, to the sprawling city of Pochutla, to the flooded coastline, to deadly demon-infested jungles, and more.

Brigand: Oaxaca

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Platform: PC
Release: Released

Details

World of Anterra - Kickstarter successful

by Hiddenx, Sunday - September 18, 2022 09:58

The open-world RPG World of Anterra has been funded on Kickstarter. With 5 days to go several stretch goals have been reached:

World of Anterra

Inspired by modern and classic games, World of Anterra is a highly interactive, nonlinear, open world RPG. The game features an endlessly explorable open world, deep progression systems, fast paced combat, and rich lore, all wrapped in a satisfying and accessible interface. It’s the type of game only an independent studio could make!

Features

  • A diverse and living world. Explore a vast world with oceans, continents, regions, castles and towns, mountains, caves and dungeons. Anterra is full of life, from little insects to hulking creatures. NPCs live out their lives following daily routines, while also responding dynamically to events in the world, as well as the player.  World of Anterra is built to be explored freely and at your own pace.
  • Deep and inspiring non-linear story. The story and quests follow non-linear, divergent paths, so you can go where you want and talk to whomever you’d like. Your story will unfold naturally, based on the paths you choose to follow. 
  • Conversational dialogue. A unique way to converse with NPCs that allows players to have a more conversational experience with every character in the game. We ditched the overly wordy, linear dialogue experiences of modern games and designed a completely new, retro-inspired system.
  • Fast and fluid party-based combat. Leveraging our vast experience across many genres of gaming, including casual and social games, combat is designed to be fun no matter how many hours you put in, with streamlined UI and engaging feedback.
  • Satisfying and accessible user interface. Our design skills really shine here! We have designed an interface with the least amount of "UI" and words as possible. Instead of menus and lists, we leveraged true-to-our-world items and intuitive icons to create a wonderful user experience. Our interface is so much fun, it could be a game on its own! 

 

World of Anterra

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

RPGWatch Feature - Titan Outpost Review

by Hiddenx, Saturday - September 17, 2022 17:02

Forgottenlor reviewed Titan Outpost.


Link to article

Titan Outpost

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Vagrus: The Riven Realms - Devlog #63

by Hiddenx, Saturday - September 17, 2022 05:52

Lost Pilgrims Studio posted devlog #63 of Vagrus - The Riven Realms. They have added more information to the Glossary, and optimized the storage of Unity assets, thus reducing the memory usage:

Devlog#63 | Glossary and Back-end Improvements

A devlog post about implemented features

Hey everyone,

Revamping campaign map movement and scouting into a sleeker system finally allowed us to move on to other things our players have expressed the need for. First off, many of you wanted more information and clarity on gameplay mechanics to be able to better understand its complexity – rightly so. That is why we are publishing a Beta version of the new Glossary.

The Glossary

This feature doesn’t contain story or lore content, but is aimed at clarifying game mechanisms and UI segments. It is accessible in the game by pressing ‘G’ or clicking on the eye icon in the top-right corner of the screen.

The Glossary is structured into seven main categories representing the main facets of Vagrus’s
gameplay mechanics. These categories are Story, Combat, Comitatus, Factions, Trading, Settlements, and Campaign Map. All of these have subcategories, which in turn have their own subcategories, making the Glossary appear in a three-tier structure. Thus, when you browse the Glossary, you can read more about a certain topic by navigating to subcategories, after which you can easily get back to higher levels.

[...]

Thanks Redglyph!

Vagrus: The Riven Realms

SP/MP: Single-player
Setting: Post-Apoc
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

1428: Shadows over Silesia - Playable Characters

by Hiddenx, Saturday - September 17, 2022 05:47

KUBI Games introduced the playable characters of 1428: Shadow over Silesia:

Introduction of playable characters

The main characters Hynek and Lothar are being introduced

You will experience the story of the game from the point of view of the two main characters, Hynek, a grumpy Hussite hetman who doesn't hesitate to swear or mess around with anything, and Lothar, a Hospitaller knight, a man of good education and manners who stands alongside his brethren in the front line of the Silesian defense. Each has their own motivations and views of the world around them, and different equipment and abilities. The time has come to introduce them a little more closely.

Hynek 'The Fox'
An orphan raised by his grandmother at the court of Jobst of Luxemburg in Brno. Hynek embraced Hussite ideals, which gave him the support he thought he had long lost. In the spring of 1428, in Silesia, he commanded his troop as one of the many hetmans of the Hussite field army.

