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Are you concerned about the use of generative AI by game developers?
Yes, it will decrease the quality of games
18.95%

Yes, it will impact people's jobs / shift the industry
27.37%

Yes, but it is too early to say whether the net result will be negative
27.37%

No, it will increase the quality of games
11.58%

No, it will improve people's jobs
3.16%

No, it won't substantially change anything
3.16%

I don't have any opinion for or against it / don't know enough about generative AI to say
8.42%

Vote

February

Solasta II - Dev Update #09

by Hiddenx, Wednesday - February 19, 2025 19:24

Couchpotato spotted dev update #9 for Solasta II:

Dev Update #09 - Ready for the Demo?

Counting down the days before it arrives!

Hello there you fine folks!

The free demo is right around the corner, just a few days left! Soon, hordes of adventurers will land upon the shores of Neokos, blackening the beaches as they start slaying the local fauna for loot and XP… Wait, I'm being told we’re not developing an MMORPG - Neokos is safe, it will only be a party of four!

But I don’t know how to play D&D…
You know what? That’s fine! We all had to learn one day, and we’re here to make sure you can enjoy Solasta II whether you’re a hardcore veteran or a brand new adventurer. Even though we’re releasing a demo, it will feature illustrated tutorials when you come across new features or actions. And if you missed them or want to read them again, you can find them by pressing Escape!

[...]

Solasta II

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Balrum - 9th Birthday

by Hiddenx, Wednesday - February 19, 2025 18:10

The indie RPG Balrum is already nine years old:

A Community-Driven Legacy

It's been over nine years since Balrum launched, and the game's longevity is a testament to its dedicated community. Over the years, passionate players have contributed fan translations, expanding accessibility to players worldwide. The game's rich mechanics and tactical depth continue to attract both long-time fans and new players alike.

Balrum was our first major game, and it shaped the way we approach development. The lessons we learned in storytelling, mechanics, and engaging with our community influenced our future projects. We are proud of what Balrum has become and deeply grateful to everyone who has supported us on this journey.

As we move forward with new projects, we carry the spirit of Balrum with us—always striving to create games that challenge, inspire, and immerse players in unforgettable worlds.

Balrum: An Indie RPG Story

Balrum is an old-school, turn-based, open-world RPG with deep tactical combat. Developed by Balcony Softworks, Balrum was our first game—an ambitious and deeply immersive RPG experience that defied conventional indie development wisdom. Instead of starting small, we dove headfirst into creating a 60+ hour RPG, staying true to our passion for storytelling and game design.

The game was brought to life through a successful Kickstarter campaign, with backers supporting our vision and providing us with the means to bring Balrum to completion. Launched in 2016, the game quickly gained a loyal player base, selling over 70,000 copies since its release. It continues to resonate with RPG fans who appreciate deep gameplay, meaningful choices, and a world full of secrets to uncover.

About This Game

In Balrum, players take control of a young man whose peaceful life is suddenly interrupted by events that will change his fate forever. The game offers an expansive open world filled with quests, dungeons, and player-driven choices. Beyond traditional RPG mechanics, Balrum features deep crafting, farming, home-building, and survival mechanics, setting it apart from other titles in the genre.

Key Features:

  • Real-Time World with Turn-Based Combat – A seamless combination of real-time exploration and tactical, turn-based battles.
  • Expansive Open World – A massive world filled with dungeons, settlements, and hidden locations.
  • Class Customization – Spend learning points to create a pure class or a hybrid character build.
  • Multi-Path Storyline – An epic main quest with three distinct paths leading to the conclusion.
  • Dozens of Side Quests – A richly detailed world with countless stories waiting to be uncovered.
  • Base Building and Farming – Construct your own home and cultivate crops for long-term survival.
  • Tameable Companions – Capture and train animals to aid you in combat.
  • Deep Crafting System – Create unique weapons, armor, and magical artifacts.
  • Day/Night Cycle and Weather Effects – A dynamic world with shifting environmental conditions.
  • Survival Mechanics – Manage hunger, rest, and resources to endure the harsh world.

