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Poll Watch

Are you concerned about the use of generative AI by game developers?
Yes, it will decrease the quality of games
16.28%

Yes, it will impact people's jobs / shift the industry
25.58%

Yes, but it is too early to say whether the net result will be negative
30.23%

No, it will increase the quality of games
11.63%

No, it will improve people's jobs
3.49%

No, it won't substantially change anything
3.49%

I don't have any opinion for or against it / don't know enough about generative AI to say
9.3%

Vote

November

Dying Light: The Beast - Interview @ Gamingbolt

by Hiddenx, Saturday - November 09, 2024 15:59

Gamingbolt interviewed Tymon Smektala about Dying Light: The Beast:

Dying Light: The Beast Interview – Story, Map, Parkour, and More

Franchise director Tymon Smektala speaks with GamingBolt about Dying Light's upcoming standalone adventure.

It doesn’t seem like Techland’s post-launch plans for Dying Light 2 Stay Human are done just yet, though the studio has other irons in the fire as well. Next up for the zombie-slaying series is Dying Light: The Beast, a new standalone adventure starring the original game’s protagonist Kyle Crane, after having initially started development as DLC for Dying Light 2, before morphing into its own standalone project.

But why was that decision made? How has development progressed for the game behind the scenes? How will it differ from Dying Light 2’s action RPG offerings? What should players expect from the new map? Recently, we had the chance to ask Dying Light: The Beast’s developers about all of this and more. Below, you can read our interview with franchise director Tymon Smektala.

What prompted the decision to spin off Dying Light: The Beast as a standalone game, having started working on it as DLC for Dying Light 2?

We originally planned Dying Light: The Beast as the second DLC for Dying Light 2 Stay Human, but a significant narrative leak that we experienced in the second half of 2023 changed everything. Rather than risk spoiling the story for our most dedicated fans, we decided to act upon it and take a different approach. During discussions on what could make the project unique, we came up with the idea to bring back Kyle Crane. That idea sparked so much energy and creativity within the team that we quickly realized it could be something far bigger than “just a DLC”. That was definitely the turning point for us – we took a fresh approach, re-designed more than we initially anticipated, and started building Dying Light: The Beast as a full standalone game with new mechanics, a dedicated storyline, and an entire world for players to explore.

[...]

Thanks Couchpotato!

Dying Light: The Beast

SP/MP: Single + MP
Setting: Apocalypse
Genre: Action-RPG
Platform: PC
Release: In development

Details

Vampire Clans - Kickstarter live

by Hiddenx, Friday - November 08, 2024 21:04

The Kickstarter for the action RPG Vampire Clans is now live:

Vampire Clans Playtests Are Open! Kickstarter Launched!

Greetings, Vampires!

We’re beyond excited to announce that Vampire Clans playtests are now live! Everyone who signed up on Steam now has direct access to enter the dark, immersive world of Vampire Clans. Step into the role of a powerful clan leader, explore the depths of our supernatural setting, and experience the intense strategy and rivalries firsthand!

[...]

Thanks Couchpotato!

Vampire Clans

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Vagrus: The Riven Realms - Next DLC 2025

by Hiddenx, Friday - November 08, 2024 20:52

The next DLC for Vagrus: The Riven Realms will be released next year:

Enriching and Delaying Our New Region DLC

Hey everyone,

As we approach the end of 2024, it's time to give an update on our upcoming DLC. While our hope was to release it this year, it has become clear to us that it is an unrealistic target. We cannot announce its release date just yet, but we can be sure that it will take at least until next year to complete, and with good reason.

‘What is that good reason?’ we hear you ask. Well, let’s call it a habit at Lost Pilgrims. While developing large bits of content like the next DLC, we keep enriching them to have better density of content than previous releases. Part of this is organic, the rest is a deliberate attempt to push the envelope. In this case, the region is not going to be as large as the Bronze Desert of Sunfire and Moonshadow, but we are trying to do something special with depth. This includes stories, NPCs, enemies, varied and complex quests, improved reactivity, and so much more.

