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Stellar Tactics - Patch 0.094

by Hiddenx, 2017-07-30 09:12:31

Stellar Tactics got a new movement system:

Updated movement system - Patch 0.094

Another update - this time the game movement system has been completely revised. The old system was written a long time ago and I've never been happy with it. I've been tinkering with this new system for a while now and decided to release it.

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The old system had quite a few problems:

  • The team did not move as a squad and this caused problems when entering combat. Specifically you had to burn a lot of AP to get into position
  • Squad facing was not available. You had to use additional AP to rotate them into position after arriving at your destination.
  • In single movement mode you could not select another team member and move them while the last character was moving to a position.
  • Single movement did not allow you to set a destination facing.

The new system:

  • You can now move as a squad and arrive at your destination in formation.
  • Team members no longer lag behind
  • You can set the direction your squad will face when they reach their destination by dragging the mouse while the right mouse button is held down.
  • In combat you can now set a facing when moving team members. When they arrive at their destination, they will rotate to face the selected direction set by the movement cursor.
  • Team members can move independently when out of combat in single movement mode. You can select a destination for a team member and then select another team member and move them simultaneously.
  • Single/Group mode can be toggled using the [SPACE BAR] when out of combat. In combat, the [SPACE BAR] ends the selected team members turn as it always has.
  • Movement speed has been improved
  • You can zoom out a bit further now

I think overall, this is a much better system and gives you flexibility, alleviating wasted AP when entering combat. I have future plans for additional quality of life improvements like box selection and formations.

A few additional bug fixes:
FIXED: A long standing bug where some armor would not display on your team members. Remove the armor and re-equip it to display the correct armor graphic.
FIXED: Phestus could end up in a state where he would not load his inventory when trading with him.
FIXED: Animation transitions into combat and from idle to attack.

I hope you will give the new system a try and post feedback on the forums. Thanks as always for supporting Stellar Tactics!

Information about

Stellar Tactics

SP/MP: Single + MP
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: In development


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