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Depth of Extinction - Build 38

by Hiddenx, 2018-01-31 20:57:28

Learn more about Depth of Destinction's character classes, UI and balancing in the following DevLog:

Build 38 - Character Classes, UI and Balancing

Depth of Extinction First Access » Devlog

It’s been in the works for a few months now, but the Character Class update is finally here! We wrote down some details about it and covered the initial five classes in this blog post. We’ve also brushed up the UI again for this build, as our artist Sebastien (@vakerics) has done some spiffy new icons for the character and weapon classes, plus for icons that are used in other places in the UI. This Build was pretty complex, as you can tell by the version number, as we did 7 revisions to the initial Build 38. I think that is our most ever.

Unfortunately, this update resets save data but we think it’s worth it to start over and experience the new classes! Read on for all the details

First, let’s talk about the skills that can be unlocked in these five new classes first. Each class has 3 skills that can be unlocked when the stat value for the class is upgraded to a particular level.

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Information about

Depth of Extinction

SP/MP: Single-player
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: Released


Details