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Age of Decadence - Final Update
by Hiddenx, 2017-03-23 20:44:20
Age of Decadence gets all improvements that were developed for the spin-off Dungeon Rats:
The Final Update
This update transfers all applicable changes and improvements from Dungeon Rats, our combat-focused, party-based spin-off set the AoD world.
While the changes are too numerous (and in many cases too minor) to list, here is an overview:
- Overhead combat info
- New passive for axes
- Mouse cursor shows enemies' HPs
- Expanded info on weapon types
- THC, CS and ADC stats on area of effect attacks.
- Tweaked CS formula for aimed strikes.
- Ranged weapons use Perception for aimed: arms and legs attacks
- Whirldwind effect for daggers, swords and 1h spears is bleeding instead of knockdown; higher chance to score.
- Bombs: increased damage and vsDR bonus; the center of explosion does more damage and increases critical strike chance by 50% (goes down with every tile). CON is more effective. 25 + Center of Explosion Bonus - (Victim CON-6) x25; better visuals and sound.
- The Crafting screen now separates schematics by weapon type and armor material and orders them alphabetically.
- You can now select techniques without the required materials, to preview the bonuses.
No further content or mechanics updates are planned at this point. All translations are now up to-date as well. We'd like to thank you for your support and willingness to try different games.
While our next full-scale RPG is still in the early stages, your feedback will be more than welcome:
-> Design updates, concept art, screen mockups, etc.
Thanks Pladio!
Information about
Age of DecadenceSP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released