Lothar von Reichenstein
A young Silesian nobleman from a castle at the foot of the Golden Mountains. In defiance of his father, he joined the Order and renounced all his inheritance in favour of his younger sister Anna. Lothar joined the commandery of Knights Hospitaller in Small Oels and soon gained the trust of both his superiors and his brothers. His calm nature, sharp mind and excellent swordsmanship made him an indispensable member of the Order who could always be relied upon and whose judgement must be taken into account.

Thanks Redglyph!

1428: Shadows over Silesia

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Monomyth - Open Backer Beta

by Hiddenx, Monday - September 12, 2022 17:50

Rat Tower has posted an update about Monomyth. The beta will be open to all backers who pledged for a digital copy of the game:

Monomyth - August Update

Current Progress | Open Backer Beta

Hi, dungeon-crawling fans!

another month has passed and it's time for another update! This one will be a bit shorter, for reasons I will get into in a moment, so let's start.


Current Progress

Monomyth is now in Beta Phase 1. The beta is basically split into six phases, where the first five are mostly content updates and the last is about polishing.

So the first content update was released in August and it contained demo content ported to the new codebase, as well as some extra areas and level mechanics. Beta testers have already provided useful feedback which I will integrate in the coming weeks.


Following this update, I originally wanted to work on the game's main hub and trading system. However, I decided to switch beta phases 2 and 3 around. I did this because beta 3 contains a major quest area that existed only as a gray blockout so far. I was concerned about this area and wanted to get to work on it as soon as possible because I felt that much of the original blockout would require a major overhaul. In fact, I decided that a large portion of it was a) not particularly interesting and b) not within the scope of the project. So I restructured the entire thing and now it is more manageable and still becoming one of the more complex areas in the game. It contains the part of your journey that leads you truly into the depths of the earth and verticality is a major aspect of it.

Unfortunately, I cannot show much of the work so far. As expected, this update is probably the most labor-intensive update out of the entire beta and I am in the middle of creating its content. The area's base geometry is almost complete and it should be fully traversable within the coming week.

This beta update will probably be released sometime next month. After that, I will continue working on the game's main hub, which is already significantly further along in development.


Open Backer Beta

At the moment, testers are already providing great and in-depth reports on various issues they find in the closed beta. However, as more content is added to the game, the current amount of testers will likely not be enough to properly cover all problems that may still persist.

That is why I have decided, that once most of the main quest has been fully patched into the game (roughly beta phase 5) I will open the beta for all backers of the "Pilgrim" level and above (that's everyone who will receive a digital copy of the game).

Like all other beta testers, these backers will receive a dedicated test key, which will be locked before the release of the full game (i.e., this is not the fulfillment of your pledge, and you will receive a separate key at release). I will provide more information on this in the coming updates.


Until then!
Michael

Thanks Redglyph!

Monomyth

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Dungeon of Naheulbeuk - DLC Back to the Futon releases on October 3

by Hiddenx, Sunday - September 11, 2022 06:55

The Dungeon of Naheulbeuk gets a new DLC:

Release date Back to the Futon

(Elf) Oops, I think I just deleted something... 😳
(Dwarf) Nooo 🤬, you just deleted the last chapter of the dungeon! We will never be ready for this summer!
(Ogre) Akala summer buddy. ☀️
(Magician) Summer for ogres is until November, we still have some time.

(Dwarf) Fortunately, we managed to save a good part to show the progress of our work! Now elf you stay away from the computers, for the love of all our developers!
(Elf) Yes, I get it! It can happen to anyone...
(Dwarf) No, usually it happens only to you... Well, thanks to you, the release date will be October 3rd for PCs and October 13th for consoles.
We say thank you to the Elf!

Dungeon of Naheulbeuk

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Betrayal At Club Low - Released

by Hiddenx, Saturday - September 10, 2022 11:11

The Adventure-RPG Betrayal At Club Low has been released:

Betrayal At Club Low

Tonight you’re on a surprise mission at the inimitable Club Low. This former coffin factory-turned-nightclub has, for years, been a beacon of nocturnal energy, a haven for wild-limbed dancing, mind-altering music and shady characters aplenty. It's also a place to prove your skills as an undercover agent. An old colleague is trapped in the club, caught up in an intel-gathering mission with a notorious business captain. Your mission is to sneak into the club incognito and get him out before he blows his cover. Can you do it?

Betrayal At Club Low offers up a surreal setting rooted in Cosmo D's previous games, tactile dice-driven gameplay, and tense decisions at every turn. There are multiple ways to approach your mission, and eleven possible endings based on the choices you make along the way.