Needless to say, we shall keep you updated as things develop, writing here and on Steam about the DLC and how it is coming along. And of course, as we move closer to release, we’ll be introducing you to more folk like those pictured below, though we can promise they’ll not all be cannibals. We’ll ride the line between keeping your eyebrow raised and you cracking the code, because that’s what we love. However, the theme and location of the DLC is so telling that it’s quite difficult to reveal something without giving it all away.

Vagrus is currently taking part in Steam’s AdventureX Sale. If you’ve been on the fence about jumping into our newest content or have a friend who you want to introduce to the Riven Realms, you can make it happen.

Until next time, see you out there in the wasteland, vagri; don’t get too caught up in the struggles of the Riven Realms. There’s much, much more to come!

– The Lost Pilgrims Team

Thanks Couchpotato!

Vagrus: The Riven Realms

SP/MP: Single-player
Setting: Post-Apoc
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Glasshouse - Combat System

by Hiddenx, Thursday - November 07, 2024 20:32

Dev-blog #6 explains the combat system of Glasshouse:

[DEV-BLOG #6] Building the combat system of Glasshouse

Unveiling the behind-the-scenes of the Combat System prototype and the sidescrolling sequences

Hello compeers,

welcome back to our little Autonomous Social Center, where we generally take ourselves a bit more seriously and shed some light on that chimera known as Glasshouse. In recent months, the collective has accelerated development thanks to a paradigm shift in our production structure. With pre-production now completed, I've officially handed over the reins of project management to Gianmarco, leaving me more time to focus on the script and the artistic/creative direction of it. Gianmarco, who has been a Game Designer on Glasshouse since 2022 and has gained valuable experience managing Handmancers (a parallel project developed by 58Blades), proposed that the collective adopt the "Agile methodology": In essence, we have replaced Trello with Notion, embracing a more systemic approach to development based on flexible sprints, instead of rigid deadlines. We have also increased the number of weekly meetings, and now each department is fully autonomous, which is a result of past decisions to create windows, not walls, toward each other's work. If Glasshouse is a collective stream of consciousness, then FLAT28 is a social funnel channeling it.

Today, for the first time, we will show you the Combat System prototype, but we will also take a look at the Sidescroll sections and the new residents who will join soon Dorm 73B.

[...]

Thanks Farflame!

Glasshouse

SP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: In development

Details

Umbra - The Last Summoner - Early Access

by Hiddenx, Thursday - November 07, 2024 20:21

Farflame spotted that Umbra - The Last Summoner has been released into Early Access:

Umbra: The Last Summoner - Early Access Release Trailer

Umbra - The Last Summoner

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Thysiastery - Announced

by Hiddenx, Wednesday - November 06, 2024 18:38

The dungeon crawler Thysiastery has been announced:

THYSIASTERY Gameplay Teaser - DIRGA

THYSIASTERY is a dungeon crawler RPG featuring traditional roguelike and turn-based gameplay. Command a party of bearers of the Brand, drawn into a vast Labyrinth. Recruit while exploring the Labyrinth in hope of finding a way out, and its secrets will be revealed as you delve deeper.

Thanks Couchpotato!

Thysiastery

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Stratagem Lost - Kickstarter Success

by Hiddenx, Sunday - November 03, 2024 14:14

The tactical RPG Stratagem Lost has been funded on Kickstarter:

100% FUNDED!! Thank You!

Hey everyone, we did it! We hit $18,000 today! That means we're funded! We can't say thank you enough, the whole team is so incredibly grateful for your support. Every dollar and every spreading of the word has enabled us to pursue our dreams!

We also have the luxury of reaching our goal with about 12 days in the Kickstarter left! To that end, we can try to reach stretch goals! Up next is custom campaigns! That's gonna include such like randomizing characters, adjusting their skillsets, modifying some mechanics, etc.

Even if we don't hit the stretch goals, we're still very lucky to have gotten this far. From all of us at Hybrid Fiction Games—thank you! The future is looking bright!

-Smithy, Hybrid Fiction Games

Thanks Couchpotato!

