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September

Starpoint Gemini 3 - Available in Early Access

by Myrthos, Thursday - September 05, 2019 18:41

Starpoint Gemini 3 is now available in Early Access on Steam and GOG.

Why Early Access?

“Starpoint Gemini 3 has reached a stage in which we'd love to get players involved. There's a lot You can do in the game and a lot more is on the way, but what we're really looking forward to is Your Feedback, with a capital F. Our previous successful endeavors in Early Access have shown us just how crucial that is to create, not a good game, but a great one. We'd like to invite everyone to join us in this.”

Approximately how long will this game be in Early Access?

“Starpoint Gemini 3 is far from finished. The core is definitely here, but that will also require more polish. We envision that the minimum we'll spend in Early Access is 12 months. We'll keep everyone up-to-date on the discussion forums and through announcements.”

How is the full version planned to differ from the Early Access version?

“The essential features and a base layer of assets is already here. What is further on the menu is the rest of the gameplay features (the skill system and crafting are NOT yet implemented), possibly adding some following Your feedback, and of course the remainder of the planned assets (models, visual and sound effects...). These too can include some additions based on Your feedback. One of the larger „chunks“ that's missing is a big portion of the game world. The initial Early Access build features roughly one third of the entire game world, so this is one of the areas of the game that will be expanded significantly during our time in Early Access.”

What is the current state of the Early Access version?

“The initial Early Access build has the core mechanics in place: flying, upgrading your ship, combat, some base missions, trading, mining, scavenging, a tutorial and several of the storyline missions as well. Roughly one third of the game world is already here, though a lot more content will be added to the current in-game sectors over time.”

Will the game be priced differently during and after Early Access?

“Yes. The game's lowest price will be on entering Early Access and the price will go up over the course of Early Access. We will announce all price changes well in advance on the discussion boards.”

How are you planning on involving the Community in your development process?

“We encourage everyone to join the discussions on the forums here. If Discord is more your thing, then you can join the public channel (linked below). We're monitoring both as best as we can, and we'll answer any question You might have as soon as possible. We can't wait to hear from You!”

Starpoint Gemini 3

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

RPGWatch @ Gamescom - Legend of Keepers Preview

by Myrthos, Thursday - September 05, 2019 15:24

The roguelike Legend of Keepers is a mixture between games like Darkest Dungeon and Dungeon Keeper. Your goal in the game as dungeon keeper, is to prevent the heroes to reach the treasures, by setting traps and throwing monsters at them. The game was shown to me at Gamescom and I penned down what I learned.

The mechanics of the game are split in two parts. First is the dungeon part, where the combat takes place and the second part is an agenda where you have to select tasks you need to accomplish each week. This agenda will allow you to select tasks like, upgrading your monsters, buying new monsters, upgrading traps, sending your monsters out for some plundering, dealing with the heroes or a random event. One of those random events is that you have to deal with an employee strike, where the monsters don't want to work anymore and you have to decide whether you will ignore them or will increase their wages. If you ignore them they will leave and you will have to wait for several weeks before a batch of monsters is available again. Another example that was given was that you are offered meat for a lower price. Accepting that one will save some money, but there is a risk that the meat is not fresh and that your monsters will be suffering from food poisoning after a while, which makes them unable to fight. You can refuse the offer, but if you refuse something offered by the same person too often, he or she will start to dislike you, which might have other negative effects in the game. 

Legend of Keepers

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: In development

Details

Children of Morta - Released

by Myrthos, Tuesday - September 03, 2019 14:33

Children of Morta is now available for PC at the usual places. The release for consoles is scheduled for the 15th of October.

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Long-awaited Action RPG Children of Morta Lands on PCs Today!

Stand together with this extraordinary family of heroes

Warsaw, Poland - Sept. 3rd, 2019 — Developer Dead Mage and Publisher 11 bit studios are excited to announce that Children of Morta has launched today for PC after five years of creative development. Available now for $21.99 USD (21,99€) players can pick up the game on Steam, GOG.com, Humble Store, Green Man Gaming, and others. The console version will debut next month on Xbox One, PlayStation 4, and Nintendo Switch launching on October 15th. This pixel-art painted RPG with vigorous action tells a remarkable story, not about one warrior, but a family of heroes - the Bergsons - and their bonds of love, courage, and sacrifice.