A Bespoke tabletop Session Come to Life
Inspired by short, punchy, independent zine RPGs, this game evokes the feel of a one-off tabletop session, with Cosmo D as your guide.

Character Skills As Customizable Dice You Physically Roll
You show up to the club with seven skills: Athletics, Cooking, Deception, Music, Observation, Wisdom and Wit. These skills manifest as dice you'll be rolling throughout your mission. In Club Low, you upgrade your skills by upgrading individual faces of your dice, then roll 'em live with real-time dice physics.

A Reactive Narrative
Club Low is a deceptively dangerous place that rewards the curious, the bold and the whimsical. You can approach your mission in a myriad of ways, and depending on the choices you make, the outcomes of your mission are numerous. Care to discover all eleven endings?

A Scoped Experience
Sure, Betrayal At Club Low's mission can be played in an evening, but it can also be replayed with new challenges and difficulty modes to uncover new layers of risk and reward.

Pizza... As Dice
It wouldn't be a Cosmo D game without pizza, and in Betrayal At Club Low, pizzas take the form of dice, too! Roll your Pizza Dice to get paid, get healed, and gain an edge in the club.

The Off-Peak Saga Continues
The story of Club Low folds into the wider narrative tapestry of Off-Peak City.

Betrayal At Club Low

SP/MP: Single-player
Setting: Modern
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Gedonia - Full Release: October 15

by Hiddenx, Friday - September 09, 2022 08:12

The open world RPG Gedonia will leave Early Access on October 15:

Gedonia full release trailer

Gedonia

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

ATOM RPG: Trudograd - Final Update 1.05

by Hiddenx, Monday - September 05, 2022 17:18

Redglyph spotted the final update for ATOM RPG: Trudograd:

Update 1.05

Greetings friends,

After several months of work we are finally ready to present you with the final planned update for Trudograd. In it, you will get to visit brand new locations, meet new characters, and finally build a personal base many of you asked for ever since the release. The update also includes a lot of typo fixes, improved and added interface functions and much more.

For our French-speaking players this update will add the French localization. Please enjoy, and be sure to email us with any suggestions, typo reports and general feedback. We truly hope it was worth the wait!

During all of the time our team worked on this update, we felt your care and worry for our team. We wish to thank every single one of you for all the kind messages you sent us, and we want you to know that our team is alive, well, and ready to conquer new goals... the details of which we will share at some other time 🙂

Thank you for being with us.

Changelog:

  • Added French localization;
  • Added player base building option;
  • Added ability to visit a bathouse;
  • New quests and locations;
  • Fixed player-discovered typos;
  •  Fixed and improved some of the interface functions.

Sincerely yours, Atom Team

ATOM RPG: Trudograd

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

Terra Ventura - Release Day

by Hiddenx, Monday - September 05, 2022 10:32

The action RPG Terra Ventura will leave Early Access today:

Terra Ventura

Select your character with distinct characteristics and abilities from four different characters, each with inherent advantages - Archer, Musketeer, Explorer or Fighter.

DEVELOP SKILLS and ABILITIES
Develop your character through skill tree paths, gain powerful bonuses by collecting runes and improve basic skills. Invest into explosives path, attacking path, health path, alchemy path, materials path or into unique character specific skill tree branch.

COLLECT LOOT AND MANAGE INVENTORY
Get lucky or get unlucky. Variety of items can be obtained randomly across the maps. Loot gold and silver coins or find armor, weapons and other inventory items. Visit alchemist, smith, merchant or tailor to buy additional items, trade or repair gear.

EXPLORE FANTASY WORLD
Immerse yourself in a medieval fantasy world. You will encounter a town setting, underground caves, lava lakes, winter conditions, toxic wastelands, desert dunes and much more. Approach situations with hack and slash combat or use acquired skills. You will encounter 30 enemies with different abilities and strengths.

Terra Ventura

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

August

Wartales - New Trailer

by Hiddenx, Tuesday - August 30, 2022 16:03

Shiro Games have posted a new trailer of Wartales for Gamescom, in which they present the capital, the Great Gosenberg:

Gamescom Announcements

Hello everybody!

We're extremely happy to finally share with you all of the incredible stuff we’ve been preparing for Gamescom over the last few months!

We hope that you will be as excited about this news as we have been throughout development, and we can't wait to share even more details about what’s to come down the line.

Let's start!