Balrum

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Stellar Tactics - New Patch

by Hiddenx, Tuesday - February 18, 2025 18:53

Couchpotato spotted a new Stellar Tactics patch:

Patch day

A number of fixes today including support for lower end GPUs

Work is continuing toward BETA. Meanwhile a few updates and fixes below.

This is a fairly large update as far as size goes. I had to modify a number of materials to make things work for the lower end GPU changes mentioned below.

UPDATED - On some laptops/PCs where the system GPU does not support the required graphics features (mostly Intel GPUs), the game now displays a message at the main menu explaining that an alternate renderer needs to be used. Selecting "EXIT" configures this alternate renderer and exits the game. The next time the game is launched the new settings are used which should support systems that were crashing when using grenades, certain weapon skills and when entering space. Dynamic shadows, rendered curves and SSAO are not supported by this renderer. However, the game still looks pretty good and runs well.

To be clear, this change will not impact most players using gaming PC's.

Save games are not affected by this change. For best results, use a NVidia or AMD GPU which will provide full support for all graphics functions available in the game.

  • The Steam overlay is disabled in this mode.
  • Dynamic shadows are disabled in this mode.
  • Ambient occlusion is disabled in this mode.
  • Rendered vertex curves are disabled in this mode.

I'm not sure what the impact will be on the Steam Deck. Officially I do not support the Deck at this time. I plan to do further testing as I get closer to final release.

[...]

Stellar Tactics

SP/MP: Single + MP
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

Details

Cabernet - Morality Introduction

by Hiddenx, Tuesday - February 18, 2025 18:22

Learn more about the morality in Cabernet:

Cabernet - Morality Introduction

Thanks Couchpotato!

 

Cabernet

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Buramato - Announced

by Hiddenx, Sunday - February 16, 2025 17:13

The action RPG Buramato has been announced:

BURAMATO - OFFICIAL TRAILER 2025

Explore a vast fast-paced Action RPG inspired by traditional Bornean mythology. Slay monsters with stylish combos and discover the Old Lords’ cursed lands to unravel the secrets behind your lost memory.

Thanks Couchpotato!

 

 

Buramato

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Solasta II - Dev Update #08

by Hiddenx, Saturday - February 15, 2025 12:01

Couchpotato spotted dev update #8 for Solasta II:

Dev Update #08 - Welcome to Neokos!

Come for the fresh air and magnificent view, stay because a kobold ate your papers.

Experience Solasta II on February 24th!
You were many to ask, when is the Demo! When is the Demo?! Well folks, the Solasta II Demo will be available very soon, on February 24th right on time for the Steam Next Fest! Don’t believe my words alone? Watch the video below.

[...]

 

Solasta II

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Harrowed World: Portents In Red - Announced

by Hiddenx, Thursday - February 13, 2025 19:37

The vampire game Harrowed World: Portents In Red - Modern Gothic Vampire RPG has been announced:

Harrowed World: Portents In Red

Step into a shadowy and dangerous world where you are the monster.

You’ve just experienced the passage from mortal life to vampiric undeath, left abandoned by the one responsible. Survive the treachery of your vampiric peers and choose how to align yourself as you discover the intricate web of power struggles and deadly rivalries that govern undead society.

Keep your true nature hidden from the unsuspecting mortals around you, as you tread the thin line between predator and person. The statue of the Unnamed Martyr cries red with blood while chaos erupts across the Isle of Gallow. Once the dust is settled you are tasked with investigating the mysterious portents in red.

‘Harrowed World: Portents In Red’ seamlessly combines thrilling modern combat with immersive roleplaying mechanics, putting an emphasis on story and atmosphere. Unleash Your Inner Vampire in this ultimate modern gothic RPG experience.

Danger is everywhere, and trust is a rare commodity. Choose your allies and enemies well.

Good luck, vampire.

