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Staxel - Development Update

by Myrthos, 2016-06-20 12:50:33

In the latest Staxel blog some information about development and the storage mechanic is provided.

I thought I’d give you all a look at some of what’s been worked on this week. I won’t go into too much detail about each aspect but this should give you a good idea about a few of the things you can expect to be showing up in the game pretty soon.

We’ve made some good progress with our first in-game farm animal! This was featured in the last Staxel Reporter, but since then the cows have had their animations worked on, and improved AI code is currently being written.

This week we started working on the beekeeping mechanic, and how it’s all going to come together and function in the game. If you’re curious as to how the beekeeping mechanic is going to work, we did an article on it in the Staxel Reporter – Issue #11: Beekeeping & Modding Guide Spotlight.

We’re all very excited for beekeeping and we hope you are too!

As you can see we’ve continued to add more plant life to Staxel, right now we’re specifically working on adding fruit trees. I don’t know about you, but I’m really looking forward to creating a huge, colourful orchard with every type of fruit tree!

We’re very happy with our progress these past two weeks, it’s nice to see another main feature shaping up in the game, and makes us excited about everything else we have planned.

Information about

Staxel

SP/MP: Single + MP
Setting: Modern
Genre: Adventure-RPG
Platform: PC
Release: Released


Details