Wartales | The Great Gosenberg | Next Free Major Update

We're incredibly excited and proud to present the second free major update for Wartales, The Great Gosenberg, which will bring hours of new content and gameplay!

Gosenberg, our beautiful capital, is a marvellous place, filled with beautiful architecture, the smartest and richest minds in all of the land and host to the most gifted of artists and performers.

This historic city operates today as a central merchants hub, providing opportunities not only to the rich and powerful, but anyone who is savvy enough to dabble in the trades. Beneath the surface however, it seems there is a much more sinister side
to this seemingly idyllic city, one that has spent years waiting to be uncovered...

Gosenberg is yours to explore in Wartales this September!

Thanks Redglyph!

Wartales

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Terra Ventura - Release Date: September 5

by Hiddenx, Monday - August 29, 2022 17:21

The indie action RPG Terra Ventura will be released on September 5:

Terra Ventura

Select your character with distinct characteristics and abilities from four different characters, each with inherent advantages - Archer, Musketeer, Explorer or Fighter.

DEVELOP SKILLS and ABILITIES
Develop your character through skill tree paths, gain powerful bonuses by collecting runes and improve basic skills. Invest into explosives path, attacking path, health path, alchemy path, materials path or into unique character specific skill tree branch.

COLLECT LOOT AND MANAGE INVENTORY
Get lucky or get unlucky. Variety of items can be obtained randomly across the maps. Loot gold and silver coins or find armor, weapons and other inventory items. Visit alchemist, smith, merchant or tailor to buy additional items, trade or repair gear.

EXPLORE FANTASY WORLD
Immerse yourself in a medieval fantasy world. You will encounter a town setting, underground caves, lava lakes, winter conditions, toxic wastelands, desert dunes and much more. Approach situations with hack and slash combat or use acquired skills. You will encounter 30 enemies with different abilities and strengths.

Terra Ventura

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Troubleshooter: Abandoned Children - First Impressions

by Hiddenx, Monday - August 29, 2022 16:30

Mortismal Gaming checked out the tactical RPG Troubleshooter: Abandoned Children:

Troubleshooter: Abandoned Children - First Impressions

Troubleshooter: Abandoned Children

SP/MP: Single-player
Setting: Modern
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Curious Expedition 2 - Review @ Wizard Worm

by Hiddenx, Friday - August 26, 2022 14:29

Wizard Worm checked out Curious Expedition 2:

Curious Expedition 2 Review - Unique Turn-Based Roguelike RPG

Curious Expedition 2

SP/MP: Single + MP
Setting: Historical
Genre: Roguelike
Platform: PC
Release: Released

Details

Mount & Blade II - Release Date Trailer

by Silver, Tuesday - August 23, 2022 23:40

Mount & Blade II: Bannerlord will be fully available October 25th, 2022. The game is currently in Early Access on Steam.

Mount & Blade II: Bannerlord will be available on Windows PC, PS4, PS5, Xbox One and Xbox Series consoles on October 25th, 2022.

Mount & Blade II

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Far Away From Home - Released

by Hiddenx, Sunday - August 21, 2022 18:28

The story driven tactical RPG Far Away From Home has been released:

Far Away From Home

Far Away From Home is a story-driven tactical RPG. After a mysterious turn of events during a scientific unveiling gone awry, Simon and his allies initially think themselves lost. However, after a hostile encounter with strange creatures, they soon learn that their predicament is much more dire.

Tactical Combat
Turn-based tactical combat that will challenge you at every step as you battle your way through unique and difficult encounters.

Make New Friends
What better way to make new friends than with food? Recruit these strange creatures to your side with tasty snacks. Utilize their unique abilities to turn the tides of battle.

Become Unstoppable
Build a formidable fighting force by customizing your team to your individual playstyle. Each character can be built in a variety of ways for vastly different roles depending on the skills and stats you choose.

Craft Powerful Gear:
Find and craft powerful gear to further augment your team and change how you wage battle against your enemies.

Unfold A Mystery
A joint effort from various nations sees the unveiling of the worlds largest hadron collider, spanning across the globe.

Upon the first demonstration, however, strange rifts start to materialize around the Earth, drawing people into them. After getting sucked into one of these anomalies, Simon and his friends find themselves in a familiar yet unknown world.

Seemingly devoid of all other humans, but in their place, strange beasts, Simon and his friends must unravel the mystery surrounding their predicament and set off in search of a way home.