Children of Mortasets its story in a distant land but copes with themes closer to our daily lives than one would expect. It's a tale of simple emotions that we all know and value more than we sometimes dare to admit: love and hope, longing and uncertainty, and the loss and sacrifice we are willing to make to save the ones we care the most for. The rogue-lite action plays an important role in the gameplay, but Children of Morta is not a story about saving the universe. It's a story about a valiant family standing together while the world around them is being devoured by darkness.

Children of Morta is about:

  • FAMILY TIES as the Bergsons strengthen them and themselves when fighting.
  • INHERITED TALENTS as each family member has different backgrounds and expertise, shaping them into a diverse group of Guardians.
  • ANCESTRAL WISDOM of Grandma Margaret and Uncle Ben - the seer and blacksmith of the family. They upgrade the family's gear and boost main attributes.
  • MYSTICAL MOUNTAIN as a place full of history, legends, and magic. Delve into the mountain itself and unravel the mysteries inside.
  • AN EVER-CHANGING WORLD as the touch of corruption makes every forest, dungeon, or temple different each time you explore and skirmish through them.
  • A UNIQUE ART STYLE that is a combination of hand-painted pixel art and frame-by-frame animations paired with modern lighting techniques.

Children of Morta

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: Released

Details

Mount & Blade II - Preview @PC Gamer

by Silver, Tuesday - September 03, 2019 11:30

@PC Gamer A preview of Mount & Blade II: Bannerlord which talks about stealing a castle.

These fights can be auto-resolved, but I’m a hands-on boss. It’s dawn, with the sun slowly coming up behind my army and the huge, imposing silhouette of the fortress ahead of us. I’ve got direct control of my character, who can ride around, stabbing and slashing with his sword and spear, but I can also command my units. I keep some of them back, so they don’t get filled with arrows, and push up the siege towers and battering ram. 

 

The gate is quickly smashed, my troops swarm in, and by the time I’ve hopped over the remains of the battering ram, the enemy surrenders the castle. We outnumbered them a little bit. OK, a lot. The castle is now part of the empire and, after a vote, it’s given to me. 

 

Exploring my new home, I get to know some nobles, spend far too long playing an extremely boring minigame and finally sit on my throne. Conversations give me new things to look up in Bannerlord’s encyclopedia, so I can learn about all the movers and shakers and their relationships, letting me prepare for my life as a politically savvy lord.

[...]

Thanks Zloth!

Mount & Blade II

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Jupiter Hell - Version 0.8.2 Released

by Silver, Tuesday - September 03, 2019 08:16

A new version of Jupiter Hell (0.8.2) is now available.

Jupiter Hell 0.8.2!

Jupiter Hell

SP/MP: Single-player
Setting: Sci-Fi
Genre: Roguelike
Platform: PC
Release: In development

Details

Children of Morta - Review @ Capsule Computers

by Hiddenx, Tuesday - September 03, 2019 07:40

Children of Morta will be released today - Capsule Computers has reviewed this rogue-like:

Children of Morta Review

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Children of Morta

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: Released

Details

Unsung Story - September Update

by Myrthos, Tuesday - September 03, 2019 07:14

The September update of Unsing Story focuses on the player hub.

The Player Hub is where you purchase items and equipment, level up, get extra quests, add customizations, and more. It is a critical part of any tactics game where players will spend hours fine tuning their units.

In Unsung Story, there are 8 distinct NPCs in the Player Hub that help with various functions. Each will have a unique character design and personality. It is our hope that you guys will enjoy getting to know them over the course of the game.

1. The Weapon Vendor

This character is very knowledgeable about weapons. He has studied both modern and ancient weaponry and is willing to help your cause by offering to sell you some of the weapons from his personal collection. The player can uncover more weapon information through course of the game that can be 'stored into the Opus' to expand this character's knowledge of weaponry and unlocking new items for sale.

Players can buy weapons from this NPC that can be used by specific job types. These weapons should be categorized by type or job, such that sorting through the options is made easier with sorting. Players can see details of each item before buying, to see what stats or abilities they provide. Players can also sell their weapons to this NPC for currency.

