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Stellar Tactics - Preview @ B3

by Myrthos, 2017-10-23 12:23:54

Big Boss Batlle has previewed the space RPG Stellar Tactics and found it to be extremely fun and intriguing.

While I will continually have to be extremely careful to not spoil anything, once you deal with the complexities and problems on your initial ship, the action moves to an entirely different place for your squad-based, multiple-area combat. Hint: it is very much like a dungeon crawler. Yes, in a space game. Yes, the way it has been done, it fits into the lore and narrative absolutely perfectly.

By look and feel, comparisons will naturally be made to the original first two Fallouts as well as Jagged Alliance. This is an old-school, party-based, leveling-up, weapon-swapping RPG – just like the good ole days. What Stellar Tactics is going to accomplish though, will dwarf those three games in scope and scale. All of the old, cool, established components are there as well: needing initiative for combat; specific combat order; kneeling and standing; limited action points; use of cover; weapon experience gained through usage; both single and group movement abilities; etc. Especially interesting is the fact that you (and your enemies) can fine tune your aim to specific body parts. It is certainly an odd feeling playing a brand new, rather early in development game – while feeling nostalgic at the same time.

Information about

Stellar Tactics

SP/MP: Single + MP
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development


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