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Voidspire Tactics - Quick Review @ RPGCodex

by Hiddenx, 2016-10-15 08:55:35

The Codex has reviewed the tactical RPG Voidspire Tactics:

Jack Dandy’s catch-up on – Voidspire Tactics

Hi! Name’s Jack Dandy. I’m here to catch up on RPGs that received less focus and attention than they deserved. I like giving things a personal edge, so I’ll add a short developer interview to each one.

In the depths of murky 2015, an RPG by the name of Voidspire Tactics was released, to very little fanfare.

Many would blame its basic-looking graphics. Final Fantasy 6 was definitely an “influence”. Some would simply point at the release of other, more highly regarded RPGs - such as The Witcher 3 or (among fans of more obscure games) Underrail.

The game’s main draw: A combination of SRPG-level combat with Zelda-style exploration.

As the type of person who has to fill up each automap to absolute completion in any given game, this was what kept Voidspire Tactics in my sights. Usually, games with good combat end up focusing on that entirely – and vice versa with exploration. To try and achieve both in one game is quite the lofty goal.

Recently, I found the time to actually play through it, so I’ll help you catch up on the game! Skip to the end for a short interview with the developer.

[...]

Information about

Voidspire Tactics

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released


Details