In addition to selling weapons, this NPC houses many of the functions of the weapon advancement / leveling system. This NPC allows the player to take excess weapons and convert them into weapon XP for other weapons that they want to use. The NPC also allows the player to slot in the weapon relics into empty weapon relic slots on their weapons.

Unsung Story

SP/MP: Single + MP
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development

Details

Age of Grit - Early Access coming soon

by Hiddenx, Monday - September 02, 2019 23:15

After being postponed for quite a few times Age of Grit is finally going into Early Access on September 10/11:

New Build Available!!! Launching on Steam Tuesday, Sept. 10, 2019!!!

Yeah...you said it beat up and broken down Austrian robot from the future.  After a LOT of work and many 80+ hour work weeks we feel we have a solid build that is ready for launch of Steam.  Age of Grit will launch on Steam Early Access in roughly a week, on Tuesday, Sept. 11, 2019.  Make sure to mark that date down via your copy of Mary-Kate and Ashley: Pocket Planner for Game Boy Color...or I guess however else you schedule things.  (Is there another way?)  You can find the AOG steam page right here.

[...]

Thanks Kordanor!

Age of Grit

SP/MP: Single-player
Setting: Steampunk
Genre: RPG
Platform: PC
Release: In development

Details

RPGWatch @ Gamescom - Children of Morta Preview

by Myrthos, Monday - September 02, 2019 11:26

Children of Morta is a roguelite, using pixelart graphics, where you play with members of the same family to root out the evil that plagues Mount Morta. I've had the opportunity to play this game at Gamescom and ask some questions about it.

Children of Morta is a roguelite game that tries to be different from other games in the genre. One way the developers did that is by using pixelated graphics, but they also made the game very story driven and you are playing with the members of the same family. The Bergson family has lived near and watched over the mystical Mount Morta for a long time, but recently corruption has spread in the mountain and it is up to the family to fight the corruption and get Mount Morta back to its former state. The story will take you through mount Morta all the way to the top, where the story is concluded. Along the way you will have the option to play many side quests as well.

The home of the family acts as a hub where you can upgrade items and the family skills. The developers want players to use all the playable characters in the family and switch between them. This is why they have invented the family skills, which are skills that are available to everyone in the family. These are skills that are not class specific and most of them are passive skills as well, like swiftness, armor and base attack damage. So, even if you have not taken a character with you for some time, that character will still get the family skills automatically. Each character has also its own set of active skills that are based on the class of the character. 

Children of Morta

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: Released

Details

Shards of Azuria - Released

by Hiddenx, Monday - September 02, 2019 10:44

The craft & build RPG Shards of Azuria has been released:

Shards of Azuria

Shards of Azuria is an isometric, craft and build RPG. Create a character and a new world, then start your adventure by waking up in town. You are greeted by the locals of Azuria and begin to find your way around.

The inhabitants of Azuria will assist you on your journey, helping you obtain many Abilities or to satisfy your creative endeavour. Wander into the unknown, build a home and become strong enough to face the lurking evil.

Gameplay Features

  • Inventory System with over 150+ items
  • Crafting System with over 90+ recipes
  • Build a home by placing down blocks, furniture or other objects
  • Add colour to your surroundings with the Paint Blaster
  • Core RPG mechancis, level up, get stronger and obtain new equipment
  • 15+ Abilities to obtain out of 3 different class types
  • Diaglogue / Quest system with 6 core NPCs and 20+ quests
  • Day Cycle system
  • Explore large generated Woodland, Cave and Dungeon areas
  • Custom designed Town and Boss areas
  • Fight a variety of creatures
  • Vanquish a Final Boss

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Loot, Craft & Get Stronger
Aquire items from fallen enemies or stumble across rare crystals. Use what you find to craft a variety of items, including weapons, armour, decoration or abilities. Pick and mix between what you equip or use from 3 different class types.

Abilities
Most Abilities are aquired through crafting with the support of the 3 class trainers that live in Azuria. The trainers will guide you the process of becoming adept with Mysticism, Cunning or Might. Choose to play with any of the 15+ Abilities of those types.

