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Dex - Post-EGX News Update

by Couchpotato, 2015-03-23 04:53:46

Deveoloper Dreadlocks latest post-funding update for Dex thid month has information from their visit to EGX 2015 ,and talks about a few other different topics.

Post-EGX News

The clock is ticking and the end is near. We are here with another development update and news related to Dex, so let’s get into what happened, what is happening, and what is going to happen!

EGX Rezzed 2015

Last week we were at EGX Rezzed 2015 in London. Last year’s Rezzed was the first international event we attended and this year’s Rezzed will probably be the last prior to the final release of Dex. It took place at Tobacco Dock, London – an awesome and super-stylish venue in restored 19th century docks, all made of brick and wood. The atmosphere was simply fantastic, thanks both to the venue spaces and the overall indie-friendly attitude of the attendees. 

Three of us attended the event and we really enjoyed it! We got some nice new contacts, met some really cool indie developers, played some of the upcoming games, and got a lot of feedback on Dex (and discovered a lot of bugs we are now fixing!). Overall, it was a nice punctuation mark to all the events we attended, and we were happy to have our final game showcase and public beta testing at EGX!

Development Update

We apologize for the delay to the original plan. In January we expected the beta version to be released by late February or early March. We really wanted to release the beta prior to EGX, but it was still not quite ready for prime time, so we decided to postpone the release and do a sort of playtesting/betatesting at EGX. Right now, we have our hands full of the bugs and feedback we got from the gamers and other developers at the event. We plan to release the beta at the end of March (27th – 31st), and we are looking to your final input and feedback!

Information about

Dex

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: Released


Details