Caves of Lore - All News
June
Caves of Lore - Review @ RPG Codex
The RPG Codex reviewed Caves of Lore:
RPG Codex Review: Caves of Lore
INTRODUCTION
Caves of Lore is an isometric, turn- and party-based indie RPG, with retro-pixel graphics, developed solo by Mike Robins (Codex username LoreMaster) over the course of ~6 years. You play as a shepherd who goes looking for a lost sheep in a mysterious mist, causing you to fall into the eponymous caves, which is the start of your adventure.
Caves of Lore features tactical, square-tiled combat with a party of up to 6 members. Character development is primarily skill-based, with feats available through a unique (as far as I am aware) mechanic. Exploration incorporates time through the use of a lunar system that can affect the game world. Dialogue is keyword-based, with new keywords becoming universally available as appropriate.
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CLOSING THOUGHTS AND RATING
The game closes a little abruptly, with an ending that makes it obvious a sequel is planned. I clocked in about 45 hours of playtime, a significant portion of which (probably a good 5 hours) was spent in the camp interface waiting on various moon phases. Yet the plethora of secrets, wide range of character development options, and the many areas of the game where I know there's more to discover mean I have already started a new playthrough. Needless to say I look forward to any sequels.Caves of Lore is easily my favorite RPG played this year, and ranks up in the top 20, at least, of my favorite RPGs played ever. Distinguished by its excellent exploration mechanics, Caves of Lore was a contender for Game of the Year for me even before the continuous work put in post-release by the developer. After the many bugfixes, improvements and quality-of-life additions, Caves of Lore is easily my choice for Game of the Year. It's an outstanding addition to the ranks of both the CRPG genre and the efforts of indie developers. Mike Robins aka LoreMaster deserves praise and appreciation for his work, and it is my devout hope that he will continue making CRPGs well into the future.
March
Caves of Lore - Lackblogger's Review
Lackblogger reviewed Caves of Lore.
January
Caves of Lore - Some Reviews
Unfortunately the dungeon crawler Caves of Lore is ignored by most gaming sites right now - so here are some Steam reviews:
Oldmanwithers:
Caves of Lore is a wonderful mix of idea's and systems that blend together into an incredibly engaging, if somewhat still roughly hewn, love letter to classic CRPG's while still feeling very much like it's own game.
Highly customizable character development, quick and engaging tactical turn-based combat and a world exploration mechanic that utilizes unique skills and abilities to navigate the environment and discover treasure provides a fun framework to really dig into it's many systems.
That said, the game still feels VERY much like an early access title with frequent rough-edges and technical issues to it's overall presentation (though none that have been completely game-breaking in my experience), but the developer is highly engaged in the community, listening to feedback and updating and patching the game at a pace that could only be call "fevered".
As it stands, it is a fascinating hidden gem of an RPG that will no doubt only become better and more refined as time goes on under the developer's constant refinement. If you're willing to put up with a few growing pains, I have no doubt any old school RPG enthusiast would find a lot to love about this game.
Stubbieoz:
Wow, what a gem of a game. This is indie game development at its best.
The graphics are lacking for sure but they work really well within the context of the game. There is an absolute ton of content to this game. Lots of secrets to discover and a real feeling of accomplishment when you work things out. The tactical combat is a real joy to play. You can save anytime out of combat and battles are quick.
The devs are really passionate and active in the forum. They are currently churning out patches almost every day. Which brings me to the one caveat I currently have. While the game appears to be complete, it is lacking in some tooltips and clarification on some game mechanics. But these are being addressed in the forum as they are being reported on and some early game breaking bugs have since been smashed.
Totally worth the current asking price. If you like old school rpg's with modern game mechanics you will love this.
I give this game a 4 out of 5 schooners.... along with a middy.
Eremycore:
Easily one of the best games I have played in a long time. Learning skills and abilities feels good. Each party member fills out specific roles and can be tweaked with equipment and skills. Their little bits of dialog here and there give them personality and make you care about them.
Combat is fair and pushes you to get creative with abilities while not feeling like you are forced to stick to any meta or handcuff you into playing a certain way. There may be minor UI bugs every so often but the dev is rolling out multiple updates a day at this point. They clearly care about this game and so should you.
Caves of Lore - Gameplay
Splattercatgaming checked out the dungeon crawler Caves of Lore:
Caves of Lore - Customizable Medieval Fantasy Exploration RPG
Caves of Lore - First Impressions
Kordanor checked out the dungeon crawler Caves of Lore:
Caves of Lore - Oldschool Turnbased RPG - Overview / Mechanics / First Impressions [EN] by Kordanor
Caves of Lore - Released
The retro dungeon crawler Caves of Lore has been released:
Caves of Lore
Caves of Lore is a turn-based, pixel-art, fantasy CRPG that combines elements of environmental exploration and character interaction with tactical, grid-based combat.
Features:
6 character capacity party, 65+ spells, 65+ abilities, 65+ traits, 50+ monsters, 40+ NPCs , 30+ quests, and 20+ areas to explore. Hundreds of items and tens of thousands of enchantment combinations make for all manner of powerful items.
Thanks Vanedor!
November
Caves of Lore - Announced for early 2023
The pixel art RPG Caves of Lore will be released early 2023:
Caves of Lore Introduction Trailer
Caves of Lore is a turn based, pixel art CRPG in the classic style. 6 character party, 65+ spells, 65+ abilities, 65+ traits, 50+ monsters, dozens of quests, dozens of characters and a plenty of dungeons to explore.
Information about
Caves of LoreDeveloper: Red Plume LLC
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Turn-based
Play-time: Over 60 hours
Voice-acting: Unknown
Regions & platforms
Internet
· Homepage
· Platform: PC
· Released: 2023-01-21
· Publisher: Red Plume LLC