Create
Dig, destroy walls or build your own home. Shape the area to your desire. Then add colour into the mix with the Paint Blaster!

Shards of Azuria

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Second Coming - Gameplay Video

by Hiddenx, Monday - September 02, 2019 10:33

Some gameplay footage of the strategy RPG Second Coming:

Second Coming Gameplay (PC Game)

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Second Coming

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

Golden Treasure: The Great Green - Review

by Hiddenx, Monday - September 02, 2019 08:43

Adventure Gamers has reviewed the recently released genre mix Golden Treasure: The Great Green:

Golden Treasure: The Great Green

I’ll be honest: I’m not super into dragons. I love fantasy storytelling but dragons never caught my fancy – from Smaug to Drogon to Paarthurnax, these creatures that seem to light up people’s faces with awe never quite grabbed my attention. (Actually, that isn’t quite true, as I love non-traditional takes on dragons like that of the Panzer Dragoon series). Nothing wrong with them, don’t get me wrong, but dragons always felt to me like they belonged airbrushed on the side of vans or on Ren Faire merchandise rather than something to take seriously.

So I went into Dreaming Door Studios’ freshman effort Golden Treasure: The Great Green with a little bit of trepidation, not because it looked bad – far from it – but because it took dragons and moved them from the sidelines (the villains, the sidekicks, the pets) to smack dab in the center. In Golden Treasure you don’t just play as a dragon, the game is a veritable dragon lifestyle simulator, a mashup of open world role-playing and survival mechanics in the skin of an illustrated text adventure or visual novel. Thankfully, it's done well enough that my initial eye rolls at the subject matter soon melted into genuine appreciation and hunger to learn more about these dragons, their history, and their ways. Despite a few hiccups (some bigger than others), it molds a compelling world and tells a complex tale of an ancient, rigid draconic society and its evolving relationship with a changing world when faced with unfamiliar forces.

[...]

It certainly comes with caveats, but the stuff that succeeds in Golden Treasure: The Great Green is really wonderful. Dreaming Door has created a rich world full of intrigue and beauty, with a story that balances its linear and non-linear aspects in a strongly personalized yet carefully authored fantasy tale that explores its ideas with maturity and grace. I was ready to scoff at “Cliche Dragon Simulator 2019,” but instead found a hybrid adventure that will stick with me for some time, and perhaps even compel me to spend a little more time appreciating the natural world around me.

Score: 3.5/5

Golden Treasure: The Great Green

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: Released

Details

A Legionary's Life - Update 0.19.3

by Hiddenx, Sunday - September 01, 2019 16:47

Update 0.19.3 for A Legionary's Life has been released:

Update 0.19.3

This is arguably the most important update since the Early Access began: it delivers the third and last campaign, set during the Second Macedonian War. It consists of 3 parts, 9 new random events, many fixed events (they range from a couple of lines to more complex situations), new enemies, encounters and a few hidden treasures.

There is another important change affecting the loss of Morale when you pick too many extra training sessions and workouts. The new system is a lot more transparent, less annoying, and it should make your choices during the Lull phases more interesting. It also makes it harder to reach high Skill levels, but that ultimately depends on how much Morale you are willing to sacrifice as you strive for perfection (the training progression is the same as version 0.12.8 anyway). Because of this, the Skill perks (Natural Swordsman and Aegis Embodiment) should have a larger impact now. Their cost is still 4,000 points, but I have not forgotten the suggestion to lower it to 3,000. I just want to know how they work now before making a decision.

In the main Help, you are now explicitly told that as long as your Morale level is Content, you will receive neither penalties nor benefits. In the Character Screen Help, I have added a brief description of what Skill values are supposed to mean in broad terms.

I have also fixed the typos and errors that were kindly reported by flori2412 and FlaviusStilicho in the proper thread.

Now the game is playable from start to finish, but it still needs some polishing. That's why it will remain in Early Access for a little while longer. I don't know when version 1.0 will be out exactly, but hopefully it should be soon enough. I took some notes of your suggestions on the forum and I am looking through them to see what can be done. Besides, I'm sure you will provide more food for thought very soon.