Stratagem Lost

SP/MP: Single-player
Setting: Technofantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Monomyth - Early Access Roadmap

by Hiddenx, Saturday - November 02, 2024 18:22

Couchpotato spotted the roadmap for Monomyth:

Video Devlog 15.0 | Early Access Roadmap

Hi, dungeon-crawling fans!

It was a busy month! Between the game's early access release, numerous patches, and a quick chat with cRPG connoisseur Dr. Matt Barton I spent some time developing a rough roadmap for the early access phase. You can hear all about it in the latest video devlog!

[...]

Monomyth

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

October

Outward - Review

by Hiddenx, Thursday - October 31, 2024 19:33

Ye Old Entertainment reviewed Outward:

Outward is top tier game... for the right player

Outward

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Wartales - Closed Beta Sign-Up

by Hiddenx, Wednesday - October 30, 2024 18:06

You can sign up for a closed beta of Wartales:

Closed Beta Sign-Up

We will soon be launching a closed beta to help us test an upcoming DLC and we'd like you to get involved!

How can I sign up for the closed beta?
You can sign up for the closed beta by filling out the registration form, which will allow us to select participants and notify you if you are chosen.

When will the beta start?
The closed beta will start in mid-November.

How long will the closed beta last?
The beta will last for a couple of weeks.

What does a beta tester do?
A beta tester provides feedback and reports bugs from the current beta build, enabling our team of developers to make necessary adjustments and fix reported issues effectively.

How can I give feedback and report bugs?
Dedicated channels on Discord will be made available for closed beta participants. These channels will become visible once you have been granted access to the closed beta.ty

Thanks Couchpotato!

Wartales

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Within the Cosmos - Release Day

by Hiddenx, Tuesday - October 29, 2024 17:22

The sci-fi-RPG Within the Cosmos will be released today:

Within the Cosmos - Gameplay Trailer | Sci-Fi FPS RPG

Within the Cosmos is a sci-fi RPG. After awakening in a secluded star system, you soon discover a fractured human society grappling with an emerging android threat. Explore planets, uncover mysteries, and navigate differing philosophies. Your choices will shape how the story unfolds.

 

Within the Cosmos

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

Details

Within the Cosmos - Release Date: October 29

by Hiddenx, Sunday - October 27, 2024 15:42

After a short delay Within the Cosmos will be released on October 29:

Within the Cosmos Officially Launching 29 October!

Hey everyone!

I’m very excited to announce that Within the Cosmos has officially passed Steam’s review and is ready to launch! Instead of delaying any further, I’ve set the release date to 29 October. Just 3 days away!

Having this extra month to polish the game and bring on a few more voice actors has made a huge difference to the experience. I've given this game my all, and I’m truly proud of how everything has come together. I can’t wait for you to experience it!

If you haven’t already, don’t forget to wishlist and follow Within the Cosmos to get a reminder when it goes live.

Thanks Couchpotato!

Within the Cosmos

SP/MP: Single-player
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

Details

Astral Throne - New Demo available

by Hiddenx, Thursday - October 24, 2024 19:37

The roguelike Astral Throne got a new demo:

Astral Throne - Official Demo Trailer

Uncover the mystery of a land beset by a Falling Star's curse in this Roguelike Strategy RPG inspired by the classics. Build your party, recruit new allies, and synergize your team's skills for decisive victory.

Astral Throne

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: In development

Details

Dunebound Tactics - Announced

by Hiddenx, Saturday - October 19, 2024 09:29

The roguelite Dunebound Tactics has been announced:

Dunebound Tactics - Announcement Trailer

Lead your band of survivors on a perilous trek across unforgiving sands in search of a new home. Battle ruthless factions, scavenge dwindling resources, reshape the terrain to your advantage and make life-or-death choices in Dunebound Tactics, a Roguelite Turn-Based Tactical RPG.

Thanks Couchpotato!

