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The Mandate - Development Update

by Myrthos, 2015-11-09 22:45:11

In a new development update for The Mandate we learn about the process for generating deck plans and away missions, the main points from a recent milestone and a selection of Arkwright ships.

For our Gamescom demo we assembled two large decks for the heavy cruiser. This process was a manual and time consuming process. The Gamescom demo took at least six hours for each deck, and that did not include changes that had to be made as a result of playtesting. Even minor layout changes took lots of time since many small art assets had to be repositioned. The snap-to-grid function does not work perfectly for all object types which created gaps and imprecise collision (which again generated pathfinding bugs).

Therefore we decided to implement a new and faster process. This process is inspired by how we already handle away missions where level designers only need to focus on gameplay and pure level design. This required that we both rework our existing art assets and also develop a new tool, the deck designer.

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Information about

The Mandate

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: Cancelled


Details