Voidspire Tactics - All News
January
Voidspire Tactics - Retrospective Review
October
Voidspire Tactics - Quick Review @ RPGCodex
The Codex has reviewed the tactical RPG Voidspire Tactics:
Jack Dandy’s catch-up on – Voidspire Tactics
Hi! Name’s Jack Dandy. I’m here to catch up on RPGs that received less focus and attention than they deserved. I like giving things a personal edge, so I’ll add a short developer interview to each one.
In the depths of murky 2015, an RPG by the name of Voidspire Tactics was released, to very little fanfare.
Many would blame its basic-looking graphics. Final Fantasy 6 was definitely an “influence”. Some would simply point at the release of other, more highly regarded RPGs - such as The Witcher 3 or (among fans of more obscure games) Underrail.
The game’s main draw: A combination of SRPG-level combat with Zelda-style exploration.
As the type of person who has to fill up each automap to absolute completion in any given game, this was what kept Voidspire Tactics in my sights. Usually, games with good combat end up focusing on that entirely – and vice versa with exploration. To try and achieve both in one game is quite the lofty goal.
Recently, I found the time to actually play through it, so I’ll help you catch up on the game! Skip to the end for a short interview with the developer.[...]
March
Voidspire Tactics - Review
Better late than never - I missed this game in 2015 - it's called Voidspire Tactics.
Here's a review from What They Call Games:
Voidspire Tactics - It's great and I don't even like tactics games
I'll be honest, I haven't played many strategy RPGs and I've enjoyed even fewer; it just isn't my favorite genre. And yet, thanks to its focus on exploration, unique setting, and multitude of methods to success, I very much enjoyed Voidspire Tactics. So while I may not be able to compare it to other tactics games for you, I can tell you what the game is and let you make your own conclusions. And honestly, that's how I always try to review games anyway.
Voidspire Tactics starts out with you designing and naming your four voiceless (apart from what's said via dialogue options) heroes and choosing from four different races and a variety of appearances. Each race has a small advantage in some area, but you're probably better off with a variety on your first time playing. It's cool to note that each race is decidedly different from typical fantasy-style games (no elves or dwarves); instead there are feathered lamias, faceless people who wear masks, and cat-people. The world itself also doesn't follow many of the typical clichés and reminds me of Cave Story in a lot of ways (probably because of the similarly whimsical writing style and the floating island bit).[...]
Voidspire Tactics is an indie turn-based Tactics RPG with a heavy emphasis on exploration, character progression, and highly tactical combat. Create your own deeply customizable party of Warriors, Sorcerers, and Shiftcloaks to take on the Spire!
- Open-ended exploration – traverse a nonlinear world full of secrets
- Refined tactical combat fit for beginners and veterans alike – easy to learn, hard to master
- Choose from 4 playable races, unlock up to 18 classes, learn & upgrade 100+ abilities, and equip your choice of 50+ passive abilities
- Destructible terrain and elemental interactions – flood the battlefield, then shock everyone with lightning!
- Abilities are good for more than just combat – freeze a river to cross it, or grow seeds into vines to scale mountains!
- Atypical fantasy setting – not one elf, orc or goblin in sight