Dunebound Tactics

SP/MP: Single-player
Setting: Post-Apoc
Genre: Roguelike
Platform: PC
Release: In development

Details

Band of Crusaders - Influences

by Hiddenx, Friday - October 18, 2024 19:09

Game Rant talked with Band of Crusaders' CEO Dominik Sypnicki and Art Director Kamil Mickiewicz:

How Classic RPGs Inspired Band of Crusaders' Real Time Combat System and More

Band Of Crusaders Devs Discuss Its Real Time Combat System And Classic RPG Inspirations 

Band of Crusaders is a medieval strategy RPG set in a fantastical 1350 A.D. Europe. Stepping into the shoes of a Grandmaster, players must lead a knightly order against invading demonic forces and those would see the chaos as opportunity. It's the first title from Polish studio Virtual Alchemy, which also describes it as a love letter to personal games they enjoy. Band of Crusaders' devs cited many inspirations, including some potentially unexpected classic RPGs like Star Wars: Knights of the Old Republic. Although Band of Crusaders' European folklore vibes might bring games like The Witcher to mind, this wasn't a direct influence.

[...]

When asked about Band of Crusaders' gaming inspirations, Mickiewicz explained they focused on games they loved as kids. This includes Heroes of Might and Magic 3, which Mickiewicz pointed out has similarities to Band of Crusaders' campaign map. Band of Crusaders features a fully-simulated overworld map where players move crusaders and events unfold in real-time. While Mickiewicz added Band of Crusaders' RTS map plays out more like Mount & Blade: Bannerlord or Wartales, Mickiewicz hopes it may also bring back memories of playing Heroes of Might and Magic games. Heroes of Might and Magic also inspired Band of Crusaders' music as another point of connection, with Mickiewicz explaining how creating authentic medieval music with real instruments and Latin vocalists was important:

We have a very similar take on music in our campaign map because we emphasize male vocals a lot, and our music is, to a large degree, recorded live. We quickly understood that we wanted to strike this very genuine medieval tone, so live recording would be super crucial for us.

[...]

Thanks Couchpotato!

Band of Crusaders

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Band of Crusaders - Trailer

by Hiddenx, Thursday - October 17, 2024 17:06

Couchpotato spotted a trailer for Band of Crusaders:

Band of Crusaders - GOG Reveal Trailer

Band of Crusaders

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Pathfinder: The Dragon's Demand - Rules Implementation

by Hiddenx, Wednesday - October 16, 2024 18:46

Pathfinder: The Dragon's Demand is now is now over 78% funded; learn more about the implementation of the rules:

Update 5: Pathfinder Rules Implementation

The project is now over 78% funded with over 5,600 backers!

Greetings Demanders!

I’m Kevin Smith, lead programmer on Pathfinder: The Dragon’s Demand, and in this update I’ll be getting into more detail about about the remastered Pathfinder Second Edition rules implementation we’ve been working on.

At Ossian Studios, we know that there are two types of RPG players: those who want to spend at least six hours on the character generation screen, and those who want to jump into the story as quickly as possible. Consequently, we have designed our character creation screens to seamlessly support both styles of play. You can pick from a variety of fun pre-generated characters, or you can create a completely custom character and drill-down into all the details by selecting from hundreds of options, including Feats and Spells. As many of you already know, the Pathfinder character generation process can be extremely complicated, but we are working hard to make it both fun and easy to understand by providing a highly flexible sheet-based user interface that rivals any other CRPG on the market today.

After character creation, as your party gains experience from adventuring, you'll be able to level up any party member using just a single mouse click. Alternatively, you can delve deeply into any character's details and hand select every level up option imaginable.

As part of a robust level up system, we hope that our backers help us unlock the Multiclass Archetypes stretch goal because this will unleash a vast array of powerful and highly customized characters! Pathfinder’s Multiclass Archetypes can be used to create exciting combinations of different character classes. You'll be able to customize your own character, and all of your party members. But remember that all of the enemy NPCs also benefit from Multiclass Archetypes, so expect more unique and exciting new challenges during strategic combat encounters.

