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Unsung Story - February Update

by Myrthos, 2020-02-04 15:38:37

In this update for Unsung Story, we get to know about the progress, the new UI and an update of a new mission, accompanied by some new screenshots.

There was so much progress in January, that I honestly find it difficult today to summarize everything in this update.

  • 3 Missions are now at the "final polish" stage. The other 4 missions in Chapter 1 are playable and have finished geometry, but they need their lighting, skybox, and environment effects finished.
  • We finished implementing an all new User Interface including dialog, unit placement, movement, and targeting.
  • We completed an initial layout for the a couple of the Chapter 1 cutscene locations and the Player Hub. This week the team will be putting together reference and sketches for some of the details, and then we'll hand those off to get concepted.
  • In preparation for the Player Hub, we have been wireframing and building out the various functional screens for that location including Recruiting, Quest board, Shop, and more.
  • We started overhauling the look of characters and their job outfits to match the more sophisticated look of the missions. All of the character and monster designs will remain similar to their concepts, but a lot of the proportions and details are being tweaked. The plan is finish the Human Male with 2 job outfits, and once we're comfortable with the results, we will start rigging and animating.
  • We have also started organizing the Steam page for Unsung, which is nearly ready to launch. We are just updating screenshots and creating a short trailer (which is required).

Then there is this video showing the new UI.

Information about

Unsung Story

SP/MP: Single + MP
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development


Details