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RPGWatch Feature - Heroes of a Broken Land Review

by Myrthos, 2014-11-25 23:35:30

Forgottenlor takes the rol of demigod in the retro dungeon crawler Heroes of a Broken Land and penned down this review.

I chose a large-sized world (size four or six) and have played about 45 hours already, and am only beginning to come within sight of finishing. After so much gaming time, I've become increasingly aware of the limits of the game. I can forgive the painfully mediocre graphics, which have a hard time competing with Wizardry 6's 25 year old sprites. I can also forgive the repetitive and somewhat out-of-place sound track. For me that is part of playing an indie retro game.  However, for a game of this scope, which theoretically offers endless play, I would have hoped for more content. For example, there are skeletons, ghosts, rats, bats, slimes, and elementals in the game. Sure there are more than 10 different kinds of slimes, all with different colours and powers, but even so, after 40 hours I'm getting kind of sick of slimes. Also dungeons are divided into caves, mazes, towers, and mines. Even though the floor plans are random, I'm also getting tired of seeing the same tile sets repeat themselves.

Information about

Heroes of a Broken Land

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


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