Behind the scenes, our Rules Engine orchestrates everything in the game, from Exploration Mode to Combat Mode. The Rules Engine directly loads a huge amount of tabular data that was extracted directly from the official Paizo rule books (thank you Archives of Nethys!). Supporting the Rules Engine are our generic frameworks for Feats, Spells, and Actions. We have tested both the Rules Engine and the frameworks by implementing hundreds of Feats, Spells, and Actions up to tenth level. The frameworks can support the addition of new Feats, Spells, Actions, and even Character Classes with relative ease.

From the very beginning, we knew that this would be a Pathfinder Second Edition game, rather than a converted First Edition game. Although we began developing this game long before the Remastered Pathfinder Rules were invented, Paizo graciously provided us with very early access to the new rules. Consequently we've had a significant amount of time to adapt our custom game systems to support the new remastered Second Edition rules.

Developing a game of this size and complexity is certainly extremely challenging! What are some of the things we tangle with on a daily basis? The sheer quantity of Feats and Spells that we are implementing is a huge challenge (I actually love implementing these!). The Pathfinder Rules, although very well designed, have many unique edge cases, which are not well described. We often have to pause and debate exactly what should happen in various complex scenarios. As much as possible, we stay true to the Pathfinder rules-as-written, but also adapt where necessary to make a better CRPG experience.

Despite these many challenges, we have already implemented all Second Edition core Ancestries, Backgrounds, Classes, Deities, Heritages, the vast majority of Class Features, and all level-up benefits including gained spells and spell slots.

After the game is funded, we're looking forward to interacting directly with our many backers to help prioritize key game features, and even debate how to resolve some of those tricky rules edge cases! Please help spread the word about the game so that we can attract more backers! Thanks for all of your help so far!

Thanks Couchpotato!

Pathfinder: The Dragon's Demand

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Banquet for Fools - Poll Votes are in!

by Hiddenx, Tuesday - October 15, 2024 19:18

Next stop Rozafir:

Poll votes are in!

CYOA Results: to Rozafir!


Thanks to all the players in the community who cast their vote into the CYOA of this Early Access. For Update 2.0 we will head southeast to Rozafir for more than just drinking with the locals, for treachery and trouble lurks below and above the surface of this farming settlement.

More content to come with 1.5 soon!

Stay tuned for the next poll as we carve through the map and all the shroomers within.

Thanks Couchpotato!

Banquet for Fools

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Broken Alliance - Early Access Release on October 24

by Hiddenx, Tuesday - October 15, 2024 19:15

The strategy RPG Broken Alliance will be released into Early Access on October 24 - the Turn Based Lovers checked it out:

Retro-Inspired Heroes Of Might And Magic-Like Broken Alliance – Overview

A New HoMM-Like Strategy Game Ready To Debut This Month

The game I’m introducing aims to offer a gameplay style reminiscent of Heroes of Might and Magic, featuring exploration, city-building, and tactical combat. However, it introduces a unique twist: a deck-building mechanic. Players draw cards to perform attacks, move units, and use special skills. It’s called Broken Alliance and is an upcoming indie turn-based strategy RPG set for release in early access on October 24, 2024.

Developed by Placeholder Gameworks, it draws inspiration from classic titles like Heroes of Might and Magic, Age of Wonders, and Master of Magic, while introducing a fresh twist with deck-building mechanics. It combines tactical gameplay, rich storytelling, and deep world-building as you fight to save a dying world devastated by the overuse of magic. Players align with one of four factions—Anchorage, Phobos, Paradise, or Forge—each offering unique perspectives, gameplay mechanics, and moral dilemmas.

[...]

Thanks Couchpotato!

 

Broken Alliance

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Banquet for Fools - Preview

by Hiddenx, Monday - October 14, 2024 19:02

Mortismal Gaming checked out Banquet for Fools:

Check Out: Banquet For Fools

Thanks Couchpotato!

Banquet for Fools

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Hidden Pass - Announced for February 4, 2025

by Hiddenx, Monday - October 14, 2024 18:38

The tactical RPG Hidden Path has been announced for February 4, 2025:

Hidden Pass is a Tactical Turn-Based RPG inspired by Divinity OS 2 and Wartales.