Features:

  • Unleash your inner vampire with the detailed character creation system.
  • Explore the darkly vibrant open world island map.
  • Satisfy your need for blood by feeding on the human inhabitants.
  • Employ supernatural powers to manipulate, control or harm those around you.
  • Experience the immersive story and atmosphere with a mix of dark gothic and modern styling.
  • Discover the various vampiric factions and choose your allegiance.
  • Complete varied tasks designed to cater for different gameplay styles and encourage replayability.
  • Gain XP from finishing tasks, rather than kill count.
  • Pick dialogue choices with the potential to change the outcome of a task or alter your reputation with a particular faction.

[...]

Thanks Couchpotato!

Harrowed World: Portents In Red

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Shujinkou - Released

by Hiddenx, Thursday - February 13, 2025 17:47

The Language Learning RPG Shujinkou has been released:

Shujinkou - Language Learning Overview Trailer

Learn one of the world's hardest languages while immersed in this JRPG adventure. Shujinkou is a story-driven, turn-based dungeon crawler that provides players with the opportunity to learn Japanese. Play as Shu, Jin, and Kou as you try to save the world from the Akuma!

Shujinkou

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Shujinkou - Review @ RPGFan

by Hiddenx, Wednesday - February 12, 2025 18:56

RPGFan reviewed Shujinkou:

Shujinkou Review

In an interview with Game*Spark News, Shujinkou director Julian Rice expressed his desire to create a first-person dungeon crawler (DRPG) in the vein of Etrian Odyssey. With so few games like this in the current landscape, I was eager to try it before release.

From the outset, Shujinkou wears its Etrian Odyssey inspiration proudly. After a brief ten-minute introduction, the game throws you into the first dungeon - a forest reminiscent of the classic First Stratums from that series. Even early on, it’s clear that the genre’s best elements are completely intact in this game. Shortcuts feel just as rewarding as ever, and the incredibly dangerous FOEs (an EO acronym for powerful mini-bosses), called Yajuu here, are omnipresent. In fact, the game introduces you to them as early as the second floor. Throughout my playthrough, I found it deeply impressive how enjoyable each labyrinth is to explore. The dungeon design is a true masterclass, and if you’re craving that addictive DRPG experience, Shujinkou delivers with flying colors.

[...]

Suffice it to say, Shujinkou is one of the most ambitious indie games I’ve ever played. It not only satisfies the DRPG craving, but also rivals the industry and genre giants in delivering a complete experience. Whether you’re a longtime fan of the genre or just curious to try something new, this is the one.

Score: 95/100

Thanks Couchpotato!

Shujinkou

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Dungeonfell - Release Date: February 21

by Hiddenx, Wednesday - February 12, 2025 18:51

The roguelite Dungeonfell will be released on February 21:

Dungeonfell runs on Steam Deck!

Playing Dungeonfell at the office

Hi all,

We wanted to post this video to give you a heads up that on launch you can explore the lands of Dungeonfell on Steam Deck.

This is one of our community testers playing an early build, and we've got lots more coming in the build up to launch.

Welcome to Dungeonfell,
A tactical turn-based Roguelite. Take on the terrors of the Dungeon with a team of Delvers – adventurers that attempt to discover the Dungeon’s mysteries, hold back the spreading corruption, and collect chapter resources to unlock their own special abilities.

EXPLORE
Explore the lands of Dungeonfell hopping through Balthazar’s mysterious portal. Your team of Delvers aim to make their way through to the Dungeon’s core.

BATTLE
Each Dungeon comes with its own set of Monsters, Elites, and Bosses for you to overcome. You’ll have to learn their move sets, tactically pick them apart, and use your Delvers to the fullest if you want to come out on top.

UNLOCK
If you return victorious, use your hard-earned loot to unlock new Relics, that can be found in the Dungeon, as well as upgrade your Delvers and Spells. These powers will be necessary for your teams of Delvers to make it back in one piece.

Will you be able to uncover the source of the Corruption, or will you end up as another relic of the Dungeon?

Thanks Couchpotato!

