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RPGWatch Feature - Aeon of Sands Indie Showcase Interview

by Myrthos, 2019-03-26 21:41:50

Forgottenlor chatted with the developers of Aeons of Sands: The Trail, for the Indie Showcase series of interviews.

RPGWatch: Tell us a little about your background and experience?

Florian is a Software Architect and Software Developer and responsible for technical direction, game-mechanics and programming.

I (Marco) am a draftsman and illustrator by trade and a social narrative artist; I'm responsible for game direction, story, visuals, testing and audio editing.

RPGWatch: How long did it take you to develop your game?

6.5 years, and we're still going, with post-release support.

Concept and engine prototyping from 2012 to 2014, plus six months for the first draft of the game's story (the bulk was more than 80,000 words, and it grew ever since).Then 3 years of production: all the graphics and mechanics, and a lot of testing and polishing.

Information about

Aeon of Sands

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: Unknown
Release: Released


Details