A Legionary's Life

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: In development

Details

Spy DNA - New Gameplay Footage

by Hiddenx, Sunday - September 01, 2019 09:54

In preparation for Early Access release, ShySnake have released new gameplay footage of Spy DNA:

Spy DNA Trailer (Pre-Alpha)

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The video uses actual gameplay footage showing the core game loop: accepting a mission, selecting your team, doing some spywork, and finally combat, featuring realistic weapon and injury simulation.

Spy DNA

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

August

RPGWatch @ Gamescom - Starpoint Gemini 3 Preview

by Myrthos, Saturday - August 31, 2019 10:57

The latest offering of Little Green Men is Starpoint Gemini 3, where you now get to leave your ship and explore the ship ports and planets. But, I wrote more about it in this preview of the game.

Starpoint Gemini 3 is the fourth installment in the Starpoint Gemini series, which consists of Starpoint Gemini 1, 2 and the spin-off Starpoint Gemini Warlords. Starpoint Gemini 3 is an open world space adventure RPG and has more focus on the story than its predecessors. The developers, Little Green Men (LGM), hired Darco Macan, a writer who used to work for Marvel on Star Wars novels, especially for this. He has created the storyline with lots of alien cultures and places to explore.

In the game you play as captain Bold and over the course of the game you will expand your crew and enhance your ship by making use of various modules. For the most part the game has the same feature set as the previous titles, including the RPG elements that were also present in Starpoint Gemini Warlords. This time however they wanted to have you fly smaller starships, to provide a wider range of movement and the option to build your own ship by choosing various modules to add to that ship. The game starts with a basic intro ship, which is equipped with weapons and is intended to be used as part of the tutorial. Once you have progressed enough through the story line, you will steal your first modular ship from a very dangerous corporation. During the rest of the game you will be busy escaping from them, while you improve your ship, advance your personal story and the stories of the people who have joined you. 

Starpoint Gemini 3

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Wolcen: Lords of Mayhem - Releases January 2020

by Myrthos, Friday - August 30, 2019 19:39

The release date for Wolcen has been set to January 2020, with probably a more accurate date coming closer to the release.

This is about the content patch 2, Wrath of Sarisel:

We’ve already explained a bit the idea behind this feature in this news. Wrath of Sarisel will introduce a challenging mode requiring cooperation and coordination to face and destroy Sarisel’s half breed sent after you. There will be a more detailed announcement to explain this feature since there is a lot of details to cover, but you’ll get the idea of the type of content you will have in this video. Some of the future act 2 environments were used as well, so you’ll also have a sneak peek on future areas, and on another Apocalyptic form in action! The Apocalyptic forms will also be the object of a future announcement, where we will introduce all of them and their dedicated skills.

Wrath of Sarisel Content Patch will be available in late September/early October.

And about the release date:

After Wrath of Sarisel and its debug phase including several hotfixes, the team will focus entirely on the release of the game. There is still work to do, but not having to divide our forces on an additional patch will allow us to go faster than the last few months.

This will lead Wolcen: Lords of Mayhem’s release date to January 2020.

The release content will include:

  • 3 Acts of an epic and immersive campaign that will continue for years
  • A new endgame storyline, tied to the campaign
  • Multiplayer and cooperative content
  • Character level up to 90
  • 21 archetypes in the Gate of Fates
  • 40 skills(including summoning skills!) with 12 to 16 modifiers per skill
  • 4 Apocalyptic forms with their dedicated skills and attacks
  • Crafting
  • Pets
  • Character customization including the female character
  • 10 tiers of armors, special armors, and very cool uniques
  • Armor skin transfer and tinting
  • Customizable game rules thanks to area alterations
  • Secondary/optional content

But that’s not all! Wolcen’s development won’t end with the release of the game, it will be the beginning of a long story of additional free content, new Acts, new items, new and returning features that will enrich the game and continuously provide new challenges and activities for players.

We’re really excited about the next few months and the arrival of the release. Of course, we will keep you informed about all these announced features, so you can learn a bit more about this awesome content as we move towards the release of the game.

And here is the Gamesom video.

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Wolcen: Lords of Mayhem

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development

Details

Starpoint Gemini 3 - In Early Access, September 3rd

by Myrthos, Friday - August 30, 2019 19:28

Starpoint Gemini 3 will enter Early access on the 3rd of September.