 

Dungeonfell

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: In development

Details

Wizardry Variants Daphne - Announced for Steam

by Hiddenx, Tuesday - February 11, 2025 20:02

RPG Site reports that the mobile game Wizardry Variants Daphne will get a Steam release:

Wizardry Variants Daphne PC Steam version to support landscape mode, controller support, and account linking

Wizardry Variants Daphne from developer Studio 2Pro and publisher Drecom launched on iOS and Android a few months ago in October and it will be arriving on Steam soon. You can now wishlist it on Steam as well with the store page now live.

Alongside the Steam store page for Wizardry Variants Daphne going live, it has been confirmed that the PC version will support landscape mode at 1080p (support for other resolutions is unclear), controller support, and the ability to link account with the mobile release to carry over date. Wizardry Variants Daphne on Steam will also have support for Simplified and Traditional Chinese language options.

[...]

Thanks Couchpotato!

Wizardry Variants Daphne

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

The Directorate: Novitiate - Announced

by Hiddenx, Monday - February 10, 2025 20:15

The shooter RPG The Directorate: Novitiate has been announced:

The Directorate: Novitiate – Official Reveal Trailer

Thanks Farflame!

The Directorate: Novitiate

SP/MP: Single-player
Setting: Fantasy
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

Pathbreakers: Roaming Blades - Devlog #1

by Hiddenx, Monday - February 10, 2025 19:05

Couchpotato spotted a devlog for Pathbreakers: Roaming Blades:

Devlog #1 - Introducing the Mercenaries

Greetings Mercenaries!

The Pathbreakers: Roaming Blades staff is excited to present our first devlog! After an extensive design period, we’re ready to show our community, step by step, the various elements that compose the world of Pathbreakers.
Today, we are introducing you to one of the core aspects of our project: the Mercenaries.

Who are the Mercenaries?
Mercenaries are playable characters in Pathbreakers: Roaming Blades. They can be recruited to become members of your party and accompany you throughout your adventure in the Stormtossed Isle.
You will be able to recruit Mercenaries at any local tavern. Once recruited, they will join your group and have up to two starter “traits”, which can be either positive or negative. As the name suggests, traits are attributes that characterize the Mercenary, making them unique from one another. They are tied to their class and can be modified by visiting a Trainer Building.
Completing dungeons and exploring the world of Pathbreakers: Roaming Blades will allow you to unlock more powerful traits. But beware: every Mercenary can have a maximum of four traits, so choose your cohorts wisely.

For new recruits, regardless of their level when you recruit them, you’ll be able to allocate their stats and skills from level 1, just the way you want. Other than being more expensive, there is no negative for recruiting a high-level unit, since they won’t start with preallocated attributes you might find suboptimal.
New units will start with randomized 'starter traits' and gear, so even though they all have the same potential, they might have some extra advantages.

[...]

Pathbreakers: Roaming Blades

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Singing they Pass - Preview

by Hiddenx, Monday - February 10, 2025 18:40

The Turn Based Lovers checked out the strategy RPG Singing they Pass:

Singing They Pass – A Tactical Story-Driven RPG of Survival and Consequences – Overview

War leaves scars that only those who endure it can truly understand. Singing They Pass, the upcoming Story-Driven Tactical RPG from Roguehaven, offers a unique take on war stories—this time from the perspective of a defeated imperial squad rather than the usual band of rebels. Stranded deep behind enemy lines, these surviving soldiers must fight, scavenge, and strategize their way home. After playing the demo, here’s what I can share about the game.

A Desperate Struggle for Survival
The war is seemingly over. The rebels have won, the emperor is dead, and The Sparrows, an imperial regiment, is shattered—starving, isolated, and uncertain of their fate. Trapped in hostile territory, their only goal is survival. The game’s narrative unfolds dynamically, adapting to the group’s choices as they navigate the treacherous landscape. Every destination and objective alters the story, making each playthrough different and enhancing replayability.

[...]

Thanks Couchpotato!