Hidden Pass is a Tactical Turn-Based RPG inspired by Divinity OS 2 and Wartales with arena-like combat, square grid system and initiative order. Build a team of skyfaring heroes, wield techno-magical devices and construct automatons as you explore sky-islands rich in secrets and Elyrium crystals.

Thanks Couchpotato!

Hidden Pass

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Banquet for Fools - Matt Chat #540

by Hiddenx, Monday - October 14, 2024 18:20

Matt talked with Joseph and Hannah Williams about Banquet for Fools:

MC540: Joseph and Hannah Williams on Banquet for Fools

Thanks Couchpotato!

Banquet for Fools

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Alvara - New Features

by Hiddenx, Monday - October 14, 2024 18:13

The Early Access title Alvara got a lot of new features - a demo is available:

Alvara

Story

Immerse yourself in Alvara, a forgotten land at the heart of the Vat, the infinite universe. This RPG with mechanics inspired by the classics of the genre offers an innovative narrative experience and an immersive system of choices. Every decision you make will shape Alvara's destiny and influence her story.

Forge your own adventure in this rich, captivating world, where every choice has real, tangible consequences. Explore varied environments, meet fascinating characters and make crucial decisions that will determine Alvara's fate.

You are Zoltae, an orphaned warrior from Bazzya. Your tormented past and uncertain future plunge you into an epic quest where every choice will determine the fate of Alvara, the lost land. Will you save Alvara from the darkness that threatens it, or doom its inhabitants to a bleak future?

Discover how your past and future are intimately linked to the history of Alvara, and influence the world in which you live.

Choose
Make your own choices, where each decision will have irreversible consequences for Alvara and its inhabitants. Write a unique story where your quest for truth and justice may well lead to the destruction of everything you love.

Recruit
Meet colorful characters with unique motivations and personalities. Convince them to join you and form a formidable team to face the dangers of Alvara. Take advantage of their skills and strength to overcome the obstacles that stand in your way.

Fight
Master tactical turn-based combat where strategy is your ultimate weapon. The unique Synergy system lets you unleash devastating attacks if your allies trust you, but will leave you exhausted afterwards.
Make crucial choices: will you fight alongside the most powerful warriors who despise you, or will you prefer the cunning thief who faithfully follows you? Each ally has its strengths and weaknesses, so exploit them wisely to triumph.

Exploration
Explore the vast expanses of Alvara, especially the continent of Occilargia. Wander through richly varied landscapes and discover ancient ruins that hold the secrets of the past. Understand the history of the world and your place in it. But will you be ready to accept the truth, even if it challenges everything you believe?

Features

  • Combat: Immerse yourself in battles offering an immersive or strategic experience, with the option of choosing your angle of view.
  • Menu: Enjoy an ergonomic menu that lets you navigate freely between the map, equipment and your missions.
  • Interaction: Interact with hundreds of objects, explore the world, harvest its riches and discover its secrets.
  • Dungeons: Put your wits to the test by solving puzzles to understand the world and find your way.
  • Exploration: Enjoy an immersive camera that moves closer when you walk and farther when you run, for a better gameplay experience.
  • Quests and Merchanting: Take part in quests and vary prices according to your relationship with merchants, adding a social dimension to your transactions.
  • Blacksmithing and alchemy: Master the art of crafting and alchemy to forge or craft anything you desire.
  • Exploration: Discover interactive maps and, if you find them, use them to travel quickly to the places you've discovered.
  • Unique events: Unique events linked to the calendar will be present throughout Alvara, to create a more dynamic gameplay that will have a direct impact on it.
  • Skills: Develop your character and those of your team, with your skill points.

About Early Access:
Currently, early access allows you to explore Alvara up to the Bazzya Road (end). After that, although the game is fully playable, updates have not yet been implemented. However, you should know that they are weekly, and that embarking on the Alvara adventure will keep you captivated for many hours!