Starpoint Gemini 3 launches Early Access on 5th September

Zagreb, Croatia - August 29t 2019: Strap on Commanders everywhere! LGM Games officially announces the third episode of its worldwide known Space Saga: Starpoint Gemini 3, is launching in Early Access on Steam on 5th September.

Starpoint Gemini 3 is a Sandbox RPG Space Action game where you live the excitingly morally questionable life of Jonathan Bold, a charming trigger-happy space buccaneer with impeccable taste in ladies and a talent for finding trouble.

Fight your way through the main story and the side missions with a mix of strategy, combat skills, complete ship customization and exploration. Experience what a mercenary space adventurer existence tastes like!

FIGHT: Outfit your spaceship according to your favorite combat style. Long range fan? Cannons are probably your thing, while blasters and scatterguns serve you better if you like to run close and personal flybys. Machine guns can nicely complement both if you want to addsome medium range damage to the mix. On top of that choose your favorite skill-based boost to make for the ultimate space fighter!

EXPLORE: for the first time in the Starpoint Gemini saga you can explore othrer distant star systems. With the help of ADAH, your witty personal AI assistant you will be able to investigate the misteries abounding in the game universe. You will also need to get up close and personal, and that's where you you can use ADAH as one-drone away team.

MAKE A CAREER: nothing comes cheap in the universe of Starpoint Gemini and that's where your entreprenurial skills will be required. Jobs are always available from more or less shady partners, or you can run solo and exploit the resources scattered in the galaxy. Then you will be able to craft whatever you need for your questionable schemes or just sell everything to earn a buck or two.

PIMP YOUR RIDE: As for customizing your ships sky's literally the limit now as you can mix and match individual parts to form original models. Combinations are in the hundreds and you can strategize a build for every occasion. Dress for success!

The Press had already something to say about Starpoint Gemini 3:

"Sounds like a fair step forward from Starpoint Gemini 2, which we liked quite a bit..."  PC Gamer

"I like that skull-shaped ship that gets missile'd in the big metal face..." Rock Paper Shotgun

"There will be a much more personal focus to the game as you explore the universe..." WCCFTech

STARPOINT GEMINI 3 Key features:

  • A huge, immersive space spanning three different planetary systems of former imperial colonies;
  • A large variety of characters with unique personalities, different questlines, and factions;
  • A unique adrenaline-packed combat system that enables mid-combat mounted weapon switching, allowing you to change weapon and damage types during combat without the need to dock for refitting;
  • New out-of-ship drone control and exploration of space structures;
  • A modular ship upgrading system;
  • A complete set of RPG skills to boost the player's capabilities over the course of the game;
  • Detailed visitable interiors on different planets;
  • A universe populated with unique areas, objects, and characters that allow players to engage in many different activities while free-roaming between missions;
  • The storyline is written by Darko Macan, an official writer for numerous Star Wars and Marvel comics

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Starpoint Gemini 3

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Crying Suns - Releasing September 19th

by Silver, Thursday - August 29, 2019 21:41

Crying Suns will release on Steam and GOG September 19th according to the latest update.

Release date + teaser 🚀

Greetings Space Adventurers!

We are thrilled to announce the release date of the PC version (Windows and OS X) of Crying Suns

Crying Suns will be available on Steam and GOG from September 19th

Those of you who have chosen the PC version of the game will receive a Steam key shortly before the official release of the game.

In the meantime, we invite you to discover our new teaser and to play the free demo available on our Steam page.

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[...]

Crying Suns

SP/MP: Single-player
Setting: Sci-Fi
Genre: Roguelike
Platform: PC
Release: Released

Details

RPGWatch @ Gamescom - The Falconeer Preview

by Myrthos, Thursday - August 29, 2019 13:13

The Falconeer is an airborne ocean-world fantasy RPG, where you can mount a bird and explore an ocean-world. It has been made by one developer and it just looks to become a great game.