Singing they Pass

SP/MP: Single-player
Setting: Modern
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Silence of the Siren - Preview

by Hiddenx, Monday - February 10, 2025 18:25

The Turn Based Lovers checked out the strategy RPG Silence of the Siren:

Sci-Fi Heroes Of Might And Magic-Inspired Silence Of The Siren Is Getting Better With a Major Update

Currently available in Early Access since September 2024, Silence of the Siren is a promising Strategy RPG heavily inspired by Heroes of Might and Magic, but with a full sci-fi twist. A few days ago, the title developed by Oxymoron Games received a major update called the Winter Planetary Update, packed with new content.

The Winter Planetary Update marks the second major update from the Winter roadmap. This release introduces new maps, units, and gameplay improvements while the development team continues refining the UNSS faction for the upcoming expansion. Players can explore the updated roadmap here.

The update, delivers a wealth of fresh content. A brand-new planet has been added to Skirmish mode, featuring three large maps and a vibrant Crystal biome. The core gameplay theme revolves around gates and keys, introducing up to eight distinct gate-key generator pairs. One of these maps includes a new victory condition, requiring players to hold a base for a designated time.

[...]

Thanks Couchpotato!

Silence of the Siren

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Songs of Silence - The Lighteaters DLC

by Hiddenx, Sunday - February 09, 2025 10:54

The strategy RPG Songs of Silence will ge a new DLC called The Lighteaters:

Announcing the Lighteaters DLC Coming Feb. 20th!

Greetings Commanders!

From the deepest parts of the Silence, a new faction approaches ...

Songs of Silence DLC: Lighteaters

More details will follow, but for now we'll focus on 3 key informations:

  • This DLC will provide a new faction for Skirmish (single- & multiplayer)
  • A Closed Beta will run next week to get your first impressions + feedback. Sign up HERE!
  • The DLC release will happen with Update 1.2, bringing free game content and improvements!

See you on the battlefield!

Cheers,
The Chimera Team

Thanks Couchpotato!

Songs of Silence

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Archaelund - Next Update

by Hiddenx, Sunday - February 09, 2025 10:47

A new update is planned for Archaelund:

A few details about next update

Just a brief post to let you know what to expect, and when!

Hello everyone!

In my last news post back in december I estimated update 0.8.3 would be released in late February at the earliest, and things are going as expected. All the new scenery is 95% ready (and that has been a huge amount of work). Coding required for this update is nearly done as well, including the QoL improvements, new level cap and other stuff.

What remains to be done, then? writing dialogues, journal entries, planning and rigging encounters, and also implementing a few new effects and powers is, roughly, halfway done. Then doing internal testing of it all, and doing a full revision and adjustment of the new stuff. If nothing weird happens, a Beta will be out by late february or early march. If there's a delay, it shouldn't be significant.

Here is a provisional list of what will be included in 0.8.3.

  • New outdoor region, plus several dungeons.
  • Level cap raised to 6, new Rank III spells added.
  • Balance adjustment: Characters gain 2 Skill Points at level 1 of any Career, be it at character creation or when a new Career is entered. The points are gained retroactively.
  • You can now redistribute your companions' skill points once.
  • A single Potion of Deep Breath now affects your whole party when consumed. The alchemy ingredients for producing it have been updated.
  • Added an option to order your party inventory and stash by item type.
  • Quests can now be filtered/searched by text.
  • Hotbuttons can now be correctly used during combat with keys 0-9.
  • You can now press 'Y' to delay your combat turn(can be remapped to any key).
  • Added a new option to set more exact framerate limits in Settings.

This only includes the main items on the list, because a dozen bugfixes have been included, as well as many minor balance adjustments.

It's important to remember that I take my time when writing, and I often rewrite dialogues or entire quests from scratch. That's why there's a little uncertainty in how long it'll take.

Can't wait to release all the cool new stuff. See you in the forums!

--
David

Thanks Couchpotato!