Far Away From Home

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: Released

Details

Age of Decadence - Review @ Mortismal Gaming

by Hiddenx, Saturday - August 20, 2022 11:25

Mortismal Gaming checked out Age of Decadence:

The Age of Decadence - Review After 100%

Age of Decadence

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

Earth's Shadow - Gameplay

by Hiddenx, Wednesday - August 17, 2022 15:16

SplatterCatGaming checked out the Early Access game Earth's Shadow:

Earth's Shadow - Dark Sci Fi Deathworld Action RPG

Earth's Shadow

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

1428: Shadows over Silesia - Release postponed to October 4

by Hiddenx, Tuesday - August 16, 2022 10:57

KUBI Games postponed the release of 1428: Shadows over Silesia to October 4:

Announcement of new release date

1428: Shadows over Silesia will be released on 4th October

Hear ye, hear ye, brave adventurers! I bring important news from the battlefield.

This year has been a very busy one for me, but since January, thanks to the money from the crowdfunding campaign, I've been able to not only finish most of what I had planned, but also add a number of new ideas to the game. I'm well on my way. There are just a few small steps left to take to make it happen.

Unfortunately, due to extra content (such as the Farkle mini-game), blind accessibility, and the preparation of the physical edition, I've been delayed and need more time. I might have made the original release date of September 6, but I'm sure the game would have contained many bugs, imperfections and you simply wouldn't have enjoyed it as much as I would have liked. So I have a tough decision to make.

Release date postponed to October 4, 2022.

Some things are best not rushed. I want the game to come out in the best possible quality, and the extra few weeks will allow me to polish and fine-tune it. I believe you'll understand. As a small consolation I'm attaching some new screenshots. 

Thanks Redglyph!

1428: Shadows over Silesia

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Wantless - Interview @ RPG jeux video

by Hiddenx, Tuesday - August 16, 2022 10:49

RPG jeux video interviewed developer Theo Maudet about the upcoming tactical RPG Wantless:

INTERVIEW – Drop Rate Studio’s Theo Maudet talks about Wantless

Back in May, we presented Wantless to you, a dystopian turn-based tactical RPG in which you face nightmares in the minds of tortured patients.

And since this production is French and since we like putting the spotlight on our own country’s developers, we tried to know more about this game, the people involved in Drop Rate Studio in charge of it, which seems to be as dark as it comes and which topic is new and innovative in the world of tactical RPGs.

Theo Maudet, studio developer and founder, kindly answered our questions with patience and good will.

RPG JV: Hello Theo Maudet. It’s a pleasure to be able to talk with you. First of all, could you introduce yourself? What is your role in Wantless?
I’m Theo Maudet, game designer and developer for Wantless, and founder of the studio creating it, Drop Rate Studio. I’ve studied videogame production management and have been working in the industry since 2016, principally as a producer.

RPG JV: How did the idea for the game appeared in your mind?
Theo Maudet: The gameplay concept actually came before the universe.

On one hand, I’ve always been fascinated by the characters’ growth potential and customization offered in action-RPGs and MMORPGs. I’m deeply attached to the perspective of forging a character after my preferences and “invent” it, and afterwards invest my time to develop it’s capacities to a point where they’d explode.

In the other, I love the turn-based gamefeel. They might be less spectacular than their real-time alter egos, but I like the experience based on preparation and planification they propose, more than reflexes and instincts. Their gameplay is often just, clear and particularly rewarding.

Even if counter-examples exist, we don’t often see these two aspects merged into one game, and they’re not exploited to their full potential. I think it’s partly because it’s rare to see a turn-based game where you only control one character, and that it’s harder to propose deep customization options and vast gameplay opportunities when you control multiple characters.

As for the universe, it’s objective is to propose things different from our inspirations and what we usually know, and to make you think. I wanted to talk about grief and anxieties coming from a silent world without wars or any other cataclysm, where the battles that remain are led into the people’s minds, where the enemies are our own limits, our own weaknesses.

RPG JV: Why the title ‘Wantless’? Why an English title? 
The game is developed en designed in English before all else, even though a French localization is planned. The game is not aimed at the French market, but more a worldwide one. 

In the game’s universe, your patients use the transposition method to get their desires extracted, which they see as unmet and frustrations. When pushed to extreme levels, the repetition of this process leaves them without any desire, any will, any want: Wantless!

[...] 

 

Wantless

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

RPGWatch Feature - Knights of the Chalice II Review

by Hiddenx, Sunday - August 14, 2022 22:07

Forgottenlor reviewed Knights of the Chalice II.


Link to article

Knights of the Chalice II

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

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