Tomas Sala is the sole developer of The Falconeer and he has been working on his game for about 2 years. He once was a Skyrim modder and made, amongst others, Moonpath to Elsewyr and has been in the game industry for some 18 years, worked in larger teams, but burned out on everything, took time off and The Falconeer came out of that. 
The Falconeer is an open world air combat game with RPG elements. One of the themes of the game is that you are in the air flying a falcon over the ocean of the great Ursee, where all the secrets in the world are covered below the surface of the see. The world has mysteries that run deep and are there for you to uncover. It also has hidden treasures and ancient relics that can be found under water. 
Tomas is currently wrapping up the core mechanics of the game and will start on the story telling part of the game next, so at the moment the game is more of a sandbox open world experience. 

The Falconeer

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Din's Legacy - Released

by Myrthos, Wednesday - August 28, 2019 17:39

Din's Legacy has been released today.

McKinney, Texas, August 28, 2019 - Soldak Entertainment today announced Din's Legacy has been released.

Din's Legacy is an action RPG with mutating characters, set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

Din's Legacy can be purchased (10% off the first week) at:
http://www.soldak.com/Dins-Legacy/Buy.html
https://store.steampowered.com/app/911550/Dins_Legacy/
https://www.humblebundle.com/store/dins-legacy

During the Orc Schism, the entire Orc race was violently split into Dark Orcs, Zombielords, and the Mutated. The Mutated are tainted with Orc blood, a zombie parasite, and necromancer magic. This makes people seriously mistrust and even fear them. The fact that they slowly mutate over time makes it even worse. Who is going to trust you when you grow horns overnight?

Despite all of this, the Mutated are actually more closely related to the Elves, both their behavior and physically. They want to prove this to the world, but they are facing a tremendous uphill battle.

The trickster god Din was intrigued by their chaotic mutations and burning desire to prove themselves to the world. Always in need of champions, he made a pact with the Mutated. Each volunteer would become one of his champions trying to save the world wherever Din sends them. In return, each time they die in his service he resurrects them to continue their service.

Din's Legacy, as well as the Mutated's and yours, are all in your hands! Can you be the Champion that is needed?

Features:

* Experience your character mutating over time for good and bad
* Guide your character's evolution (choosing/improving skills, suppressing unwanted mutations, etc)
* Use mutation points to mutate your character towards another character or sub-class
* Uniquely created worlds for every game, with different scenario, win/lose conditions, areas, monsters, items, and quests, give the player a new experience every time
* Explore a dynamic, evolving, living world
* Your choices truly impact the game
* Co-op multiplayer to adventure with friends

You can go to http://www.soldak.com for more information about Din's Legacy and Soldak Entertainment.

Din's Legacy

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Knights of the Chalice - Steam Release

by Hiddenx, Friday - August 23, 2019 21:29

Knights of the Chalice is now available on Steam:

Knights of the Chalice

Knights of the Chalice is a 2D RPG with turn-based combat for Windows. The game uses the OGL 3.5, the set of rules at the root of Dungeons & Dragons 3.5, a role-playing game from Wizards of the Coast. Create a party of four adventurers, explore the Crimson Coast of Mindrel and fight valiantly against the evil Council of the Slaver Lords, domineering Giants, fiendish Demons and scheming Dragons.

  • Turn-based, party-based tactical combat similar to that found in the old Dark Sun Shattered Lands game made by SSI and in Troika's Temple of Elemental Evil.
  • User-friendly interface. Launch a charge, full-attack or coup-de-grace with a single click - the computer will automatically look for the best option available.
  • Well-developed artificial intelligence. Enemies act as a group and use special actions like Grapple or Charge and tactics like taking a five-foot step before casting Maximised Fireball.
  • Omnipresent help files and clear in-game feedback (a feature also found in Temple of Elemental Evil) on the results of each dice roll, saving throw, attack roll, modifiers, etc.
  • 175 magic spells, most of which were taken from, or inspired by, Wizard of the Coast's open game content. The list of spells is available from the developer's website.
  • Craft your own weapons and apply enchantments like Wounding, Speed, Flaming Burst and Keen. The lists of weapon enchantments and feats are in the developer's website.
  • Multiple-choice dialogue allowing you to resolve situations in unexpected ways.
  • A large campaign largely inspired by the classic Dungeons & Dragons modules Scourge of the Slave Lords and Against the Giants.
  • Enjoy collecting 100 Steam achievements designed to challenge the best tacticians.