Archaelund

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Nightborn - Announced

by Hiddenx, Sunday - February 09, 2025 10:10

The Vampire RPG Nightborn has been announced:

Nightborn

Fight, sneak, or charm your way through a gothic modern New Orleans as a Vampire detective of your creation. Unravel a vast centuries-old conspiracy involving Vampire factions, Werewolves, and far stranger horrors. Try to survive as a Nightborn without losing yourself to madness or damnation.

Thanks Couchpotato!

 

Nightborn

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Astral Throne - Released

by Hiddenx, Saturday - February 08, 2025 10:09

The tactical RPG Astral Throne has been released:

Astral Throne

Experience a new twist on a familiar genre

Embark on an enigmatic journey in Astral Throne, a captivating blend of retro-style turn-based strategy and roguelike adventure. Navigate a once-prosperous land cloaked in a memory-stealing fog from a fallen star.

Fight through a series of tightly designed hand-crafted combat encounters while building a formidable army through Roguelite-style level-ups and loot. Synergize your party’s classes, equipment, weapons, and skills in various ways - all while experiencing a mysterious story that changes depending on who you recruit and choices you make.

Turn Based Strategy

  • Astral Throne is a unique blend of Roguelike, Strategy, and RPG
  • Strategize around weapon and magic triangles, stat and experience distribution, and permadeath
  • Encounters are handcrafted to retain the tight design of a strategic experience
  • However, there are pockets of variance through enemy spawns, recruitable characters, loot, and the layout of an ever-changing overworld
  • Small choices can lead to vastly different outcomes every run

Build Your Team

  • Flexibly customize your party, which can change drastically between runs
  • Each playthrough presents numerous opportunities to change your characters' builds in diverse ways
  • Synergize classes, skills, and ability-granting equipment
  • Choose your path through a procedurally generated overworld map and which objectives you accomplish

React and Synergize

  • Collect weapons, items, and team-affecting relics that can change every run
  • Unlock and recruit characters, heroes, and leaders that offer diverse experiences
  • Replay with a multitude of difficulty modifiers that put your skills to the test
  • Menus are snappy and responsive, and a deep tooltip system offers extensive clarity of information

Uncover the Mistery

  • Explore a once-prosperous realm shrouded in memory-stealing Stardust
  • Each hero has unique character traits and stories that blend to create a compelling world
  • The story of each run changes depending on who you've recruited into your party
  • Even the music adapts to your actions in encounters and the world map
  • Reveal the truth of a mysterious plot over the course of multiple runs

Astral Throne

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: Released

Details

Shujinkou - Interview

by Hiddenx, Friday - February 07, 2025 18:43

RPGamer interviewed Director Julian Rice about Shujinkou:

Shujinkou Interview

Rice Games’s Shujinkou is a dungeon-crawling RPG that sees three protagonists — Shu, Jin, and Kou — banding together to take on the Akuma, language-devouring monsters that terrorize the land. Shujinkou offers a vast world, two-arc story campaign, sixteen different labyrinthine dungeons to traverse, and an optional language-learning element across its gameplay. Ahead of its release later this month, RPGamer was given the chance to ask director Julian Rice about the game’s features and development.

Jordan McClain (RPGamer): What inspired you to make Shujinkou, and where did you draw inspiration from?

Julian Rice (Rice Games Inc): The inspiration for Shujinkou started with the word itself — Shujinkou (主人公) in Japanese means “main protagonist.” Growing up, I spent time in both the USA and Asia, particularly Taiwan and Hong Kong, and my mother is Taiwanese. When I first started learning Japanese in high school, I would break down each kanji character and compare it to my somewhat limited knowledge of Chinese (Mandarin). When I came across the word shujinkou, I had a eureka moment—like almost every other word, each kanji within the word had its own distinct meaning. That sparked the idea of creating three characters—Shu, Jin, and Kou—each with unique personalities inspired by their respective kanji. In the early days, I imagined them sailing the seas, riding airships, and embarking on grand adventures to save the world from looming threats.

