Your donations keep RPGWatch running!
Box Art

Exoplanet: First Contact - Build 0.33

by Myrthos, 2019-06-24 10:13:59

A new build for Exoplanet: First Contact is available, with an updated roadmap and the following additions and modifications:

Just as I mentioned in the previous update, :dwYellowStar: means community choice, alterations made with your feedback.

WORLD

  • added more details to cliffs to the east and southeast from Anomaly Lake :dwYellowStar:
  • added Training Grounds
  • added Farmer's Cave
  • added Guard Tower
  • added Electrical Substation
  • detailed the cave where looters who robbed Jack are hiding
  • improved snipers' nests at Cutthroat Pass :dwYellowStar:

ENVIRONMENT

  • added new furniture for Outcast Camp made from scrap metal

NPCs
  • brand new Big Hat appearance

ENGINE

  • improved framerate
  • improved loading speed
  • fixed bugs with shadow resolution reset bug, that could cause performance drop :dwYellowStar:
  • fixed stretched textures on some GPUs
  • bug fixes and optimization

SCRIPTING

  • improved algorithms of interaction with in-game objects
  • expanded functionality of scripting and dialogue systems in preparation for future quests
  • fixed a bug that caused sound of hitting antigravium crystal with the pickaxe to play after Jack already stopped mining

Information about

Exoplanet: First Contact

SP/MP: Single-player
Setting: Technofantasy
Genre: Action-RPG
Platform: PC
Release: In development


Details