Free Demo/Tutorial: this is a unique adventure.

A haunted forest. Strange ruins. The villagers call this place “Devil’s Lair”. The ruins may be dead, so they say, but the sinister, malevolent creatures that lurk underneath most certainly are not.

Tightening your packs, you reflect upon this. The devil’s lair, Hah! How could any self-respecting adventurer shy away from the golden opportunity? In this short adventure, the player characters are pre-created and start at level 3.

For more information, please visit the developer's website. Thank you for reading!

Knights of the Chalice

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Wasteland 3 - Alpha Commences

by Silver, Thursday - August 22, 2019 10:47

The playable Alpha for Wasteland 3 has started which means some gameplay video is now available. In addition the Steam page for Wasteland 3 is up. There is a Fig update also.

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Checking out Wasteland 3 Alpha, which is focused on combat gameplay. Wasteland 3 is a post-apocalyptic RPG with turn-based tactical combat, coming out in spring 2020.
Enjoyed the video? Subscribe for more and click the bell! 

Wasteland 3

SP/MP: Single + MP
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Mount & Blade II - Early Access Announcement Trailer

by Silver, Wednesday - August 21, 2019 08:45

Mount & Blade II: Bannerlord will release on Steam Early Access in March 2020.

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It's almost harvesting season! Mount & Blade II: Bannerlord will be available on Steam Early Access in March 2020.

Mount & Blade II

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

Din's Legacy - Demo Available

by Myrthos, Tuesday - August 20, 2019 19:49

A demo for Din's Legacy is available now from Steam or the Soldak website.

McKinney, Texas, August 20, 2019 - Soldak Entertainment today announced the availability of the Din's Legacy demo. Din's Legacy is an action RPG with mutating characters, set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

The demo for Din's Legacy is only around 340MB, so there’s no reason not to give it a try. Go download the demo now.

During the Orc Schism, the entire Orc race was violently split into Dark Orcs, Zombielords, and the Mutated. The Mutated are tainted with Orc blood, a zombie parasite, and necromancer magic. This makes people seriously mistrust and even fear them. The fact that they slowly mutate over time makes it even worse. Who is going to trust you when you grow horns overnight?

Despite all of this, the Mutated are actually more closely related to the Elves, both their behavior and physically. They want to prove this to the world, but they are facing a tremendous uphill battle.

The trickster god Din was intrigued by their chaotic mutations and burning desire to prove themselves to the world. Always in need of champions, he made a pact with the Mutated. Each volunteer would become one of his champions trying to save the world wherever Din sends them. In return, each time they die in his service he resurrects them to continue their service.

Din's Legacy, as well as the Mutated's and yours, are all in your hands! Can you be the Champion that is needed?

Din's Legacy is scheduled to be released August 28th 2019. For more information about Din's Legacy head over to the website.

Features:

  • Experience your character mutating over time for good and bad
  • Guide your character's evolution (choosing/improving skills, suppressing unwanted mutations, etc)
  • Use mutation points to mutate your character towards another character or sub-class
  • Uniquely created worlds for every game, with different scenario, win/lose conditions, areas, monsters, items, and quests, give the player a new experience every time
  • Explore a dynamic, evolving, living world
  • Your choices truly impact the game
  • Co-op multiplayer to adventure with friends

Din's Legacy

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Wasteland 3 - Patriarch of Colorado Gamescom Trailer

by Silver, Tuesday - August 20, 2019 06:52

A new trailer for Wasteland 3 titled Patriarch of Colorado.

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The Patriarch of Colorado strikes a deal with the Desert Rangers.

See more at Wasteland3.com

Wasteland 3

SP/MP: Single + MP
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Iron Danger - Game Development Q&A

by Hiddenx, Saturday - August 17, 2019 05:44

Heikki-Pekka Noronen from Action Squad Studio answers some questions about Iron Danger and himself:

Heikki-Pekka Noronen (Action Squad Studio): Iron Danger - game development Q&A

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Iron Danger

SP/MP: Single-player
Setting: Steampunk
Genre: Tactical RPG
Platform: PC
Release: In development

Details