Six years ago, I didn’t yet know how to make a full-fledged game, so I started by following YouTube tutorials to create a simple platformer. But deep down, I knew that wasn’t the game I truly wanted to make. On top of that, the art team I had assembled wasn’t specialized in a style that suited a platformer. So I decided to pivot toward a genre I’ve always loved — dungeon-crawling RPGs — and that’s how Shujinkou really started taking shape.

[...]

Thanks Couchpotato!

Shujinkou

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released

Details

Stellar Tactics - Version 0.728

by Hiddenx, Friday - February 07, 2025 18:36

Couchpotato spotted the patch notes for Stellar Tactics version 0.728.

Stellar Tactics

SP/MP: Single + MP
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development

Details

Sector Unknown - New Trailer

by Hiddenx, Monday - February 03, 2025 17:22

Couchpotato spotted a new trailer and devlog for the Sci-fi RPG Sector Unknown:

Sector Unknown - Trailer (Updated) - A Sci-Fi RPG

[...]

The Setting

As humanity expanded into the cosmos, the narrative of "Sector Unknown" unfolded in a clandestine sector comprising three primary star systems—Xiphos (XPH-6430), Svion (SVN-8912), and Fivo (FIV-6789)—along with several minor ones. These systems were home to the planets Maku, Nabi, Sjo, Eremtera, and Helfyr (more devlogs to come on each of these planets).

For decades, Star Frontier, a colossal trading entity reminiscent of the historical East India Company, attempted to ruthlessly exploit these planets. Operating with impunity due to the sector's erasure from all official star maps, Star Frontier unrelentingly expanded into the sector, unhindered by governmental oversight.

However, after years of over-extension, failing outposts, logistical nightmares, rampant corruption, piracy, and crippling financial losses, a fierce power struggle erupted within Star Frontier's boardrooms, light-years away. This conflict precipitated a sudden and hasty withdrawal from the sector, leaving workers, executives, and soldiers stranded on harsh, unforgiving planets, struggling to survive in a rapidly deteriorating and lawless environment.

[...]

Sector Unknown

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Revenge of the Firstborn - Announced

by Hiddenx, Sunday - February 02, 2025 17:03

The indie RPG Revenge of the Firstborn has been announced:

Revenge of the Firstborn announcement trailer

Revenge of the Firstborn is a story-rich, turn-based RPG, based on the classic 3.5 SRD ruleset. Discover the origin of the Firstborn and determine whether they pose a threat too great to be released or whether they are your path to power. Whatever path you chose, the world will never be the same.

Thanks Couchpotato!

Revenge of the Firstborn

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Monomyth - Update News

by Hiddenx, Sunday - February 02, 2025 16:44

Monomyth is getting an update:

Quick note about the coming update

Hi, dungeon-crawling fans!

As you have probably already noticed the patch announced for January will be a little late.
Unfortunately, I got bogged down in some administrative work recently, which cost me more time than I expected. Nevertheless, good progress has been made!

The detail pass for the new mines is almost done and I can already say that the final performance will be significantly better than in the original version. Style-wise the new area is also a fair bit more recognizable. The flow of the level has also been improved massively, making it properly navigatable.

Some things are still missing, most notably two major quests, some scripts, and the soundscape. Itemization has been planned out in detail but needs to be realized (i.e. some items still have to be placed). Here are some impressions from the environment:

[...]

All in all, I hope it won't take much longer than 2-3 weeks.
Just wanted to keep you up to date. I will create another dev diary in the near future.
Until then!

Best wishes,
Michael

Thanks Henriquejr!

Monomyth

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

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January

Umbra - The Last Summoner - Released

by Hiddenx, Friday - January 31, 2025 11:47

Umbra - The Last Summoner has been released - here's some gameplay:

Umbra: The Last Summoner | GamePlay PC

Umbra - The Last Summoner

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Whispers of the Eyeless - Early Access Release

by Hiddenx, Thursday - January 30, 2025 16:56

The strategy RPG Whispers of the Eyeless has been released into Early Access:

WHISPERS OF THE EYELESS | My first game is here!

