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Jace Masula
Jadawin
Jagex
Descrition from the website:
Jagex Ltd is an independent developer and publisher of online games. We are headquartered in Cambridge, England. With 3 offices - 2 in Cambridge and 1 in London - Jagex has around 450 employees.
What does everyone do?
Roughly half our team work on providing our players with support, answering queries and assisting with disputes or lost passwords. Most of the remaining half work directly or indirectly on RuneScap....
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Jake Stephen Jackson
JBT
Jean-Sebastien Nouveau
JinxSoft
JinxSoft is a newly founded company specialized in software development for smartphones, tablets, browsers and desktops.
Initially founded in Greece, JinxSoft offices moved to United Kingdom in the fall of 2011.....
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JOL Studios
JOL Studios was founded in 2015 by Andrea D’Angelo (3D Artist), Mirco Pazzaglia (Programmer), Marco Pennacchietti (2D Artist).....
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Joshua Keith
A developer and publisher of role playing games including Knight Bewitched.....
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Joshua Missile
Artist and independent game developer, made @amberthrone , Eldritch Hunter and a few other things.
You can find me at:
Twitter - https://twitter.com/joshmissile
Email -
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Joymax Co, LTD.
Description from its website:
Beginning with the game "Final Odyssey" in January 1999, Joymax
published numerous titles for the PC platform. With its accumulated
know how and development power, Joymax continues to produce
game products for various platforms.
Joymax's first MMORPG "Silkroad Online" launched in November 2004
and has since grown to service not only Korea but over 200 international
countries.
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Juggernaut Games
Juggernaut Games is an independent game studio founded in 2011 in San Diego, California.
Prior to forming Juggernaut Games, our talented team of artists, programmers, and animators worked together extensively on the Home platform and in the video game industry in a variety of roles. We united to form Juggernaut Games because we love making games and we figured we’d love it even more if we could make our own games. Turns out we were right! The last few months of work on Star....
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Jugilus
Jugilus is an independent game developer dedicated to meshing classic gameplay with modern accessibility and features, to create a rewarding experience for all types of player.....
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Julian Gollop
I started making video games in 1982, programming and designing turn-based strategy games. My most famous game is 'X-COM: UFO Defense,' published in 1994 by MicroProse, since remade by Firaxis in 2012. In 2005 I moved to Sofia, Bulgaria and joined Ubisoft, where I worked as designer and producer on 'Ghost Recon Shadow Wars' for 3DS and as creative director for 'Assassin's Creed III: Liberation' for PS Vita. I have returned to Indie game development because of my passion for turn-based ....
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