Alvara

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Zerra's Adventure - Announced for 2025

by Hiddenx, Friday - October 11, 2024 17:23

The J-RPG Zerra's Adventure has been announced for 2025; the Turn Based Lovers checked it out:

Colorful Dynamic Turn-Based JRPG Zerra’s Adventures – Overview

Zerra’s Adventure, developed by Foca Productions, offers a refreshing twist on the classic turn-based RPG formula, where there’s no need to worry about random encounters. Instead, this game is all about intentional exploration, quirky humor, and dynamic combat. Traverse whimsical landscapes—from frog-filled forests to infernal deserts and spider-infested caves—each one teeming with treasures, dangers, and peculiar enemies.

In this colorful world, you’ll face an array of strange foes, including armed rabbits, giant penguins, and even hyper-muscular gym-goers. Battles are fast-paced and tactical, requiring careful use of each character’s unique abilities.

[...]

Thanks Couchpotato!

Zerra's Adventure

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development

Details

Sea of Legends - Reveal Trailer

by Hiddenx, Tuesday - October 08, 2024 20:10

Couchpotato spotted a trailer for Sea of Legends (-> Kickstarter):

Sea of Legends | Official Reveal Trailer

Sea of Legends

SP/MP: Single-player
Setting: Historical
Genre: Card-Based RPG
Platform: PC
Release: In development

Details

Wartales - Community Update 4

by Hiddenx, Tuesday - October 08, 2024 19:52

Couchpotato spotted a new update for Wartales:

Community Update 4 Out Now!

Hello Mercenaries!

It is now time for the fourth Wartales Community Update.
On top of adding a new Champion and a new place of interest, we worked hard to bring you the option of joining and leaving a coop game.

We also spent quite some time rebalancing the classes as well as certain skills to ensure a more diverse array of options when starting a fight.
We will keep close attention to your feedback on those changes, so feel free to let us know what you think in the comments or on our Social Media channels.

Now let’s have a closer look at this update in details below:

New champion and place of interest
Arthes has been expanded to the south. A new place of interest, a secret passage and a champion have been added in the new area.

It seems a monster has moved into the mountains in the south of the County. The farmers are offering a reward to anyone who can slay it.

Drop-in/Drop-out Coop
You can now join a singleplayer game and convert it into multiplayer. You also have the option to start in multiplayer and continue in singleplayer, switching seamlessly between the two modes to suit your preferences.

To Join a Singleplayer Game in Multiplayer Mode

  1. Navigate to the Multiplayer menu and select "Load Singleplayer Game."
  2. In the lobby, add player slots and invite friends to join.
  3. Once everything is set up, launch the game. It will automatically convert your save into a multiplayer session on the next save.

To Continue a Multiplayer Game as Singleplayer

  1. Load your multiplayer game to open the lobby.
  2. Remove other players from the save.
  3. Launch the game to continue in singleplayer.

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Wartales

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

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Frameland: A Binary Tale - Preview @ TBL

by Hiddenx, Monday - October 07, 2024 18:01

The Turn Based Lovers checked out Frameland: A Binary Tale:

Robots, Humans And Everything In Between in Old-School JRPG Frameland: A Binary Tale

Until now, I hadn’t encountered or heard anything about Frameland: A Binary Tale. This JRPG takes clear inspiration from the classics of the past and immerses you in a world where humanity fights for survival after an event that causes machines and robots to go rogue, taking over what remains of the planet.

You play as Ryiu, mysteriously transported to this strange land with no memory of how he got there. Alongside unexpected allies, you’ll uncover secrets about Condorra and fight to return home. The story is told through two intertwining perspectives, delivering an emotional journey filled with mystery, survival, and hope.

The gameplay revolves around turn-based combat, where timing your moves is crucial for maximum impact. Well-timed attacks and blocks can be the difference between victory and defeat, adding a layer of real-time strategy to classic RPG mechanics. Customize your characters with remnants - special artifacts that grant unique abilities—and plan your moves to exploit enemy weaknesses wisely.

With lovingly crafted pixel art, an original 16-bit soundtrack, and a tight 6-8 hours of RPG content, Frameland is a nostalgic journey packed with depth and a heartfelt story. The game launches on PC via Steam on October 30, 2024, and in the meantime, you can try the demo below, an overview, screens, and trailer.

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Thanks Couchpotato!

Frameland: A Binary Tale

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details