Whispers of the Eyeless

SP/MP: Unknown
Setting: Unknown
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Solasta II - The Rogue Class

by Hiddenx, Wednesday - January 29, 2025 17:26

Learn more about the rogue class of Solasta II:

Dev Update #06 - Class Spotlight: The Rogue

The first one who says Rouge gets a stabbing.

Hello there fine folks,

Who here loves playing Rogues? Fail their Stealth roll at the worst time? Fumble their Sleight of Hand check putting themselves in a very awkward situation? No one? Okay maybe I’m not selling the class very well. For every Rogue out there low rolling on their Sneak Attack damage, there’s another throwing a bucket of dice thanks to a crit (more. MORE!) - and good lord does that feel good, am I right fellow dice goblins? No, just me?

They see me stabbin'
If there is one thing the Rogue is known for, it’s their signature Sneak Attack. As long as you have advantage on your attack or a (still very much conscious) friend nearby, you’re doing damage baby! Roll them damage dice! 

The Rogue is also a slippery fellow with Cunning Action, which makes them one of the rare classes who can attack and get out in the same turn without getting slapped back. If that doesn’t sound fair, it’s because it isn’t - fighting fair is for LOSERS. 

[...]

Thanks Couchpotato!

Solasta II

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Dying Light: The Beast - 10th Anniversary Q&A

by Hiddenx, Wednesday - January 29, 2025 17:09

Couchpotato spotted a Dying Light 10th Anniversary Q&A on Wccftech.

Dying Light: The Beast

SP/MP: Single + MP
Setting: Apocalypse
Genre: Action-RPG
Platform: PC
Release: In development

Details

Pathfinder: The Dragon's Demand - Kickstarter Update 14

by Hiddenx, Wednesday - January 29, 2025 17:06

Couchpotato spotted Kickstarter update 14 for Pathfinder: The Dragon's Demand:

Update 14: Development News and Stretch Goal Poll

Greetings Demanders!

We’ve been running a poll on our Discord to see which Kickstarter stretch goal backers are most interested in getting next. So far, the Temple of the Dark Tapestry DLC has taken the lead, with Crafting not far behind. Note that basic Crafting will already be in the base game, including crafting quick items like bombs, elixirs, oils, and poisons, while the Crafting stretch goal expands this to include magical item crafting (including potions, scrolls, and runes), snares, and ammunition. This is your opportunity to let us know what you want, so be sure to cast your vote in the #official-polls channel! https://discord.gg/9vySKnBNSS

We’ve been hard at work fleshing out two of our most important gameplay systems from their prototypes: our 3D grid system and swappable armour system. Our new automated grid tool is now able to chop up an area into grid cubes using a complex set of instructions for determining what’s walkable, climbable, etc. and store information for factors that impact movement (ex: difficult terrain). Next up is implementing dynamic grid cubes for things like summoning a Wall of Stone, which could either block characters or be climbed.

The swappable armour system is actually part of a broader character body system for all kinds of wearable equipment, where we can change bodies between medium and buff versions, swap heads and hairstyles, hide body parts, and transfer character poses. We haven’t decided if we’ll show very small equipment like rings and necklaces because they’ll likely be hard to see and so not worth the implementation time, but if you have an opinion on that, feel free to let us know on Discord! Up next will be taking an armour set across multiple ancestries and genders, where it’ll need to be manually adjusted to fit the different body proportions.

Regarding our coins, there was a delay at the mint towards the end of last year, so production has only gotten in gear in January. The order has been placed for thousands of copper blanks needed for the copper and plated coins (that have copper cores), and silver blanks. Our coin designs and their 3D coin digital files were all finalized before the campaign, so those will soon be made into the dies used to strike the coins.

Lastly, our character artists have been busy making more characters and monsters, including the druid Azmur Kell and the Grioth Fighter (with a voidglass sword that appears glassy ingame). 

Philip, our art director, also finished the printable STL version of the Grioth Fighter and is busy printing it now. It’s a Large size creature, and as you can see from the shot below comparing it to the regular Grioth, it’s a hulking monster!!

Pathfinder: The Dragon's Demand

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details